Serial Number
90018851
Owner
NINTENDO CO., LTD.Attorney
Steven M. EspenshadeFiling Date
Jun 24, 2020
POWER UP BAND Trademark
Serial Number: 90018851 • Registration: 6514029
Trademark Classes
Class 9 - Computers & Electronics
Scientific, nautical, surveying, photographic, cinematographic, optical apparatus and instruments
Class 41 - Education & Entertainment
Education; providing of training; entertainment; sporting and cultural activities
Class 28 - Toys & Sporting Goods
Games and playthings; gymnastic and sporting articles; decorations for Christmas trees
Owner Contact Info
Legal Representation
Trademark Details
Filing Date
June 24, 2020
Registration Date
October 12, 2021
Published for Opposition
July 27, 2021
Goods & Services
Gaming services in the nature of providing online video games; games equipment rental; amusement park and theme park services; arranging and conducting of movies, shows, plays or musical performances, namely, movie showing, presenting live musical performances and presentation of plays, and providing information relating thereto; entertainment services, namely, organization and arrangement of video game events for entertainment purposes; presentation of live show performances; direction or presentation of plays; presentation of musical performances; organization of social entertainment events excluding movies, shows, plays, musical performances, sports, horse races, bicycle races, boat races and auto races; providing amusement facilities; providing online computer games via internet; providing facilities for movies, shows, plays, music or educational training; providing online music, not downloadable; art exhibitions; booking of seats for shows; rental of toys; rental of amusement machines and apparatus; rental of game machines and apparatus; photography; providing digital music from the Internet, not downloadable
Optical machines and apparatus, namely, optical sensors and optical sensors; decorative magnets; downloadable image files containing artwork, text, audio, video, and games relating to video games; electronic tags for goods; wearable computers in the nature of wearable activity trackers for use by consumers to activate and interact with special effects within amusement parks; downloadable electronic game programs; downloadable virtual reality game software; virtual reality headsets; virtual reality headsets adapted for use in playing video games; downloadable electronic game software; downloadable game programs for consumer video game machines
Games, namely, game cards, arcade games, arcade-type electronic video games, arcade-type electronic education video games, action skill games, board games, party games, and amusement game machines; toys, namely, plush toys, action figures, collectable toy figures, toy watches, toy balls, and toy key chains; dolls; video game machines; hand-held games with liquid crystal displays; sports equipment, namely, balls for sports and bags specially adapted for sports equipment; playing cards; toys for domestic pets; amusement machines and apparatus for use in amusement parks, namely, amusement park rides for use in amusement parks other than arcade video game machines