TEQBOX Trademark
Serial Number: 79217399 • Registration: 5864606
Trademark Classes
Class 9 - Computers & Electronics
Scientific, nautical, surveying, photographic, cinematographic, optical apparatus and instruments
Class 42 - Computer & Scientific
Scientific and technological services; industrial analysis and research services
Class 28 - Toys & Sporting Goods
Games and playthings; gymnastic and sporting articles; decorations for Christmas trees
Owner Contact Info
Avenue John F. Kennedy 44
Luxembourg L-1855 , LU
Entity Type: 11
Legal Representation
Correspondence Address
Viktor Huszár
44, avenue John F. Kennedy
Luxembourg, 1855
LUXEMBOURG
Trademark Details
Filing Date
June 26, 2017
Registration Date
September 24, 2019
Published for Opposition
July 9, 2019
Cancellation Date
April 10, 2026
Goods & Services
Children's educational toys and games for developing fine motor skills, young adult educational toys and games for developing ball control skills, electronic learning toys and electronic games for the teaching of adults, smart robot toys, action skill games, action target games, arcade games, arcade-type electronic video games, manipulative games, paddle ball games, party games, target games
Information technology engineering services, computer hardware and software design services, computer system design services, motion tracking product design services, computer game software design services, virtual and augmented reality software design services, sports training equipment product design services other than custom-designed thermoformed products for others, mobile application software design services, smartphone software design services ; scientific and technological services, namely, scientific research and development in the field of motion tracking and ballistic physics, scientific and technological consulting in the field of motion tracking and ballistic physics, providing technological and scientific information in the field of motion tracking and ballistic physics, conducting scientific and technological feasibility studies, computer technology consultancy
Scientific research and laboratory apparatus being computer software and hardware for analyzing digital images of moving objects other than environmental or weather conditions, computer software and hardware system for optical tracking of moving objects other than environmental or weather conditions and using light reflected onto an image sensor, computer software for analyzing and predicting the motion of tracked objects, computer software for ballistic physics modeling; educational apparatus and simulators being electronic sports training and sports education simulators, virtual reality and augmented reality sport training simulation software in the field of sports training and sports education