KPERFORM Trademark
Serial Number: 50150390
Trademark Classes
Class 9 - Computers & Electronics
Scientific, nautical, surveying, photographic, cinematographic, optical apparatus and instruments
Class 36 - Insurance & Financial
Insurance; financial affairs; monetary affairs; real estate affairs
Class 38 - Telecommunications
Telecommunications
Class 39 - Transportation & Storage
Transport; packaging and storage of goods; travel arrangement
Class 41 - Education & Entertainment
Education; providing of training; entertainment; sporting and cultural activities
Class 42 - Computer & Scientific
Scientific and technological services; industrial analysis and research services
Class 44 - Medical Services
Medical services; veterinary services; hygienic and beauty care for human beings or animals
Class 45 - Legal & Security Services
Legal services; security services for the protection of property and individuals
Class 16 - Paper Goods
Paper and cardboard; printed matter; bookbinding material; photographs; stationery
Class 25 - Clothing
Clothing, footwear, headgear
Class 28 - Toys & Sporting Goods
Games and playthings; gymnastic and sporting articles; decorations for Christmas trees
Class 35 - Advertising & Business
Advertising; business management; business administration; office functions
Owner Contact Info
Legal Representation
Correspondence Address
KM BBV HOLDINGS, LLC
440 S. Lincoln Avenue
Suite B205
Steamboat Springs, CO 80487
United States
Trademark Details
Filing Date
October 8, 2026
Registration Date
Not Registered
Goods & Services
Printed materials, namely, novels and series of fiction books and short stories featuring scenes and characters based on video games; Printed material, namely, surveys and assessments in the field of educator training and performance; Printed books in the field of memory training activities sold as a unit with two and three dimensional positionable figures; Printed educational publications, namely, books, hand-outs, workbooks, journals, playbooks, worksheets and cards in the field of right-brain fitness; Printed training materials in the field of voice and speech science and performing arts, wellbeing, fitness, breathing, strength & conditioning, neuromechanics, Cognitive readiness and prosody; Printed educational publications, namely, training manuals in the field of voice and speech science and performing arts, wellbeing, fitness, breathing, strength & conditioning, neuromechanics, Cognitive readiness and prosody, Cyber security, military and first responder tactical operators
Training shoes; Training suits; Non-disposable cloth training pants being clothing; Cross-training shoes; Smart clothing in the nature of shirts incorporating biochip sensors; Smart clothing in the nature of pants incorporating biochip sensors; Smart clothing in the nature of shirts incorporating wireless data communication devices; Smart clothing in the nature of pants incorporating wireless data communication devices; Athletic shirts; Clothing for athletic use, namely, padded shirts
Charitable fundraising services by means of an entertainment event; Charitable fundraising services by means of organizing and conducting musical entertainment events featuring food and wine; Collection of royalties for songwriters and composers by music publishing companies; Distribution of royalties to songwriters and composers by music publishing companies; Charitable fundraising and financing of research for finding a cure for spinal cord injuries, brain injuries and neurological disorders; Conducting fundraising campaigns to support U.S. veterans and active duty service members
Providing online virtual reality-based forums for work collaboration; Distributing educational materials in the nature of electronic transmission of training material documents; Singing telegram services; Distributing educational materials, namely, electronic transmission of training material documents in the field of voice and speech science and performing arts, wellbeing, fitness, breathing, strength & conditioning, neuromechanics, Cognitive readiness and prosody
Voice and sound therapy services; Speech therapy; Speech therapy services; Speech and hearing therapy; Speech pathology therapy services; Speech and hearing therapy services; Speech and language therapy services; Auditory rehabilitation services for building speech understanding ability; Medical diagnosis of speech disorders, and voice disorders; Medical evaluation of speech disorders and voice disorders; Medical treatment of speech disorders and voice disorders; Medical diagnosis and treatment of speech disorders and voice disorders, breathing issues; Therapeutic summer camps for youth diagnosed with ADHD, autism, anxiety, depression; Consulting in the field of health and wellness to bring about personal happiness; Dance movement therapy for veterans, kids, adults, seniors, neurodiverse populations; Music therapy for veterans, kids, adults, seniors, neurodiverse populations; Hospice services for veterans, and adults with palliative needs; Dance movement therapy for veterans, kids, adults, seniors, neurodiverse populations, those with ADHD or on the autism spectrum; Music therapy for veterans, kids, adults, seniors, neurodiverse populations, those with ADHD or on the autism spectrum; Hospice services for veterans and those in need of palliative care; Integrated dance, movement and music therapy for veterans, kids, adults, seniors, neurodiverse populations, those with ADHD or on the autism spectrum; Integrated dance and musical therapy for veterans, kids, adults, seniors, neurodiverse populations, those with ADHD or on the autism spectrum; Therapeutic equine-based services for veterans, kids, adults, seniors, neurodiverse populations, those with ADHD or on the autism spectrum; Therapeutic intervention services incorporating dance, music, and movement for veterans, kids, adults, seniors, neurodiverse populations, those with ADHD or on the autism spectrum; Physical rehabilitation services for veterans, kids, adults, seniors, neurodiverse populations, those with ADHD or on the autism spectrum through use of modalities, mind-body techniques, brain-body with voicing techniques, breath with movement exercises, voice with movement exercises, strength and conditioning exercise, voicing exercise, singing exercises, tactical exercises, cognitive exercises; Charitable services, namely, providing health care services in the nature of human performance optimization, injury prevention, wellbeing, to veterans, kids, adults, seniors, neurodiverse populations, those with ADHD or on the autism spectrum
Entertainment services, namely, non-downloadable ringtones, pre-recorded music, and graphics presented to mobile communications devices via a global computer network and wireless networks; Providing online non-downloadable visual and audio recordings featuring voice and speech, active breathing, and live performing arts for voice, speech, acting, and dancing or movement patterns, verbal communications; Entertainment services, namely, providing online video games; Entertainment services, namely, providing online browser-based video games; Entertainment services, namely, providing online multiplayer video games; Entertainment services, namely, providing online co-op video games; Entertainment services, namely, providing temporary use of non-downloadable video games; Entertainment services, namely, providing online first-person shooter (FPS) video games; Entertainment services, namely, providing online player versus player (PvP) video games; Music selection services for use in television, film, radio and video games; Providing entertainment information in the field of video games via a website; Multimedia publishing of video game software; Providing ratings for television, movie, music, video and video game content; Multimedia publishing relating to video game software; Production of video and computer game software; Augmented reality video production; Providing online augmented reality games; Entertainment in the nature of providing augmented reality game experiences using augmented reality headsets; Virtual reality arcade services; Art exhibitions using virtual reality; Entertainment in the nature of providing virtual reality game experiences using virtual reality headsets; Providing online virtual reality game services featuring crypto tokens for use in virtual worlds; Virtual reality game services provided on-line from a computer network; Entertainment in the nature of providing virtual escape room, FPS first person shooter, cognitive challenges, breathing challenges, voicing challenges, dance or movement patter challenges, exercises themed challenges game experiences using virtual reality headsets; Entertainment in the nature of providing virtual playing computer games, pilot training, medical teaching, instruction for certifications and continuing education units game experiences using virtual reality headsets; Continuing public service programs in the field of voice and speech, active breathing without voicing, and live performing arts for voice, speech, acting, and dancing or