TAKEDOWN
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TAKEDOWN Trademark

Serial Number: 50061774

TAKEDOWN is a trademark filed by Critical Strike Games Unlimited Company on August 20, 2026. The trademark is classified under Class 9 (Computers & Electronics), Class 36 (Insurance & Financial), Class 41 (Education & Entertainment), Class 42 (Computer & Scientific), Class 14 (Jewelry), Class 16 (Paper Goods), Class 28 (Toys & Sporting Goods), Class 35 (Advertising & Business). The application is currently pending registration.

Owner Contact Info

Critical Strike Games Unlimited Company

First Floor, Penrose 2, Penrose Dock
Cork T23 YY09 , IE

Entity Type: 99

Trademark Details

Filing Date

August 20, 2026

Registration Date

Not Registered

Goods & Services

Action figures and accessories therefor; playing cards; games and toys, namely, arcade games; balloons; board games; card games; Christmas tree ornaments and decorations (except illumination articles and confectionery); coin-operated video games; collectible toy figures; construction toys; costume masks; electric action toys; fitted plastic films known as skins for covering and protecting electronic gaming apparatus, namely, video game consoles, video game controllers, and hand-held video game units; gas cylinders for paintball guns; hand held units for playing video games other than those adapted for use with an external display screen or monitor; paintball guns; paintballs [ammunition for paintball guns]; paper party hats; piñatas; plastic party hats; plush toys; protective carrying cases and holders specially adapted for collectable toy figures; protective carrying cases specially adapted for handheld video games; radio controlled toy vehicles; role playing toys in the nature of play sets to imitate video game action and characters; skateboards; snow globes; stand-alone video game machines; toy construction sets; toy statues; toy vehicles; toy vinyl figures; trading card games; video game consoles; video game controllers; water squirting toys; water toys; yo-yos (return-top toys)

Issuance of cryptocurrency, virtual currency, digital currency and non-fungible tokens (NFTs); financial exchange of cryptocurrency, virtual currency, digital currency and non-fungible tokens (NFTs); issuing tokens of value; financial services, namely electronic funds transfer and trading of cryptocurrency, virtual currency, digital currency and non-fungible tokens (NFTs); financial transaction services involving cryptocurrency, virtual currency, digital currency and non-fungible tokens (NFTs), and blockchain technology; electronic money and virtual and digital asset transfer and settlement services; mobile wallet and e-wallet payment services

Platform as a service (PAAS) and software as a service (SAAS) services for providing access to virtual goods, digitized assets, crypto-collectibles, cryptocurrency, virtual currency, digital currency and non-fungible tokens (NFTs); platform as a service (PAAS) and software as a service (SAAS) services for downloading software, data, and image files from the internet; providing temporary use of online non-downloadable software for use in electronically trading, storing, sending, receiving, accepting and transmitting digitized assets, crypto-collectibles, cryptocurrency, virtual currency, digital currency and non-fungible tokens (NFTs); design of games; computer programming of computer games; development of video and computer games; providing temporary use of non-downloadable interactive entertainment software; advisory and consultancy services relating to computer and video games software; technical services for the downloading of video games; technical support services relating to computer software and applications; support and maintenance services for computer software; providing on-line support services for computer program users; updating of computer programs; providing temporary use of non-downloadable software for streaming game videos to others; providing temporary use of online non-downloadable software and software as a service featuring software for interactive streaming of live gaming

Providing interactive multi-player computer games via the internet and electronic communication networks; entertainment services in the nature of an amusement park show, amusement park and theme park services; entertainment services, namely, producing and presenting concerts and ice skating shows before live audiences and on film, in movies, on television, and on the internet featuring characters from action, animation and adventure books, movies and video games; entertainment services, namely, professional video game tournaments and exhibitions rendered live at indoor and outdoor venues and through the media of radio, television, and the internet, and exhibits composed of interactive displays, participatory activities and contests centred around video gaming; entertainment services, namely, providing a website featuring non-downloadable publications in the field of action, animation and adventure; entertainment services, namely, providing online news, articles, blogs, portals, webcasts, podcasts, information, commentary and strategies related to games, including electronic, computer and video games; game services provided on-line from a computer network; online electronic publishing of books and periodicals; organising tournaments and exhibitions for computer video gaming contests; providing on-line entertainment in the nature of game tournaments; provision of on-line information in the field of computer games entertainment; on-line entertainment services, namely providing a video game that allows users to create, modify, upload, download, share, preview, and publish user created interactive video game content, music, and other media files; organising of sporting events, competitions and sporting tournaments; conducting of competitions on the internet; arranging of competitions via the internet; information about entertainment and entertainment events provided via online networks and the internet

Mousepads; cell phone covers; computer game software; computer game software and manuals in electronic format sold as a unit; computer game software downloadable via a global computer network and wireless devices; computer game software for use on mobile and cellular phones; computer styli; decorative magnets; interactive video game programs; computer software for use in creating, navigating and managing virtual and augmented reality environments and virtual goods; computer software for managing digitized assets including cryptocurrency, virtual currency, digital currency and non-fungible tokens (NFTs); computer software for managing digitized assets, cryptocurrency, virtual currency, digital currency and non-fungible token (NFT) transactions using blockchain technology; digital trading cards; interactive entertainment software; downloadable virtual goods, namely, computer programs and digital files featuring virtual goods namely audio recordings, music recordings, video recordings, images, photographs, publications, clothing, footwear, headgear, food and drink; computer software; computer application software for mobile devices; video and computer games in the form of computer programs recorded on data carriers or downloaded via the internet; electronic publications; non-printed publications; printed publications in electronically, magnetically or optically recorded and readable forms; downloadable publications in the nature of books; downloadable publications in the nature of magazines in the field of entertainment; audio books, electronic books, digital books, podcasts, webcasts, ringtones, wallpapers, screensavers, icons, images, all the aforementioned recorded or downloaded via the internet; gaming headsets for use in playing video games

Paper boards; printed matter; adhesives (tapes, ribbons, sticky materials) for stationery; photographs [printed]; paper stationery; printing products and publications related to computer games; copybooks; teaching material in the form of games (books); envelopes [stationery]; packaging bags (paper or plastic); posters; advertisement boards of paper or cardboard; albums; comics; almanacs; video game brochures; calendars; greetings cards; agenda; graphic prints; stickers [stationery]; newspapers; books; booklets; manuals [handbooks]; notebooks and notepads; magazines and periodicals; graphic reproductions; reproductions of documents

Key chains made of precious metal, key chains as jewellery, clocks incorporating radios, cloisonné pins, ornamental pins; costume jewellery; pins being jewellery, necklaces and charms, rubber or silicon wristbands in the nature of a bracelet; slap bracelets; plastic bracelets in the nature of jewellery; jewellery, namely, dog tags for wear by humans for decorative purposes

Providing an online marketplace for buyers and sellers of downloadable virtual goods, namely animated and non-animated digital designs and characters, avatars, digital overlays and skins for access to and use in online environments, online virtual environments, downloadable content for use in computer games, clothes, music, art, weapons, wallpapers and screensavers

Filing History

APPLICATION FILING RECEIPT MAILED
Aug 20, 2026 MAFR
NEW APPLICATION ENTERED
Aug 20, 2026 NWAP