OPENRIGLOGIC
LIVE

Serial Number

99893611

Owner

Epic Games, Inc.

Attorney

Christopher M. Thomas

First Use Date

Jun 17, 2026

Filing Date

Jun 18, 2026

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OPENRIGLOGIC Trademark

Serial Number: 99893611

OPENRIGLOGIC is a trademark filed by Epic Games, Inc. on June 18, 2026. The trademark is classified under Class 9 (Computers & Electronics), Class 42 (Computer & Scientific). The application is currently pending registration.

Owner Contact Info

Epic Games, Inc. (5 trademarks)

620 Crossroads Boulevard
Cary, NC 27518

Entity Type: 03

Trademark Details

Filing Date

June 18, 2026

Registration Date

Not Registered

First Use Anywhere

June 17, 2026

First Use in Commerce

June 17, 2026

Goods & Services

Downloadable computer software for implementing 3D objects; Downloadable computer software for the reconstruction and animation of fully rigged, complete meshes of objects; Downloadable computer software for the storage of faces of human and non-human characters; Downloadable computer software for real-time facial animation; Downloadable computer software for creating, storing, transmitting and using 3D object data in the creation of entertainment software and visual media; Downloadable computer software for the implementation of 3D objects and object data in entertainment software and visual media; Downloadable computer software for the storage of character rigs, face rigs, character models, and face models for use in the creation, development, production, and operation of computer and video game programs and software, virtual spaces, video game and non-game worlds, online universes, 2D and 3D sites, 2D and 3D content, immersive and realistic interactive experiences, visualizations and simulations, and metaverse environments; Downloadable computer software for the storage of character rigs, face rigs, character models, and face models for use in in the creation, development, and production of motion pictures, television programs, videos, animations, simulations, visualizations, and visual and digital media; Downloadable computer software for storage of translated real-world movements, expressions, and appearances in digital human and non-human characters and representations, for use in the creation, development, production, and operation of computer and video game programs and software, virtual spaces, video game and non-game worlds, online universes, 2D and 3D sites, 2D and 3D content, immersive and realistic interactive experiences, visualizations and simulations, and metaverse environments; Downloadable computer software for storing translated movements of real-world objects as digital representations; Downloadable computer software for storing digital human and non-human images, characters, representations, and objects derived from real-world models; Downloadable computer software for storing 2D and 3D meshes and models, images, and graphical representations; Downloadable computer software for use in creating and storing high-fidelity digital humans, non-humans, animals, and objects; Downloadable computer software for encoding, decoding, compressing, decompressing, encrypting, decrypting, reading, storing, and organizing data; Downloadable computer software for creating, accessing, modifying, translating, transferring, and storing data files in a specific format; Downloadable computer software for structuring files into a specific file format; Downloadable computer software development tools; Downloadable software development kits (SDK); Downloadable virtual goods in the nature of image files of digital human characters or representations, avatars, clothing, pets, vehicles, weapons, tools, toys, and emotes for use in online virtual environments; Downloadable computer software for use in video game development, film production, television production, video production; Downloadable software development tools for the creation of computer-generated imagery and graphics for the production of augmented reality video games, augmented reality motion pictures, augmented reality television shows, computer software applications, downloadable and recorded content for virtual worlds and 3D platforms; Downloadable software development tools for the creation of computer-generated imagery and graphics for the production of video games, motion pictures, television shows, videos, 3D animations, 3D simulations, 3D visualizations virtual reality video games, virtual reality motion pictures, virtual reality television shows; Downloadable software development tools for the creation of computer-generated imagery and graphics for multimedia content and the purpose of entertainment; Downloadable computer software for character rigging, face rigging, character modeling, and face modeling, for use in the creation, development, production, and operation of 2D and 3D games, 2D and 3D interactive game and non-game worlds and virtual environments, virtual reality, augmented reality, mixed reality and extended reality experiences, 2D and 3D animations, simulations and visualizations, and real-time 3D sites; Downloadable computer software for character rigging, face rigging, character modeling, and face modeling, for use in the creation, development, and production of motion pictures, television programs, videos, animations, simulations, visualizations, and digital media; Downloadable computer software for translating human movements, expression, and appearance into digital human characters or representations, for use in the creation, development, production, and operation of 2D and 3D games, 2D and 3D interactive game and non-game worlds and virtual environments, virtual reality, augmented reality, mixed reality and extended reality experiences, 2D and 3D animations, simulations and visualizations, and real-time 3D sites; Downloadable computer software for translating human movements, expression, and appearance into digital human characters or representations, for use in the creation, development, and production of motion pictures, television programs, videos, animations, simulations, visualizations, and digital media; Downloadable computer software plug-ins for use in creating and storing high-fidelity digital humans, non-humans, animals, and objects; Downloadable computer software plug-ins for translating human movements, expression, and appearance into digital human characters or representations, for use in the creation, development, production, and operation of 2D and 3D games, 2D and 3D interactive game and non-game worlds and virtual environments, virtual reality, augmented reality, mixed reality and extended reality experiences, 2D and 3D animations, simulations and visualizations, and real-time 3D sites; Downloadable computer software plug-ins for translating human movements, expression, and appearance into digital human characters or representations, for use in the creation, development, and production of motion pictures, television programs, videos, animations, simulations, visualizations, and digital media

