KNOWBOTS Trademark
Serial Number: 50142856
Trademark Classes
Class 9 - Computers & Electronics
Scientific, nautical, surveying, photographic, cinematographic, optical apparatus and instruments
Class 41 - Education & Entertainment
Education; providing of training; entertainment; sporting and cultural activities
Class 28 - Toys & Sporting Goods
Games and playthings; gymnastic and sporting articles; decorations for Christmas trees
Owner Contact Info
Legal Representation
Correspondence Address
Leigh Augustine Augustine Law Firm, LLC
5910 S University Blvd, Suite C18-201
Greenwood Village, CO 80121
United States
Trademark Details
Filing Date
October 2, 2026
Registration Date
Not Registered
Goods & Services
Downloadable electronic game software; Downloadable electronic game software for cellular telephones; Downloadable interactive game programs; Downloadable mobile applications for augmented reality, artificial intelligence, news, history, entertainment and gaming
Entertainment services, namely, providing temporary use of non-downloadable electronic games; Entertainment services, namely, providing a website featuring games and puzzles; Providing entertainment information via a website; Providing entertainment information in the fields of augmented reality, artificial intelligence, news, history, entertainment and gaming via a website; Providing a website featuring information in the fields of education and entertainment for children; Providing entertainment information in the field of video games via a website; Entertainment services, namely, providing temporary use of non-downloadable interactive games; Educational services, namely, providing online instruction in the field of augmented reality, artificial intelligence, news, history, entertainment and gaming via an online website; Entertainment services, namely, production and distribution of ongoing television programs in the field of augmented reality, artificial intelligence, news, history, entertainment and gaming; Entertainment in the nature of ongoing television programs in the field of augmented reality, artificial intelligence, news, history, entertainment and gaming; Entertainment services in the nature of ongoing television programs in the field of children's entertainment; Augmented reality video production; Video production
Jigsaw puzzles; Board games; Children's multiple activity toys; Game cards; Toy action figures; Mechanical action toys; Plush toys; Toy building blocks; Construction toys; Non-electronic toy vehicles; Electronic toy vehicles