SORARE Trademark
Serial Number: 79345570 • Registration: 7324406
Trademark Classes
Class 9 - Computers & Electronics
Scientific, nautical, surveying, photographic, cinematographic, optical apparatus and instruments
Class 38 - Telecommunications
Telecommunications
Class 41 - Education & Entertainment
Education; providing of training; entertainment; sporting and cultural activities
Class 42 - Computer & Scientific
Scientific and technological services; industrial analysis and research services
Class 28 - Toys & Sporting Goods
Games and playthings; gymnastic and sporting articles; decorations for Christmas trees
Class 35 - Advertising & Business
Advertising; business management; business administration; office functions
Owner Contact Info
Legal Representation
Correspondence Address
John Zaccaria Notaro, Michalos & Zaccaria P.C.
100 Dutch Hill Road, Suite 240
Orangeburg, NY 10962
UNITED STATES
Trademark Details
Filing Date
April 14, 2022
Registration Date
March 12, 2024
Published for Opposition
December 26, 2023
Goods & Services
Organizing community sporting and cultural events; organization of soccer competitions for entertainment purposes; entertainment services in the nature of online competitions in the field of sport celebrity trivia; providing online computer games; providing information with respect to entertainment; providing information relating to online fictitious soccer tournaments; entertainment services, namely, providing an online virtual environment for trading virtual sports trading cards for soccer players authenticated by non-fungible tokens registered on a blockchain network; providing online computer games involving trading virtual sports trading cards for soccer players authenticated by non-fungible tokens registered on a blockchain network
Downloadable game software; downloadable software enabling the collection of virtual sports trading cards authenticated by non-fungible tokens registered on a blockchain network; downloadable software for the exchange, purchase and sale of virtual sports trading cards authenticated by non-fungible tokens registered on a blockchain network; downloadable software for storing virtual sports trading cards authenticated by non-fungible tokens registered on a blockchain network; downloadable digital user authentication software; downloadable software for connecting to digital asset portfolios; downloadable software for providing online statistics in the field of sports; downloadable computer programs intended for database management; downloadable images files containing sports collection cards; downloadable computer programs featuring sports collection cards for use in online virtual worlds
Playing cards
Digital data transfer, namely, transfer of data by telecommunication; providing access to databases; providing access to a blockchain telecommunication network; providing access to a global online computer game network; transmission of information to game platform; electronic transmission of data related to a blockchain network; providing of internet chat rooms
Compilation of statistics on sports performances for business purposes; publication of publicity texts involving sports performance statistics; providing marketing and promotion of special events, namely, sports events in the field of football; promotion of third-party goods and services by brand ambassadors that promote brand awareness and enhanced image derived from cultural and sporting events, particularly international events; provision of an online marketplace, using blockchain technology, for buyers and sellers of downloadable digital virtual sports trading cards authenticated by non-fungible tokens (NFTs)
Computer programming; providing temporary use of online non-downloadable computer programs for database management; development of computer platforms; software development, design, installation, maintenance, and updating; rental of computer software for gaming; gaming software development; services providing a website featuring technology that enables users to collect virtual sports trading cards authenticated by non-fungible tokens registered on a blockchain network; data storage service, namely, electronic storage of virtual sports trading cards authenticated by non-fungible tokens registered on a blockchain; user authentication service by means of blockchain technology for cryptocurrency transactions; electronic data storage; providing temporary use of online non downloadable computer software for online data analysis in the field of sports statistics services