FUTBAK Trademark
Serial Number: 88148240 • Registration: 5918013
Trademark Classes
Class 9 - Computers & Electronics
Scientific, nautical, surveying, photographic, cinematographic, optical apparatus and instruments
Class 41 - Education & Entertainment
Education; providing of training; entertainment; sporting and cultural activities
Class 25 - Clothing
Clothing, footwear, headgear
Class 28 - Toys & Sporting Goods
Games and playthings; gymnastic and sporting articles; decorations for Christmas trees
Owner Contact Info
Legal Representation
Correspondence Address
LAURA K. PITTS BUCHANAN INGERSOLL & ROONEY, PC
1737 KING STREET, SUITE 500
ALEXANDRIA, VA 22314
UNITED STATES
Trademark Details
Filing Date
October 9, 2018
Registration Date
November 26, 2019
Published for Opposition
September 10, 2019
Cancellation Date
June 5, 2026
Goods & Services
Clothes, namely, shirts, shorts, pants, jerseys, singlets; socks; sport shoes
Entertainment in the nature of soccer games; sports and cultural activities, namely, organizing community sporting and cultural events; entertainment-related information, namely, providing entertainment information; provision of leisure equipment, namely, rental of soccer equipment; videotapes editing; online game services from a computer network, namely, providing online computer games from a computer network
Games, namely, card games; soccer balls and sports balls; protective padding for sports clothes, namely, protective pads for playing soccer that are attachable to sports clothes
Measurement tools, namely, sensors for measuring a sports player's movements during game play, not for medical use; measurement devices for measuring body movements; electronic verification tools, namely, a leg band having a tracking device for recording and verifying physical, technical or tactical data generated during game play; electronic verification devices, namely, a leg band, a ball, and a docking station featuring tracking devices and sensors for recording and verifying physical, technical or tactical data generated during game play; image recording devices; image transmission devices; image reproduction devices; data-processing equipment, namely, couplers; gaming software, namely, downloadable game software; downloadable software, namely, stored programs for playing computer games; personal devices for protection against hazards, namely, protective goggles for sports; smart watches; electronic diagnosis devices for non-medical use, namely, devices for diagnosing player performance during game play