movement patterns, verbal communications produced and distributed over television, satellite, film, audio, video, internet, and 3-D virtual reality media; Business training; Meditation training; Badminton training; Volleyball training; Sports training; Horse training; Personal training services, namely, strength and conditioning training and speed training; Personal training services, namely, strength and conditioning training; IT training services; Computer education training; Sports training services; Driver safety training; Presentation skills training; Public sector business training; Medical training and teaching; Business training consultancy services; Training of dance instructors; Personal fitness training services; Computer education training services; Physical fitness training services; Virtual physical fitness training services; Leadership development training for educators; On-line educational parental training classes; Providing obstacle course training gym facilities; Personal fitness training services and consultancy; Training in field of life coaching; Personal fitness training services featuring aerobic and anaerobic activities combined with resistance and flexibility training; Training in the field of communication technologies; Physical fitness training of individuals and groups; Online physical fitness training and instruction services; Providing advice in the field of pet training; Developing training systems and learning methodologies for others; Providing information in the field of exercise training; Arranging and conducting of American football training programs; Physical fitness assessment services for sports training purposes; Training services in the field of business knowledge; Arranging and conducting of youth soccer training programs; Teaching and training in business, industry and information technology; Training services in the field of computer software development; Vocational skills training in the travel and tourism fields; Providing sports training information and advice via a website; Consultancy relating to arranging and conducting of training workshops; Virtual training services in the field of human resources; Providing facilities for movies, shows, plays, music or educational training; Arranging and conducting of basketball training programs for young people; Organizing and conducting of basketball training programs for young people; Training in the field of design, advertising and communication technologies; Technical consulting in the field of cybersecurity risk management training; Organising and conducting of basketball training programs for young people; Providing fitness and exercise studio services, namely, pilates instruction and training; Personal training provided in connection with weight loss and exercise programs; Training for handling scientific instruments and apparatus for research in laboratories; Arranging, conducting and organization of seminars, lecture presentations and symposiums for language training; Providing group training in the field of organizational effectiveness featuring team building activities; Providing fitness and exercise studio services, namely, providing pilates apparatuses and tennis training equipment; Training in the use of fitness equipment and gaming controllers, office equipment including adjustable desk and chairs; Leadership development training in the field of education, certifications, continuing education units, business executives, live performing arts leadership, sports coaches and trainers; Sports training services in the field of baseball, volleyball, soccer, football, golf, softball, swimming, skydiving, ultra marathons, triathlons, cycling, mountain biking, skiing, snowboarding, surfing, windsurfing, horse back riding, game hunting,; Educational services, namely, developing and conducting workouts, workshops, presentations, retreats, and personal training in right-brain fitness; Training in the use and operation of computers, big equipments, firearms fitness equipment, bikes, motorized vehicles including but not limited to cars, trucks and tractors; Providing information in the field of horse training; Arranging and conducting of training workshops in the field of software development, wellbeing, fitness, longevity, cognitive readiness, physical readiness, performing arts (voice, acting, dancing, instrumental, aerial), breathing; Providing online training in the field of software development, wellbeing, fitness, longevity, cognitive readiness, physical readiness, performing arts (voice, acting, dancing, instrumental, aerial), breathing featuring interactive chat sessions; Vocational skills training in the field of software development, wellbeing, fitness, longevity, cognitive readiness, physical readiness, performing arts (voice, acting, dancing, instrumental, aerial), breathing; Charitable services, namely, training service dogs for veterans, first responders, law enforcement; Educational services, namely, providing a learning and innovation center featuring fully customized leadership, motivational, educational, and brainstorming training; Physical fitness training services using pilates apparatuses, pilates training techniques and tennis techniques to improve core strength, endurance and match play for tennis players in order to prevent tennis-related injuries and assist in the rehabilitation process of injured tennis players; Educational services, namely, providing web-based and classroom training for certification of teachers and continuing education for teachers and principals; Education services, namely, providing online cognitive assessments and training programs that help identify cognitive strengths and weaknesses of an individual; Educational services, namely, online training in connection with all aspects of the federal government's Universal Service Fund Program for Schools and Libraries; Educational services, namely, offering of assessments and surveys in the field of educator training and performance for the purpose of improving teaching procedures; Providing personal training and physical fitness consultation to individuals to help them make physical fitness, strength, conditioning, and exercise improvement in their daily living; Training in the use and operation of sensor-based devices, and use of fitness equipment, and computer consoles, gaming controllers and consultation relating thereto; Providing classes, seminars, workshops, and training for parents, instructors, and other individuals in the field of education for individuals with autism and other developmental disorders; Education services, namely, training educators in the field of voice and speech science and performing arts, wellbeing, fitness, breathing, strength & conditioning, neuromechnics, Cognitive readiness and prosody; Providing personal training and physical fitness consultation to corporate clients to help their employees make physical fitness, strength, conditioning, and exercise alterations in their daily living; Personal fitness training services, namely, providing cross-training instruction to tennis players, based on pilates methods and tennis techniques, in a studio or on a tennis court; Business education and training services, namely, developing customized leadership and executive development programs, providing executive coaching services, and providing business education programs to employees and executives; Business education and training services, namely, developing customized in-company leadership and executive development programs, providing executive coaching services, and providing public and in-company keynote presentations to business leaders; Providing training for operators of property self-storage facilities in the fields of business management, business operations, call center services, human resources, sales and marketing, storage facilities management, and leadership; Educational services, namely, teacher training in the field of voice and speech science and performing arts, wellbeing, fitness, breathing, strength & conditioning, neuromechnics, Cognitive readiness and prosody provided on a real-time basis during classroom instruction; Charitable services, namely, providing vocational education in the fields of construction and flight training to obtain pilot's license, providing career guidance, and providing group coaching in the field of leadership development to disadvantaged youth; Personal trainer services; Teaching, training, tutoring and courses of instruction at the undergraduate, graduate and post-graduate level; Educational and entertainment services, namely, conducting programs featuring recreational activities, literacy training, art events, and sporting events for children in foster care; Providing information in the field of literacy, reading, sign language, education, training, early childhood instruction and tutoring related to hearing and speech disabilities via the Internet; Education services, namely, providing career re-training individual and group training sessions, workshops, seminars, demonstrations, lectures with audience participation, certifications, hands