Providing temporary use of on-line non-downloadable software for implementing 3D objects; Providing temporary use of on-line non-downloadable software development tools for implementing 3D objects; Providing temporary use of on-line non-downloadable software for the reconstruction and animation of fully rigged, complete meshes of objects; Providing temporary use of on-line non-downloadable software for the storage of faces of human and non-human characters; Providing temporary use of on-line non-downloadable software for creating, storing, transmitting and using 3D object data in the creation of entertainment software and visual media; Providing temporary use of on-line non-downloadable software for the implementation of 3D objects in entertainment software and visual media; Providing temporary use of on-line non-downloadable software for implementing 3D object data in the fields of entertainment software and visual media; Providing temporary use of on-line non-downloadable software for the storage of character rigs, face rigs, character models, and face models; Providing temporary use of on-line non-downloadable software for storing photorealistic digital humans, non-human characters, animals, and objects; Providing temporary use of on-line non-downloadable software for encoding, decoding, compressing, decompressing, encrypting, decrypting, reading, storing, and organizing data; Providing temporary use of on-line non-downloadable software for creating, accessing, modifying, translating, transferring, and storing data files in a specific format; Providing temporary use of on-line non-downloadable software for structuring files into a specific file format; Providing temporary use of on-line non-downloadable software for compressing data; Providing temporary use of on-line non-downloadable software development tools; Providing temporary use of online non-downloadable computer software for use in the creation, development, production, and operation of 2D and 3D games, 2D and 3D interactive game and non-game worlds and virtual environments, virtual reality, augmented reality, mixed reality and extended reality experiences, 2D and 3D animations, simulations and visualizations, and real-time 3D sites; Providing temporary use of online non-downloadable computer software for use in the creation, development, and production of motion pictures, television programs, videos, animations, simulations, visualizations, and digital media; Providing temporary use of online non-downloadable computer software for character rigging, face rigging, character modeling, and face modeling, for use in the creation, development, production, and operation of 2D and 3D games, 2D and 3D interactive game and non-game worlds and virtual environments, virtual reality, augmented reality, mixed reality and extended reality experiences, 2D and 3D animations, simulations and visualizations, and real-time 3D sites; Providing temporary use of online non-downloadable computer software for character rigging, face rigging, character modeling, and face modeling, for use in the creation, development, and production of motion pictures, television programs, videos, animations, simulations, visualizations, and digital media; Providing temporary use of online non-downloadable computer software for translating human movements, expression, and appearance into digital human characters or representations, for use in the creation, development, production, and operation of 2D and 3D games, 2D and 3D interactive game and non-game worlds and virtual environments, virtual reality, augmented reality, mixed reality and extended reality experiences, 2D and 3D animations, simulations and visualizations, and real-time 3D sites; Providing temporary use of online non-downloadable computer software for translating human movements, expression, and appearance into digital human characters or representations, for use in the creation, development, and production of motion pictures, television programs, videos, animations, simulations, visualizations, and digital media; Providing temporary use of on-line non-downloadable software for storing 2D and 3D computer models

Filing History

APPLICATION FILING RECEIPT MAILED
Jun 18, 2026 MAFR
NEW APPLICATION ENTERED
Jun 18, 2026 NWAP