Serial Number
86583356
Owner
GoldieBlox, Inc.Attorney
Beth M. GoldmanFirst Use Date
May 2, 2017
Filing Date
Mar 31, 2015
GOLDIEBLOX Trademark
Serial Number: 86583356 • Registration: 5246861
Trademark Classes
Class 9 - Computers & Electronics
Scientific, nautical, surveying, photographic, cinematographic, optical apparatus and instruments
Class 41 - Education & Entertainment
Education; providing of training; entertainment; sporting and cultural activities
Class 16 - Paper Goods
Paper and cardboard; printed matter; bookbinding material; photographs; stationery
Class 25 - Clothing
Clothing, footwear, headgear
Class 28 - Toys & Sporting Goods
Games and playthings; gymnastic and sporting articles; decorations for Christmas trees
Owner Contact Info
Legal Representation
Correspondence Address
Beth M. Goldman ORRICK, HERRINGTON & SUTCLIFFE LLP
2050 MAIN ST STE 1100
IP PROSECUTION
IRVINE, CA 92614-8280
United States
Trademark Details
Filing Date
March 31, 2015
Registration Date
July 18, 2017
First Use Anywhere
May 2, 2017
First Use in Commerce
May 2, 2017
Published for Opposition
September 29, 2015
Cancellation Date
February 2, 2024
Goods & Services
Downloadable mobile applications for smartphones, cellular phones, handheld electronic devices and wireless devices for playing games; downloadable mobile applications that allow users to participate in discussions, get feedback from their peers, create personal profiles, add blog posts, form virtual communities, and engage in social networking; interactive game programs; computer game software; computer software for providing access to computer games through online social networking websites; computer software to enable uploading, posting, showing, displaying or otherwise providing information in the fields of virtual communities; downloadable electronic children's books via the Internet and wireless devices; downloadable mobile applications and computer software featuring interactive educational and entertainment videos, posts, and virtual communities for children; video game programs and video game software; pre-recorded media carrying electronic recordings of data including images, text, graphics and sound; prerecorded videos featuring children's educational and entertainment programs; downloadable electronic media, namely, music, electronic games, videos and books in the fields of entertainment, education, engineering, math, science and construction; software to enable uploading, posting, downloading, displaying, sharing or otherwise providing electronic media and information over the Internet and other communications networks; downloadable electronic publications provided on-line from databases or the Internet in the nature of electronic children's books in the fields of entertainment, education, engineering, math, science and construction; software for digital video, audio and animation editing, digital movie-making and making animation videos; downloadable computer software featuring animated cartoons
Clothing and footwear, namely, jackets, one piece garment for infants; shirts, sweatshirts, T-shirts, tops
Children's books; children's storybooks and instruction books in the fields of entertainment, education, engineering, math, science and construction
Toys, namely, children's educational toys for developing motor skills, reasoning ability, and building skills; construction toys; construction toys sold as a kit with toy construction sets and blocks, storybooks and instruction books; board games; toy building blocks; toys, namely, toy axles, toy pegboards, toy cranks, toy wheels; toy construction sets for building simple machines, namely, toy belt drives, toy pulleys and toy levers; toy buildings; toy vehicles; toy figures
Educational and entertainment services, namely, providing on-line interactive children's stories; providing a website featuring non-downloadable video presentations in the field of cartoons; entertainment services, namely, providing an on-line board game; entertainment services, namely, providing online interactive computer games; entertainment services, namely, providing games on computers and mobile devices; providing temporary use of non-downloadable interactive computer games through computer networks or other telecommunications networks; providing websites featuring interactive game content; online journals, namely, blogs in the fields of entertainment, education, engineering, math, science and construction