on sessions, in the fields of voice and speech science and performing arts, wellbeing, fitness, breathing, strength & conditioning, neuromechnics, Cognitive readiness and prosody; Arranging and conducting of professional workshops in the field of voice and speech science and performing arts, wellbeing, fitness, breathing, strength & conditioning, neuromechanics, Cognitive readiness and prosody; Education services, namely, pre-kindergarten through 12th grade classroom instruction, vocational instruction, mentoring, tutoring, classes, seminars and workshops for individuals with autism, ADHD, neurodivergent; Providing voice overs for tapes, records and other recorded media for entertainment and education purposes; Cabaret entertainment services; Family entertainment center services; Multimedia entertainment software publishing services; Multimedia entertainment software production services; Entertainment services in the nature of organizing social entertainment events; Entertainment services in the nature of arranging social entertainment events; Entertainment services in the nature of hosting social entertainment events; Entertainment services, namely, multimedia production services; Entertainment services in the nature of development, creation, production and post-production services of multimedia entertainment content; Entertainment media production services for the internet; Entertainment services in the nature of escape games; Entertainment services in the nature of live musical performances; Entertainment services in the nature of escape room attractions; Entertainment services in the nature of presenting live musical performances; Entertainment services in the nature of a guitar playing club; Entertainment media production services for motion pictures, television and Internet; Provision of information relating to multimedia entertainment software production services; Entertainment services in the nature of production of live events for parties and special events for social entertainment purposes; Entertainment services in the nature of an ongoing reality based television program; Entertainment services in the nature of recording, production and post-production services in the field of music; Entertainment services in the nature of arranging, organizing, conducting, and hosting dinner parties; Event management services being organizing and conducting special events for social entertainment purposes; Entertainment services in the nature of live visual and audio performances by an actor; Entertainment services in the nature of a television series in the field of music; Multimedia entertainment services in the nature of recording, production and post-production services in the fields of music, video, and films; Entertainment services in the nature of development, creation, production, distribution, and post-production of television shows; Entertainment services in the nature of live live stage singing, dancing acting, instrumental (e.g. piano, strings, guitar, wind instruments, brass instruments, reed instruments etc.), aerial performances, spoken word performances; Entertainment services in the nature of performing artists and emerging athletes and adventurers competing in live stage singing, dancing acting, instrumental (e.g. piano, strings, guitar, wind instruments, brass instruments, reed instruments etc.), aerial performances, spoken word, recreational sports games, or obstacle courses indoors or outdoors; Entertainment services in the nature of live vocal performances by individuals, back up singers, contemporary music band members, recording artist, broadway singer, opera singer, choral singers, actors; Entertainment services in the nature of production of live stage, gaming, virtual and mixed reality experiences, recording in studio; Educational and entertainment services, namely, providing motivational speaking services in the field of inspirational, educational, scientific, athlete, longevity, voice and performing arts; Entertainment services in the nature of live visual and audio performances, namely, musical, variety, news and comedy shows; Entertainment services in the nature of live visual and audio performances by vocalists and singers, actors, dancers, aerialists, instrumentalists, singer-songwriters; Entertainment services in the nature of escape experiences, virtual and mixed reality experiences attractions; Entertainment services in the nature of live visual and audio performances, namely, musical band, rock group, gymnastic, dance, and ballet performances; Entertainment services in the nature of professional athletes competing in court sports and races; Entertainment and educational services in the nature of competitions in the field of entertainment, education, culture, sports, and other non-business and non-commercial fields; Entertainment and educational services in the nature of on-line competitions in the field of entertainment, education, culture, sports, and other non-business and non-commercial fields; Entertainment services in the nature of organizing and conducting holiday-themed festivals featuring live caroling, seasonal live stage concerts, performances in galleries; Educational and entertainment services for children, namely, providing interactive play areas, instructional classes in the field of singing, dancing, songwriting, fitness, long-term athletic development, and social gatherings for children; Entertainment services, namely, storytelling; Entertainment services, namely, cabarets; Entertainment services, namely, providing online electronic games; Entertainment services, namely, providing online puzzle games; Educational and entertainment services, namely, providing motivational and educational speakers; Entertainment services, namely, the presentation of live Christmas musical productions; Entertainment services, namely, providing massively multiplayer online games (MMOG); Ticket reservation and booking services for entertainment, sporting and cultural events; Entertainment services, namely, providing temporary use of non-downloadable interactive games; Entertainment services, namely, providing temporary use of non-downloadable electronic games; Entertainment services, namely, providing an on-line computer game; Entertainment services, namely, providing temporary use of non-downloadable computer games; Entertainment services, namely, providing information by means of a global computer network in the fields of celebrities, entertainment, and popular culture; Entertainment services, namely, providing temporary use of non-downloadable computer learning games; Entertainment services, namely, providing massively multiplayer online role playing games (MMORPG); Entertainment information services, namely, providing information and news releases about a musical artist; Educational and entertainment services, namely, providing on-line interactive children's stories; Entertainment services, namely, providing non-downloadable playback of music via global communications networks; Entertainment services, namely, providing music tours in the nature of live musical performances; Entertainment services, namely, providing online multiplayer online battle arena (MOBA) games; Entertainment services, namely, providing webcasts in the field of performance, training, testing, assessing and education in the fields of voice and speech science and performing arts, wellbeing, fitness, breathing, strength & conditioning, neuromechanics, Cognitive readiness and prosody; Entertainment services, namely, providing videocasts in the field of performance, training, testing, assessing and education in the fields of voice and speech science and performing arts, wellbeing, fitness, breathing, strength & conditioning, neuromechanics, Cognitive readiness and prosody; Entertainment services, namely, providing information about a recording artist via an online network; Entertainment services, namely, providing podcasts in the field of performance, training, testing, assessing and education in the fields of voice and speech science and performing arts, wellbeing, fitness, breathing, strength & conditioning, neuromechanics, Cognitive readiness and prosody; Entertainment services, namely, arranging and conducting of competitions in the field of performance, training, testing, assessing and education in the fields of voice and speech science and performing arts, wellbeing, fitness, breathing, strength & conditioning, neuromechanics, Cognitive readiness and prosody; Entertainment services, namely, providing video podcasts in the field of performance, training, testing, assessing and education in the fields of voice and speech science and performing arts, wellbeing, fitness, breathing, strength & conditioning, neuromechanics, Cognitive readiness and prosody; Entertainment services, namely, providing music theater tours in the nature of live musical theater performances; Entertainment services, namely, providing advice and information for music, video and film concept and script development; Entertainment services, namely, contest and incentive award programs designed to reward