'NMOTION Trademark
Serial Number: 85214574
Trademark Classes
Class 9 - Computers & Electronics
Scientific, nautical, surveying, photographic, cinematographic, optical apparatus and instruments
Class 41 - Education & Entertainment
Education; providing of training; entertainment; sporting and cultural activities
Class 28 - Toys & Sporting Goods
Games and playthings; gymnastic and sporting articles; decorations for Christmas trees
Owner Contact Info
Trademark Details
Filing Date
January 11, 2011
Registration Date
Not Registered
Goods & Services
(Based on Intent to Use) Arranging, organizing, conducting, and hosting social entertainment events; Entertainment and educational services, namely, providing a website that displays various requests, reviews, recommendations, rankings, trackings, votes, and information relating to uncreated, unreleased, new, special, popular, and rare products, services, and events in the fields of pop culture, entertainment, education, and sports, all exclusively for non-business and non-commercial transactions and purposes; Organization of cultural shows; Organization of exhibitions for cultural or educational purposes; Organizing community sporting and cultural events; Providing advice and information in the field of educational and entertainment activities and events for children(Based on 44(d) Priority Application) Arranging, organizing, conducting, and hosting social entertainment events; Entertainment and educational services, namely, providing a website that displays various requests, reviews, recommendations, rankings, trackings, votes, and information relating to uncreated, unreleased, new, special, popular, and rare products, services, and events in the fields of pop culture, entertainment, education, and sports, all exclusively for non-business and non-commercial transactions and purposes; Organization of cultural shows; Organization of exhibitions for cultural or educational purposes; Organizing community sporting and cultural events; Providing advice and information in the field of educational and entertainment activities and events for children
(Based on Intent to Use) Computer game programs; Computer game software; Computer game software focusing on achieving a set of goals, positions, ownership, and credentials, and professional and social status, and good fortune necessary to succeed professionally and personally, and not referring either to a group of software for use in commerce or to a group of offices; Computer game software for personal computers and home video game consoles; Computer game software for use on mobile and cellular phones; Computer game software for use with personal computers, home video game consoles used with televisions and arcade-based video game consoles; Computer programs for using the internet and the world wide web; Computer programs for video and computer games(Based on 44(d) Priority Application) Computer game programs; Computer game software; Computer game software focusing on achieving a set of goals, positions, ownership, and credentials, and professional and social status, and good fortune necessary to succeed professionally and personally, and not referring either to a group of software for use in commerce or to a group of offices; Computer game software for personal computers and home video game consoles; Computer game software for use on mobile and cellular phones; Computer game software for use with personal computers, home video game consoles used with televisions and arcade-based video game consoles; Computer programs for using the internet and the world wide web; Computer programs for video and computer games
(Based on Intent to Use) Action skill games; Promotional game materials; Role playing games(Based on 44(d) Priority Application) Action skill games; Promotional game materials; Role playing games