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28

Trademark Class 28 – Toys & Sporting Goods

Games and playthings; gymnastic and sporting articles; decorations for Christmas trees

Trademark Class 28 is part of the Nice Classification system used by the USPTO and trademark offices worldwide. Browse 563,161 trademarks filed in this category covering toys & sporting goods.

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About Trademark Class 28 – Toys & Sporting Goods

Class 28 covers games, toys, and playthings, video game apparatus, gymnastic and sporting articles, and decorations for Christmas trees. This includes board games, dolls, playing cards, sports equipment, fishing tackle, and amusement park rides.

There are currently 563,161 trademarks filed under Class 28 in the USPTO database. Of these, 158,840 are registered and 49,667 are pending. The most active filer in this class is MATTEL INC. with 41,636 trademarks.

Frequently Asked Questions

What is Trademark Class 28?

Trademark Class 28 (Toys & Sporting Goods) is one of 45 categories in the Nice Classification system, an international standard used by the USPTO and trademark offices worldwide to classify goods and services. It covers games and playthings; gymnastic and sporting articles; decorations for christmas trees.

How many trademarks are in Class 28?

There are 563,161 trademark filings in Class 28 in our database. This includes 158,840 registered marks, 49,667 pending applications, 194,399 abandoned, and 149,992 cancelled or expired registrations.

What classes are commonly filed alongside Class 28?

Trademarks in Class 28 are most commonly also filed in Class 25 (Clothing), Class 16 (Paper Goods), Class 9 (Computers & Electronics), Class 41 (Education & Entertainment), and Class 18 (Leather Goods). Multi-class filings are common when a brand covers both goods and related services.

How do I register a trademark in Class 28?

To register a trademark in Class 28, you must file an application with the USPTO through the Trademark Electronic Application System (TEAS). You will need to select the appropriate class, describe your goods or services, provide a specimen of use, and pay the filing fee. The process typically takes 8-12 months from filing to registration.