Serial Number
98311645
Owner
Wonder If Game Company, LLCAttorney
Frank X. CurciFirst Use Date
Feb 4, 2023
Filing Date
Dec 13, 2023
MARKET MAYHEM Trademark
Serial Number: 98311645
Trademark Classes
Class 9 - Computers & Electronics
Scientific, nautical, surveying, photographic, cinematographic, optical apparatus and instruments
Class 41 - Education & Entertainment
Education; providing of training; entertainment; sporting and cultural activities
Class 28 - Toys & Sporting Goods
Games and playthings; gymnastic and sporting articles; decorations for Christmas trees
Owner Contact Info
805 S.W. Broadway, Suite 1500
Portland, OR 97205
Entity Type: 16
Legal Representation
Correspondence Address
Frank X. Curci Buchalter, APC
805 S.W. Broadway, Suite 1500
Portland, OR 97205
United States
Trademark Details
Filing Date
December 13, 2023
Registration Date
Not Registered
First Use Anywhere
February 4, 2023
First Use in Commerce
March 18, 2023
Goods & Services
Downloadable electronic game programs; Downloadable game software; Downloadable podcasts in the field of board games, video games, online computer games and financial education
Board games
Education services, namely, providing live and on-line classes, seminars, workshops, conferences, and programs in the field of game instruction, game design, financial literacy, and financial planning.; Entertainment and education services in the nature of a series of short shows featuring board games, video games, online computer games and game instruction, game design, game theory, and financial education distributed to mobile handsets, which may include video, text, photos, illustrations or hypertext; Entertainment services, namely, arranging and conducting of competitions in the field of board games, video games, and online computer games; Entertainment services, namely, providing an on-line board game; Entertainment services, namely, providing online video games; Entertainment services, namely, providing podcasts in the field of board games, video games, online computer games, financial industry insights, wealth development strategies, and financial education; Entertainment services, namely, providing temporary use of non-downloadable computer games; Entertainment services, namely, providing temporary use of non-downloadable electronic games; Gaming services in the nature of conducting online computer game tournaments; Organizing, conducting and operating board game, video game, and online computer game tournaments; Production of podcasts; Providing online computer games