program participants who live singing, songwriting competitions; Entertainment services, namely, providing a website at which the general public can receive advice from an individual or entity concerning happiness, such advice being for entertainment purposes only; Educational and entertainment services, namely, providing motivational and educational speakers in the field of self- and personal improvement; Entertainment services, namely, providing a web site featuring photographic, video and prose presentations featuring performance, training, testing, assessing and education in the fields of voice and speech science and performing arts, wellbeing, fitness, breathing, strength & conditioning, neuromechanics, Cognitive readiness and prosody; Entertainment services, namely, providing a web site featuring photographic, audio, video and prose presentations featuring performance, training, testing, assessing and education in the fields of voice and speech science and performing arts, wellbeing, fitness, breathing, strength & conditioning, neuromechanics, Cognitive readiness and prosody; Entertainment services, namely, production of special effects including model-making services, computer-generated imagery and computer-generated graphics for the production of motion pictures, videos, and movie trailers; Entertainment services, namely, continuing video programs featuring performance, training, testing, assessing and education in the fields of voice and speech science and performing arts, wellbeing, fitness, breathing, strength & conditioning, neuromechanics, Cognitive readiness and prosody distributed via various platforms across multiple forms of transmission media; Educational and entertainment services, namely, a continuing program about performance, training, testing, assessing and education in the fields of voice and speech science and performing arts, wellbeing, fitness, breathing, strength & conditioning, neuromechanics, Cognitive readiness and prosody accessible by radio, television, satellite, audio, video and computer networks; Entertainment services, namely, organizing and conducting an array of athletic events rendered live and recorded for the purpose of distribution through broadcast media; Entertainment services, namely, providing news and information via a website in the field of skateboarding, the culture of skateboarding and skateboard product reviews; Entertainment services, namely, live musical performance, provided by art galleries; Entertainment services, namely, contest and incentive award programs designed to reward program participants who exercise, make healthy eating choices, and engage in other health-promoting activities; Entertainment services, namely, an ongoing multimedia program featuring performance, training, testing, assessing and education in the fields of voice and speech science and performing arts, wellbeing, fitness, breathing, strength & conditioning, neuromechanics, Cognitive readiness and prosody distributed via various platforms across multiple forms of transmission media; Entertainment services, namely, continuing video programs featuring training, testing, assessing and education in the fields of voice and speech science and performing arts, wellbeing, fitness, breathing, strength & conditioning, neuromechanics, Cognitive readiness and prosody accessible via web-based applications, mobile phone applications, iPad applications; Entertainment services, namely, providing non-downloadable prerecorded music, information in the field of music, and commentary and articles about music, all on-line via a global computer network; Educational and entertainment services, namely, a continuing program about training, testing, assessing and education in the fields of voice and speech science and performing arts, wellbeing, fitness, breathing, strength & conditioning, neuromechanics, Cognitive readiness and prosody accessible via audio, video, web-based, mobile device; Entertainment and educational services, namely, the presentation of seminars, lectures, workshops and panel discussions, and ongoing television and radio talk shows all in the field of public interest concerning training, testing, assessing and education in the fields of voice and speech science and performing arts, wellbeing, fitness, breathing, strength & conditioning, neuromechanics, Cognitive readiness and prosody; Entertainment services, namely, providing online computer games that help maintain an active brain and thus improve memory, speed of processing, and that provide a variety of cognitive benefits that positively impact quality of life; Entertainment and education services, namely, providing recognition and incentives by way of celebrations and awards to girls from underserved communities who have completed their high school careers successfully and who are going on to college; Entertainment and educational services, namely, the presentation of seminars, workshops and panel discussions, and ongoing television and radio shows all in the field of training, testing, assessing and education in the fields of voice and speech science and performing arts, wellbeing, fitness, breathing, strength & conditioning, neuromechanics, Cognitive readiness and prosody; Provision of performing arts theater facilities; Singing instruction; Songwriting; Providing educational and vocational courses in the field of training, testing, assessing and education in the fields of voice and speech science and performing arts, wellbeing, fitness, breathing, strength & conditioning, neuromechanics, Cognitive readiness and prosody to persons who have suffered brain injuries while in the military; Providing online instructional courses in the field of wellbeing; Providing online courses of instruction in the field of wellbeing; Providing online instructional courses in the field of well-being; Providing online courses of instruction in the field of well-being; Providing information on physical exercise; Providing fitness and exercise facilities; Providing information about exercise via a website; Providing exercise classes in the field of dance; Providing information about exercise and fitness via a website; Providing a website featuring information on exercise and fitness; Providing information on physical exercise via social media websites; Providing a web site featuring information on exercise and fitness; Providing information on physical exercise via social media mobile applications; Providing an on-line computer database featuring information regarding exercise and fitness; Physical fitness studio services, namely, providing group exercise instruction, equipment, and facilities; Providing physical fitness and exercise service, namely, indoor cycling and yoga instruction; Providing exercise classes in the field of training, testing, assessing and education in the fields of voice and speech science and performing arts, wellbeing, fitness, breathing, strength & conditioning, neuromechanics, Cognitive readiness and prosody; Physical fitness studio services, namely, providing exercise classes, body sculpting classes, and group fitness classes; Providing an on-line computer database featuring information regarding exercise and fitness before and after pregnancy; Providing classes, workshops, seminars and camps in the fields of fitness, exercise, boxing, kick boxing and mixed martial arts; Education services, namely, providing panel discussions in the field of training, testing, assessing and education in the fields of voice and speech science and performing arts, wellbeing, fitness, breathing, strength & conditioning, neuromechanics, Cognitive readiness and prosody; Educational services, namely, providing ongoing television public service announcements in the field of training, testing, assessing and education in the fields of voice and speech science and performing arts, wellbeing, fitness, breathing, strength & conditioning, neuromechanics, Cognitive readiness and prosody; Conducting guided outdoor expeditions for veterans, kids, adults, seniors, neurodiverse populations, those with ADHD or on the autism spectrum; Training services in the field of voice and speech science and performing arts, wellbeing, fitness, breathing, strength & conditioning, neuromechanics, Cognitive readiness and prosody; Providing training in the field of voice and speech science and performing arts, wellbeing, fitness, breathing, strength & conditioning, neuromechanics, Cognitive readiness and prosody; Advisory services in the field of voice and speech science and performing arts, wellbeing, fitness, breathing, strength & conditioning, neuromechanics, Cognitive readiness and prosody training; Virtual training services in the field of voice and speech science and performing arts, wellbeing, fitness, breathing, strength & conditioning, neuromechanics, Cognitive readiness and prosody; Simulation-based training services in the field of voice and speech science and performing arts, wellbeing, fitness, breathing, strength & conditioning, neuromechanics, Cognitive readiness and prosody; Providing job training in the field of voice and