KINDERNET OF THINGS Trademark
Serial Number: 86846559
Trademark Classes
Class 9 - Computers & Electronics
Scientific, nautical, surveying, photographic, cinematographic, optical apparatus and instruments
Class 42 - Computer & Scientific
Scientific and technological services; industrial analysis and research services
Class 28 - Toys & Sporting Goods
Games and playthings; gymnastic and sporting articles; decorations for Christmas trees
Owner Contact Info
Legal Representation
Trademark Details
Filing Date
December 11, 2015
Registration Date
Not Registered
Published for Opposition
October 18, 2016
Goods & Services
Downloadable software for use in connection with sensor/actuator interfaces for recording, transmitting, displaying and executing data in toys in the field of science, technology, engineering and math; computer hardware for controlling non-internet-enabled games and toys; downloadable software for controlling hardware for controlling non-internet-enabled games and toys; Downloadable software for use with sensor/actuator interfaces for recording, transmitting, displaying and executing data for building and construction toys; computer hardware for controlling internet-enabled games and toys; downloadable software for controlling hardware for controlling internet-enabled games and toys
games, playthings and toys for children, namely, building and construction toys; remote control toys, namely, remotely programmable toy vehicles
providing temporary use of non-downloadable computer software for use with sensor/actuator interfaces for enabling computers and mobile devices to accept sensor input and deliver control over output devices; providing temporary use of non-downloadable computer software for controlling hardware for controlling non-internet enabled games and toys; providing temporary use of non-downloadable computer software for controlling hardware for controlling internet-enabled games and toys; on-line non-downloadable internet-based software for use in connection with sensor/actuator interfaces for enabling computers and mobile devices to accept sensor input and deliver content over output devices; on-line non-downloadable internet-based software for controlling hardware for controlling non-internet-enabled games and toys