Serial Number
98426198
Owner
RICH LEARNING GLOBAL, LLCAttorney
John P. OlsonFiling Date
Feb 28, 2024
RICH LEARNING Trademark
Serial Number: 98426198
Trademark Classes
Class 9 - Computers & Electronics
Scientific, nautical, surveying, photographic, cinematographic, optical apparatus and instruments
Class 41 - Education & Entertainment
Education; providing of training; entertainment; sporting and cultural activities
Class 42 - Computer & Scientific
Scientific and technological services; industrial analysis and research services
Class 16 - Paper Goods
Paper and cardboard; printed matter; bookbinding material; photographs; stationery
Class 25 - Clothing
Clothing, footwear, headgear
Owner Contact Info
200 Burlington Street N.E.
Stillwater, MN 55082
Entity Type: 16
Legal Representation
Correspondence Address
John P. Olson Merchant & Gould P.C.
P.O. Box 2910
Minneapolis, MN 55402-0910
United States
Trademark Details
Filing Date
February 28, 2024
Registration Date
Not Registered
Published for Opposition
February 11, 2025
Goods & Services
Printed matter, namely, paper signs, books, manuals, educational materials, newsletters, informational cards and brochures in the field of neuroeducation, education, and entertainment for children
Downloadable virtual reality software for playing interactive virtual reality games in the field of children's education and entertainment; Recorded virtual reality software for playing interactive virtual reality games in the field of children's education and entertainment; Downloadable and recorded virtual reality games software; Downloadable and recorded virtual reality software for playing interactive virtual reality games for entertainment; Downloadable virtual reality software for playing interactive virtual reality games for education; Downloadable virtual reality software for playing virtual reality games; Downloadable virtual reality software for simulation of online virtual worlds; Downloadable software for access to virtual worlds for virtual reality cinema; Downloadable virtual and augmented reality software for playing interactive virtual reality games; Downloadable computer games entertainment software; Downloadable computer software for playing interactive virtual reality games for entertainment; Downloadable entertainment software for playing interactive virtual reality games; Downloadable interactive entertainment software for use with computers for access to virtual reality worlds and games; Downloadable interactive entertainment software for playing interactive virtual reality games for use with personal computers; Downloadable computer simulation software for playing interactive virtual reality games; Downloadable films and movies featuring entertainment for children provided via a video-on-demand service; Downloadable motion picture films and films for television featuring children's entertainment
Clothing, namely, sweatshirts, t-shirts, coats, hats, gloves, and pants; Clothing for babies, toddlers and children, namely, sweatshirts, t-shirts, coats, hats, gloves, and pants
Educational and entertainment services, namely, providing educational programs and classes to children in the field of neuroeducation and distribution of course and educational materials in connection therewith; Educational and entertainment services, namely, educational programs for children in the field of virtual reality, namely, virtual reality spaces, worlds and games; Educational and entertainment services, namely, conducting classes, seminars, workshops, presentations in the field of virtual reality, namely, virtual reality spaces, worlds and games; Production and distribution of videos in the field of virtual reality, namely, virtual reality spaces, worlds and games; Immersive experiences for entertainment, namely, virtual reality arcade services; Immersive experiences for education, namely, providing video game experiences using virtual reality; Virtual reality arcade services; Virtual reality game services provided on-line from a computer network; Gaming services in the nature of providing access to virtual reality worlds and games for entertainment purposes; Interactive entertainment, namely, providing temporary use of non-downloadable interactive virtual reality games; Interactive entertainment services, namely, providing temporary use of non-downloadable interactive virtual reality games; physical and neuro education services for children, namely, providing virtual and augmented reality game services for children's education and entertainment
Providing on-line non-downloadable software using artificial intelligence for providing virtual reality worlds and games for children's education and entertainment; design of virtual reality software; design and development of virtual reality software; Providing online non-downloadable virtual reality software for viewing and watching multimedia entertainment content for educational and entertainment purposes for children