speech science and performing arts, wellbeing, fitness, breathing, strength & conditioning, neuromechanics, Cognitive readiness and prosody, cyber warfare, cyber security, warfighter and tactical operators; Conducting fellowship training programs in the field of voice and speech science and performing arts, wellbeing, fitness, breathing, strength & conditioning, neuromechanics, Cognitive readiness and prosody, Cyber security, military and first responder tactical operators; Interactive on-line training services in the field of voice and speech science and performing arts, wellbeing, fitness, breathing, strength & conditioning, neuromechanics, Cognitive readiness and prosody, Cyber security, military and first responder tactical operators; Providing training for certification in the field of voice and speech science and performing arts, wellbeing, fitness, breathing, strength & conditioning, neuromechanics, Cognitive readiness and prosody, Cyber security, military and first responder tactical operators; Business training in the field of voice and speech science and performing arts, wellbeing, fitness, breathing, strength & conditioning, neuromechanics, Cognitive readiness and prosody, Cyber security, military and first responder tactical operators; Providing fitness training services in the field of voice and speech science and performing arts, wellbeing, fitness, breathing, strength & conditioning, neuromechanics, Cognitive readiness and prosody, Cyber security, military and first responder tactical operators; Charitable services, namely, providing training in the field of voice and speech science and performing arts, wellbeing, fitness, breathing, strength & conditioning, neuromechanics, Cognitive readiness and prosody, Cyber security, military and first responder tactical operators; Virtual training services in the field of voice and speech science and performing arts, wellbeing, fitness, breathing, strength & conditioning, neuromechanics, Cognitive readiness and prosody featuring interactive chat sessions; Arranging and conducting of training seminars in the field of voice and speech science and performing arts, wellbeing, fitness, breathing, strength & conditioning, neuromechanics, Cognitive readiness and prosody; Arranging and conducting of training courses in the field of voice and speech science and performing arts, wellbeing, fitness, breathing, strength & conditioning, neuromechanics, Cognitive readiness and prosody; Industrial training services in the nature of providing apprenticeships in the field of voice and speech science and performing arts, wellbeing, fitness, breathing, strength & conditioning, neuromechanics, Cognitive readiness and prosody; Industrial training services in the nature of providing internships in the field of voice and speech science and performing arts, wellbeing, fitness, breathing, strength & conditioning, neuromechanics, Cognitive readiness and prosody; Membership club services, namely, providing training to members in the field of voice and speech science and performing arts, wellbeing, fitness, breathing, strength & conditioning, neuromechanics, Cognitive readiness and prosody; Providing training individual and group training sessions, workshops, seminars, demonstrations, lectures with audience participation in the field of voice and speech science and performing arts, wellbeing, fitness, breathing, strength & conditioning, neuromechanics, Cognitive readiness and prosody; Providing training individual and group training sessions, workshops, seminars, demonstrations, lectures with audience participation, certifications, in the field of voice and speech science and performing arts, wellbeing, fitness, breathing, strength & conditioning, neuromechanics, Cognitive readiness and prosody; Providing on-line training individual and group training sessions, workshops, seminars, demonstrations, lectures with audience participation, certifications, in the field of voice and speech science and performing arts, wellbeing, fitness, breathing, strength & conditioning, neuromechanics, Cognitive readiness and prosody; Providing on-line training individual and group training sessions, workshops, seminars, demonstrations, lectures with audience participation, certifications, hands on sessions, in the field of voice and speech science and performing arts, wellbeing, fitness, breathing, strength & conditioning, neuromechanics, Cognitive readiness and prosody; Training of neurodiverse individuals, athletes, singers, dancers, actors, aerialists, sport coaches, strength coaches, students, interns, leadership students, in the field of voice and speech science and performing arts, wellbeing, fitness, breathing, strength & conditioning, neuromechanics, Cognitive readiness and prosody; Providing non-downloadable publications in the nature of training materials in the field of voice and speech science and performing arts, wellbeing, fitness, breathing, strength & conditioning, neuromechanics, Cognitive readiness and prosody via a website; Educational services, namely, providing training of teachers, coaches, law enforcement, military officers, military operators, instructors for certification in the field of voice and speech science and performing arts, wellbeing, fitness, breathing, strength & conditioning, neuromechanics, Cognitive readiness and prosody; Providing training in the field of voice and speech science and performing arts, wellbeing, fitness, breathing, strength & conditioning, neuromechanics, Cognitive readiness and prosody as part of a wellness program; Providing training in the field of voice and speech science and performing arts, wellbeing, fitness, breathing, strength & conditioning, neuromechanics, Cognitive readiness and prosody, as part of an employee wellness program; Vocational skills training of teachers, coaches, law enforcement, military officers, military operators, instructorsveterans, neurodiverse individuals, athletes, singers, dancers, actors, aerialists, sport coaches, strength coaches, students, interns, leadership students, teachers, coaches, law enforcement, military officers, military operators, instructors in the field of voice and speech science and performing arts, wellbeing, fitness, breathing, strength & conditioning, neuromechanics, Cognitive readiness and prosody; Vocational skills training of veterans, students K-12, college students, interns and teachers, coaches and fitness trainers in the field of voice and speech science and performing arts, wellbeing, fitness, breathing, strength & conditioning, neuromechanics, Cognitive readiness and prosody
Online retail store services for downloadable and pre-recorded music and movies; On-line retail store services featuring downloadable pre-recorded music and video; Consulting services in the field of marketing of educational training; Dissemination of advertising, scheduling and managing of training courses and programs for others via a global computer network; Human resources services in the field of education, namely, offering of assessments and surveys in the field of educator training and performance for the purpose of teacher placement based on success in an academic program; Promoting collaboration within the scientific, research and provider communities to achieve advances in the field of autism treatment; Promoting collaboration within the scientific, research and provider communities to achieve advances in the field of voice and speech science and performing arts, wellbeing, fitness, breathing, strength & conditioning, neuromechanics, Cognitive readiness and prosody, autism, ADHD; Association services, namely, promoting awareness of autism, neodiverse populations to from ages 3 years old to seniors over 95 y.o.; Providing consumer information services and making referrals in the field of entertainment services for products, services, events, activities, facilities and locations; Entertainment marketing services, namely, marketing, promotion and advertising for recording and performing artists; Talent recruiting services in the field of sports, performing arts, business executives, coaches; Business management consulting, strategic planning and business advisory services provided to professional entertainers, corporate executives, non profit organizations; Charitable services, namely, organizing and conducting volunteer programs and community service projects aimed at increasing support and morale of families of deceased war veterans, war veterans, current members and future members of the United States military
