Serial Number
99053819
Owner
Epic Games, Inc.Attorney
Christopher M. ThomasFiling Date
Feb 24, 2025
SUNFLOWER Trademark
Serial Number: 99053819
Trademark Classes
Owner Contact Info
Legal Representation
Correspondence Address
Christopher M. Thomas PARKER POE ADAMS & BERNSTEIN LLP
301 FAYETTEVILLE STREET, SUITE 1400
RALEIGH, NC 27601
United States
Trademark Details
Filing Date
February 24, 2025
Registration Date
Not Registered
Published for Opposition
July 29, 2025
Goods & Services
Computer hardware and downloadable and recorded software for use in the creation, development, production, and operation of 2D and 3D games, 2D and 3D interactive game and non-game worlds and virtual environments, virtual reality, augmented reality, mixed reality and extended reality experiences, 2D and 3D animations, simulations and visualizations, and real-time 3D sites; Computer hardware and downloadable and recorded software for use in the creation, development, and production of motion pictures, television programs, videos, animations, simulations, visualizations, and digital media; Computer hardware and downloadable software for the creation of computer-generated imagery and graphics, for use in the creation, development, production, and operation of 2D and 3D games, 2D and 3D interactive game and non-game worlds and virtual environments, virtual reality, augmented reality, mixed reality and extended reality experiences, 2D and 3D animations, simulations and visualizations, and real-time 3D sites; Computer hardware and downloadable software for the creation of computer-generated imagery and graphics, for use in the creation, development, and production of motion pictures, television programs, videos, animations, simulations, visualizations, and digital media; Computer hardware for acquiring and storing data in the fields of character rigging, face rigging, character modeling, and face modeling, for use in the creation, development, production, and operation of 2D and 3D games, 2D and 3D interactive game and non-game worlds and virtual environments, virtual reality, augmented reality, mixed reality and extended reality experiences, 2D and 3D animations, simulations and visualizations, and real-time 3D sites; Computer hardware for acquiring and storing data in the fields of character rigging, face rigging, character modeling, and face modeling, for use in the creation, development, and production of motion pictures, television programs, videos, animations, simulations, visualizations, and digital media; Computer hardware for acquiring and storing data about human movements, expressions, and appearance, and digital human characters or representations, for use in the creation, development, production, and operation of 2D and 3D games, 2D and 3D interactive game and non-game worlds and virtual environments, virtual reality, augmented reality, mixed reality and extended reality experiences, 2D and 3D animations, simulations and visualizations, and real-time 3D sites; Computer hardware for acquiring and storing data about human movements, expressions, and appearance, and digital human characters or representations, for use in the creation, development, and production of motion pictures, television programs, videos, animations, simulations, visualizations, and digital media; Computer hardware; Computer hardware for data acquisition, data collection, data storage, and data processing; Computer hardware and recorded software systems for data acquisition, data collection, data storage, and data processing; Computer hardware for the acquisition of 3D and 4D data sets; Data acquisition system comprising 3D and 4D scanners and digital graphic scanners for collecting and storing 3D and 4D data sets; Computer hardware for acquiring, collecting, storing, and processing data related to character rigging, face rigging, character modeling, face modeling, human movements, human expressions, and human appearance, digital human characters, and digital human representations