UCREATE Trademark
Serial Number: 86889938 • Registration: 5317761
Trademark Classes
Class 9 - Computers & Electronics
Scientific, nautical, surveying, photographic, cinematographic, optical apparatus and instruments
Class 20 - Furniture
Furniture, mirrors, picture frames; goods of wood, cork, reed, cane, wicker
Class 28 - Toys & Sporting Goods
Games and playthings; gymnastic and sporting articles; decorations for Christmas trees
Owner Contact Info
Legal Representation
Correspondence Address
NunoErin, LLC
533 Commerce Street
Jackson, MS 39201
United States
Trademark Details
Filing Date
January 28, 2016
Registration Date
October 24, 2017
First Use Anywhere
December 5, 2015
First Use in Commerce
December 10, 2015
Published for Opposition
January 10, 2017
Goods & Services
Electronic, touch sensitive, wall-mounted LED display screens with embedded computer software, that feature interactive digital games and electronics communications screens upon which individuals can draw electronic pictures, play electronic games, obtain information regarding goods and services and communicate with vendors and other patrons, for use by restaurants, stores, shopping malls, hospitals and other commercial and public establishments
Game tables with embedded software and touch-sensitive, interactive digital games and electronic communications screens upon which individuals can draw electronic pictures, play electronic games, obtain information regarding goods and services and communicate with vendors and other patrons, for use by restaurants, stores, shopping malls, hospitals, hotels and other commercial and public establishments
Furniture, for use by restaurants, stores, shopping malls, hospitals, hotels and other commercial and public establishments, in the nature of wall-mounted panel units for exhibitions, displays and partitioning, dining tables, tables, seating and decorative furniture cubes that feature embedded software and touch-sensitive, interactive digital games and electronic communications screens upon which individuals can draw electronic pictures, play electronic games, obtain information regarding goods and services and communicate with vendors and other patrons