Hand-held consoles for playing video games; Hand-held units for playing video games; Interactive gaming chairs for video games; Video gaming consoles for playing computer games; Exercise machines incorporating electronic and video game controllers; Video game interactive control floor pads or mats; Exercise equipment, namely, virtual reality training cycles; Golf training equipment, namely, a golf training cage; Gymnastic training stools; Baseball training gloves; Strength training apparatus; Sports training apparatus, namely, pitching machines; Weighted vests for physical training purposes; Golf training apparatus, namely, golf practice platforms; Sports training apparatus, namely, ball return machines; Weighted inserts for footwear for athletic training purposes; Golf training equipment, namely, a motorized golf chipping practice aid; Posture correction device, namely, an adjustable harness to correct one's posture for sports or other physical training purposes; Golf training aids for improving putting stroke alignment in the nature of physical guides for placement on putting surfaces; Sporting goods and equipment for speed training, namely, rings, cones, speed ladders, coaching sticks, training arches, ankle bands, resistance chutes, hurdles; Golf training aid, namely, a brace worn on the hand and wrist to control flipping of the hand in a golf swing; Body-training apparatus; Body-training apparatus for neuroergonomics; Vibrating apparatus used in fitness and exercise programs to stimulate muscles and increase strength and physical performance
Providing a website featuring on-line non-downloadable software that enables users to create audio drama series and episodes, write scripts, audition and assign talent, record and mix audio, publish produced audio dramas, track and analyze audio drama statistics, advertise and market audio dramas, and stream and/or download audio dramas; Providing temporary use of on-line non-downloadable software for accessing, reading, and tracking information in the field of voice and speech science and performing arts, wellbeing, fitness, breathing, strength & conditioning, injury prevention on a blockchain; Computer programming of video games; Development of video and computer games; Providing information about designing video games; Development of hardware for video games; Consulting in the field of designing video games; Providing information about computer programming of video games; Designing and modifying computer programs and video games for others; Video game programming development services; Rental of video game software; Video and computer game development services; Designing and developing computer game software and video game software for use with computers, video game program systems and computer networks; Design and development of video and computer game software; Computer programming services for creating augmented reality videos and games; Charitable services, namely, providing facilities and equipment for video game development; Providing temporary use of online non-downloadable video game programs; Development of augmented reality game software; Providing online non-downloadable software enabling augmented reality game experiences; Development of virtual reality software; Design and development of virtual reality software; Design and development of computer game software and virtual reality software; Hosting computer software platforms for virtual reality-based work collaboration; Computer systems analysis for improving human performance and injury prevention with a focus on cognitive and physical readiness, including voice performance; Providing online non-downloadable software for playing computer games, pilot training, medical teaching, instruction for certifications and continuing education units escape room, FPS first person shooter, cognitive challenges, breathing challenges, voicing challenges, dance or movement pattern challenges, exercises themed challenges in virtual environments; Application service provider featuring application programming interface (API) software; Application service provider (ASP) featuring software for creating art; Software as a service (SAAS) services featuring software for application and database integration; Application service provider (ASP), namely, hosting computer software applications of others; Application service provider featuring application programming interface (API) software for video content into websites and mobile devices, wearables and sensor-based devices; Computer services, namely, acting as an application service provider in the field of information management to host computer application software for the purpose of human performance optimization analytics; Computer services, namely, acting as an application service provider in the field of information management to host computer application software for the purpose of training and education in the fields of voice and speech science and performing arts, wellbeing, fitness, breathing, strength & conditioning, neuromechanics, Cognitive readiness and prosody; Computer services, namely, acting as an application service provider in the field of information management to host computer application software for the purpose of training, testing, assessing and education in the fields of voice and speech science and performing arts, wellbeing, fitness, breathing, strength & conditioning, neuromechanics, Cognitive readiness and prosody; Computer services, namely, acting as an application service provider in the field of knowledge management to host computer application software for the purpose of training, testing, assessing and education in the fields of voice and speech science and performing arts, wellbeing, fitness, breathing, strength & conditioning, neuromechanics, Cognitive readiness and prosody; Providing online non-downloadable computer software platforms for application development and database management; Consultation in the field of ergonomics, namely, designing workplace facilities and equipment to optimize efficiency and safety; Intelligent voice recognition services using cloud-based software technology; Design and development of wireless communication systems for transmission and reception of voice, data and video; Providing online non-downloadable software using machine learning for speech and voice quality recognition, cognitive related analysis, training, testing, assessing and education in the fields of voice and speech science and performing arts, wellbeing, fitness, breathing, strength & conditioning, neuromechanics, Cognitive readiness and prosody; Providing on-line non-downloadable software using artificial intelligence (AI) for speech and voice quality recognition, cognitive related analysis, training, testing, assessing and education in the fields of voice and speech science and performing arts, wellbeing, fitness, breathing, strength & conditioning, neuromechanics, Cognitive readiness and prosody; Providing online non-downloadable software using super intelligence (SI) for speech and voice quality recognition, cognitive related analysis, training, testing, assessing and education in the fields of voice and speech science and performing arts, wellbeing, fitness, breathing, strength & conditioning, neuromechanics, Cognitive readiness and prosody; Providing a website featuring non-downloadable software using artificial intelligence (AI) for speech and voice quality recognition, cognitive related analysis, training, testing, assessing and education in the fields of voice and speech science and performing arts, wellbeing, fitness, breathing, strength & conditioning, neuromechanics, Cognitive readiness and prosody; Application service provider (ASP) featuring software using artificial intelligence (AI) for speech and voice quality recognition, cognitive related analysis, training, testing, assessing and education in the fields of voice and speech science and performing arts, wellbeing, fitness, breathing, strength & conditioning, neuromechanics, Cognitive readiness and prosody; Providing non-downloadable software using super intelligence (SI) for speech and voice quality recognition, cognitive related analysis, training, testing, assessing and education in the fields of voice and speech science and performing arts, wellbeing, fitness, breathing, strength & conditioning, neuromechanics, Cognitive readiness and prosody via a website; Application service provider (ASP) featuring software using super intelligence (SI) for speech and voice quality recognition, cognitive related analysis, training, testing, assessing and education in the fields of voice and speech science and performing arts, wellbeing, fitness, breathing, strength & conditioning, neuromechanics, Cognitive readiness and prosody; Software as a service (SAAS) services featuring software using machine learning for speech and voice quality recognition, cognitive related analysis, training, testing, assessing and education in the fields of voice and speech science and performing arts, wellbeing, fitness, breathing, strength & conditioning, neuromechanics, Cognitive readiness and prosody; Software as a service (SAAS) services featuring software using super intelligence (SI) for speech and voice quality recognition, cognitive related analysis, training, testing, assessing and education in the fields of voice and speech science and performing arts, wellbeing, fitness, breathing, strength & conditioning, neuromechanics, Cognitive readiness and prosody; Providing temporary use of on-line non-downloadable cloud computing software using artificial intelligence (AI) for speech and voice quality recognition, cognitive related