Serial Number
98426215
Owner
RICH LEARNING GLOBAL, LLCAttorney
John P. OlsonFiling Date
Feb 28, 2024
GLIOBLASTER Trademark
Serial Number: 98426215
Trademark Classes
Class 9 - Computers & Electronics
Scientific, nautical, surveying, photographic, cinematographic, optical apparatus and instruments
Class 41 - Education & Entertainment
Education; providing of training; entertainment; sporting and cultural activities
Class 42 - Computer & Scientific
Scientific and technological services; industrial analysis and research services
Class 25 - Clothing
Clothing, footwear, headgear
Owner Contact Info
200 Burlington Street N.E.
Stillwater, MN 55082
Entity Type: 16
Legal Representation
Correspondence Address
John P. Olson Merchant & Gould P.C.
P.O. Box 2910
Minneapolis, MN 55402-0910
United States
Trademark Details
Filing Date
February 28, 2024
Registration Date
Not Registered
Published for Opposition
February 10, 2026
Goods & Services
Educational and entertainment services, namely, providing programs, classes, curriculum and experiences to children in the field of neuroeducation; Educational and entertainment services, namely, educational programs for children in the field of virtual reality, namely, virtual reality spaces, worlds and games; Educational and entertainment services, namely, conducting classes, seminars, workshops, presentations in the field of virtual reality, namely, virtual reality spaces, worlds and games; Production and distribution of videos in the field of virtual reality, namely, virtual reality spaces, worlds and games; Immersive experiences for entertainment, namely, virtual reality arcade services; Immersive experiences for education, namely, providing video game experiences using virtual reality; Virtual reality arcade services; Virtual reality game services provided on-line from a computer network; Gaming services in the nature of providing access to virtual reality worlds and games for entertainment purposes; Interactive entertainment, namely, providing temporary use of non-downloadable interactive virtual reality games; Interactive entertainment services, namely, providing temporary use of non-downloadable interactive virtual reality games; physical and neuro education services for children, namely, providing virtual and augmented reality game services for children's education and entertainment
Clothing, namely, sweatshirts, t-shirts, coats, hats, gloves, and pants; Clothing for babies, toddlers and children, namely, sweatshirts, t-shirts, coats, hats, gloves, and pants.
Downloadable virtual reality software for playing interactive virtual reality games in the field of children's education and entertainment; Recorded virtual reality software for playing interactive virtual reality games in the field of children's education and entertainment; Downloadable and recorded virtual reality games software; Downloadable and recorded virtual reality software for playing interactive virtual reality games for entertainment; Downloadable virtual reality software for playing interactive virtual reality games for education; Downloadable virtual reality software for playing virtual reality games; Downloadable virtual reality software for simulation of online virtual worlds; Downloadable software for access to virtual worlds for virtual reality cinema; Downloadable virtual and augmented reality software for playing interactive virtual reality games; Downloadable computer games entertainment software; Downloadable computer software for playing interactive virtual reality games for entertainment; Downloadable entertainment software for playing interactive virtual reality games; Downloadable interactive entertainment software for use with computers for access to virtual reality worlds and games; Downloadable interactive entertainment software for playing interactive virtual reality games for use with personal computers; Downloadable computer simulation software for playing interactive virtual reality games; Downloadable films and movies featuring entertainment for children provided via a video-on-demand service; Downloadable motion picture films and films for television featuring children's entertainment
Providing on-line non-downloadable software using artificial intelligence for providing virtual reality worlds and games for children's education and entertainment; design of virtual reality software; design and development of virtual reality software; Providing online non-downloadable virtual reality software for viewing and watching multimedia entertainment content for educational and entertainment purposes for children