analysis, training, testing, assessing and education in the fields of voice and speech science and performing arts, wellbeing, fitness, breathing, strength & conditioning, neuromechanics, Cognitive readiness and prosody; Providing temporary use of on-line non-downloadable software and applications using artificial intelligence (AI) for speech and voice quality recognition, cognitive related analysis, training, testing, assessing and education in the fields of voice and speech science and performing arts, wellbeing, fitness, breathing, strength & conditioning, neuromechanics, Cognitive readiness and prosody; Artificial intelligence as a service (AIAAS) services featuring software using artificial intelligence (AI) for speech and voice quality recognition, cognitive related analysis, training, testing, assessing and education in the fields of voice and speech science and performing arts, wellbeing, fitness, breathing, strength & conditioning, neuromechanics, Cognitive readiness and prosody; Lighting design and technology specification services pertaining to permanent or temporary architectural, theatrical, entertainment, commercial and/or residential applications; Providing temporary use of non-downloadable cognitive stimulation computer programs that help maintain an active brain and thus improve memory, speed of processing, and that provide a variety of cognitive benefits that positively impact quality of life; Research and development of 3D content, 3D technology and processes, stereoscopic 3D projection, 3D animation technology, 3D processing power, 3D techniques, and flexible forward projection
Providing non-medical in-home personal care services for assisting with daily living activities of children with autism; Spiritual meditation consultancy for well-being purposes; Providing information in the field of spirituality; Providing on-line information in the field of spirituality, self-help, and personal empowerment subject matters; Conducting on-line personal lifestyle performance assessments based on principles of emotional happiness by means of the users' inputted preferences and social network; Software licensing; Copyright licensing; Trademark licensing; Product licensing services; Music licensing services; Licensing of copyrights; Licensing of patents; Computer software licensing; Licensing of intellectual property; Licensing of patent applications; Licensing of computer programmes; Licensing of musical works; Licensing of advertising slogans; Licensing of design patents; Licensing of registered designs; Licensing of computer programs; Licensing of audio recordings; Film, television and video licensing; Licensing of intellectual property and copyrights; Licensing of radio and television programmes; Film, television, video, music and image licensing; Licensing of rights to films, television and video productions; Licensing of intellectual property in the field of trademarks; Licensing of intellectual property in the field of copyrights; Licensing of audio recordings featuring training, testing, assessing and education in the fields of voice and speech science and performing arts, wellbeing, fitness, breathing, strength & conditioning, neuromechanics, Cognitive readiness and prosody; Licensing of intellectual property in the field of training, testing, assessing and education in the fields of voice and speech science and performing arts, wellbeing, fitness, breathing, strength & conditioning, neuromechanics, Cognitive readiness and prosody; Granting of software licences; Licencing of musical works
Distribution of educational materials, namely, delivery by non-electronic means of training material documents in the field of voice and speech science and performing arts, wellbeing, fitness, breathing, strength & conditioning, neuromechanics, Cognitive readiness and prosody; Distribution of educational materials, namely, delivery by non-electronic means of training material documents recorded on computer media in the field of voice and speech science and performing arts, wellbeing, fitness, breathing, strength & conditioning, neuromechanics, Cognitive readiness and prosody
Downloadable educational mobile applications featuring instruction in fitness; Downloadable educational mobile applications featuring instruction in fitness training; Downloadable mobile applications for verifying and displaying identity and health information; Downloadable mobile applications using artificial intelligence (AI) for use in software; Downloadable MP3 files and MP3 recordings featuring voice and speech, active breathing without voicing, and live performing arts for voice, speech, acting, and dancing or movement patterns, verbal communications; Downloadable audio and video recordings featuring voice and speech, active breathing without voicing, and live performing arts for voice, speech, acting, and dancing or movement patterns, verbal communications; Digital media, namely, pre-recorded video cassettes, digital video discs, digital versatile discs, downloadable audio and video recordings, DVDs, and high definition digital discs featuring voice and speech, active breathing without voicing, and live performing arts for voice, speech, acting, and dancing or movement patterns, verbal communications; Downloadable computer software for accessing, reading, and tracking information in the field of voice and speech, active breathing without voicing, and live performing arts for voice, speech, acting, and dancing or movement patterns, verbal communications on a blockchain; Headsets for playing video games; Virtual reality controllers, other than for video games; Downloadable computer programs for video and computer games; Virtual reality controllers, other than for playing video games; Downloadable computer software and firmware for playing games of chance on any computerized platform, including dedicated gaming consoles, video based slot machines, reel based slot machines, and video lottery terminals; Downloadable video game software; Recorded video game software; Recorded video game programs; Downloadable video game programs; Recorded multiplayer video game software; Downloadable multiplayer video game software; Downloadable co-op video game software; Downloadable video and computer game programs; Recorded co-op video game software; Recorded player versus player (PvP) video game software; Downloadable player versus player (PvP) video game software; Downloadable real-time strategy (RTS) video game software; Recorded real-time strategy (RTS) video game software; Downloadable computer software, namely, game engine software for video game development and operation; Harnesses specially adapted for holding electronic devices, namely, smart watches, wearables and sensors measuring human physiological indicators; Downloadable image file containing artwork, text, audio, video, games and Internet Web links relating to sporting and cultural activities; Downloadable multimedia files containing artwork, text, audio, video, games, and Internet Web links relating to human performance optimization for decision making under stress or pressure; Downloadable multimedia files containing artwork, text, audio, video, games, and Internet Web links relating to themed productions and event featuring human performance skills, voice, breathing, fitness, movement, dance, strength & conditioning, wellbeing, live performance; Downloadable multimedia files containing artwork, text, audio, video, games, and Internet Web links relating to human performance optimization, both physical performance and cognitive grit, including voice and breathing; Wireless communication device featuring voice, data and image transmission including voice, text and picture messaging, a video and still image camera, also functional to purchase music, games, video and software applications over the air for downloading to the device; Downloadable software enabling augmented reality game experiences; Downloadable virtual mirror software for creating augmented reality try-on experiences, operating interactive electronic displays; Downloadable smart mirror software for creating augmented reality try-on experiences, operating interactive electronic displays; Downloadable augmented reality software for playing computer games, pilot training, medical teaching, instruction for certifications and continuing education units; Downloadable augmented reality software for use in mobile devices for integrating electronic data with real world environments for the purpose of creating maps and location of user/player; Virtual reality glasses; Downloadable virtual reality game software; Wearable technological devices being virtual reality headsets; Virtual reality motion simulators for flight simulation; Downloadable software enabling virtual reality game experiences; Downloadable virtual reality software for medical teaching; Downloadable virtual reality game software featuring crypto tokens for use in online virtual worlds; Virtual reality motion simulators for driving or control of vehicles; Downloadable virtual reality software for playing computer games, pilot training, medical teaching, instruction for certifications and continuing education units; Medical training simulators; Dental training simulators; Surgical training simulators; Electronic sports training simulators; Electronic clinicians training simulators; Electronic dental training simulators; Medical patient training simulators; Dental patient training simulators; Vehicle drive training simulators; Visual training aid, namely, non-prescription glasses used for visual training purposes; Electronic simulators for firearms training; Medical training simulators being manikins; Medical training simulators being artificial body parts; Downloadable training materials in the field of voice and speech, active breathing without voicing, and live performing arts for voice, speech, acting, and dancing or movement patterns, verbal communications; Surgical training apparatus in the nature of suture practice pads; Downloadable image files of training shoes authenticated by non-fungible tokens (NFTs); Electronic simulators for firearms training for United States military operators including special operations forces, law enforcement and security specialists; Golf training aids in the nature of laser pointers for improving putting stroke alignment; Electronic medical training simulators in the field of emergency first responders in both city and rural environments, and military medics; Crypto collectibles in the nature of downloadable image files of training shoes authenticated by non-fungible tokens (NFTs); Digital collectibles in the nature of downloadable image files of training shoes authenticated by non-fungible tokens (NFTs); Downloadable image files of trainers being sneakers; Downloadable image files of trainers being sneakers authenticated by non-fungible tokens (NFTs); Downloadable augmented reality software for playing computer games, pilot training, medical teaching, instruction for certifications and continuing education units escape room, FPS first person shooter, cognitive challenges, breathing challenges, voicing challenges, dance or movement pattern challenges, exercises themed challenges; Downloadable virtual reality software for playing computer games, pilot training, medical teaching, instruction for certifications and continuing education units escape room, FPS first person shooter, cognitive challenges, breathing challenges, voicing challenges, dance or movement pattern challenges, exercises themed challenges; Recorded virtual reality software for playing computer games, pilot training, medical teaching, instruction for certifications and continuing education units escape room, FPS first person shooter, cognitive challenges, breathing challenges, voicing challenges, dance or movement pattern challenges, exercises themed challenges; Downloadable computer application software for playing computer games, pilot training, medical teaching, instruction for certifications and continuing education units escape room, FPS first person shooter, cognitive challenges, breathing challenges, voicing challenges, dance or movement pattern challenges, exercises themed challenges in virtual environments; Downloadable computer application software for playing computer games, pilot training, medical teaching, instruction for certifications and continuing education units escape room, FPS first person shooter, cognitive challenges, breathing challenges, voicing challenges, dance or movement pattern challenges, exercises themed challenges in virtual worlds; Downloadable computer application software for playing computer games, pilot training, medical teaching, instruction for certifications and continuing education units escape room, FPS first person shooter, cognitive challenges, breathing challenges, voicing challenges, dance or movement pattern challenges, exercises themed challenges in virtual environments; Downloadable middleware for software application integration; Recorded application programming interface (API) software; Downloadable application programming interface (API) software; Downloadable computer software for application and database integration; Recorded computer software for use as an application programming interface (API); Downloadable computer software for use as an application programming interface (API); Downloadable DVR sideloading software application for downloading DVR-recorded content for viewing on smartphones; Downloadable computer application software for creating image files for use in virtual environments; Downloadable application programming interface (API) software for making online payments from bank accounts; Computer software platforms, downloadable, for database management; Computer software platforms, recorded, for application development, and database management; Recorded computer software platforms for application development, and database management; Downloadable application programming interface (API) software for collecting, verifying, and transmitting information via a blockchain data feed to smart contracts; Recorded computer application software for mobile phones, namely, software for performance analytics from training, testing, assessing and education in the fields of voice and speech science and performing arts, wellbeing, fitness, breathing, strength & conditioning, neuromechanics, Cognitive readiness and prosody; Recorded computer application software for mobile phones, namely, software for application development and database management; Downloadable computer application software for mobile phones, namely, software for database management and data storage; Downloadable intelligent personal assistant software for voice recognition, language processing; Downloadable speech recognition software; Recorded speech recognition software; Apparatus for speech recording and replaying; Recorded computer software using artificial intelligence (AI) for speech and voice quality recognition, cognitive related analysis, training, testing, assessing and education in the fields of voice and speech science and performing arts, wellbeing, fitness, breathing, strength & conditioning, neuromechanics, Cognitive readiness and prosody; Downloadable mobile applications using artificial intelligence (AI) for speech and voice quality recognition, cognitive related analysis, training, testing, assessing and education in the fields of voice and speech science and performing arts, wellbeing, fitness, breathing, strength & conditioning, neuromechanics, Cognitive readiness and prosody; Recorded computer programs using super intelligence (SI) for speech and voice quality recognition, cognitive related analysis, training, testing, assessing and education in the fields of voice and speech science and performing arts, wellbeing, fitness, breathing, strength & conditioning, neuromechanics, Cognitive readiness and prosody; Downloadable mobile applications using super intelligence (SI) for speech and voice quality recognition, cognitive related analysis, training, testing, assessing and education in the fields of voice and speech science and performing arts, wellbeing, fitness, breathing, strength & conditioning, neuromechanics, Cognitive readiness and prosody; Downloadable computer programs using super intelligence (SI) for speech and voice quality recognition, cognitive related analysis, training, testing, assessing and education in the fields of voice and speech science and performing arts, wellbeing, fitness, breathing, strength & conditioning, neuromechanics, Cognitive readiness and prosody; Downloadable computer software using artificial intelligence (AI) for speech and voice quality recognition, cognitive related analysis, training, testing, assessing and education in the fields of voice and speech science and performing arts, wellbeing, fitness, breathing, strength & conditioning, neuromechanics, Cognitive readiness and prosody; Downloadable computer software using super intelligence (SI) for speech and voice quality recognition, cognitive related analysis, training, testing, assessing and education in the fields of voice and speech science and performing arts, wellbeing, fitness, breathing, strength & conditioning, neuromechanics, Cognitive readiness and prosody; Downloadable multimedia files containing videos featuring performances by singers authenticated by non-fungible tokens (NFTs); Downloadable virtual reality training simulation software in the field of training, testing, assessing and education in the fields of voice and speech science and performing arts, wellbeing, fitness, breathing, strength & conditioning, neuromechanics, Cognitive readiness and prosody; Recorded virtual reality software for escape room, FPS first person shooter, cognitive challenges, breathing challenges, voicing challenges, dance or movement pattern challenges, exercises themed challenges; Downloadable computer software for accessing, reading, and tracking information in the field of training, testing, assessing and education in the fields of voice and speech science and performing arts, wellbeing, fitness, breathing, strength & conditioning, neuromechanics, Cognitive readiness and prosody on a blockchain