FLI Trademark
Serial Number: 86745083
Trademark Classes
Class 9 - Computers & Electronics
Scientific, nautical, surveying, photographic, cinematographic, optical apparatus and instruments
Class 41 - Education & Entertainment
Education; providing of training; entertainment; sporting and cultural activities
Class 28 - Toys & Sporting Goods
Games and playthings; gymnastic and sporting articles; decorations for Christmas trees
Owner Contact Info
Legal Representation
Trademark Details
Filing Date
September 2, 2015
Registration Date
Not Registered
Published for Opposition
April 2, 2019
Goods & Services
Entertainment services, namely, multimedia entertainment software production services, production of visual effects for videos, DVDs, television and for internet web sites, and audio production services; Multi-media entertainment services, namely, multimedia entertainment software production services, production of visual effects for videos, DVDs, television and for internet web sites, and audio production services; Providing facilities for entertainment services, namely, facilities for movies, sports tournaments, and recreation activities; Providing facilities for sports and sporting events; Providing various facilities for an array of entertainment environment services which allow users to access a wide range of multi-media interests, namely, providing cinema production facilities, sports and athletic game facilities, facilities for producing photography productions and television programs, and facilities for movies
Computer hardware and software that provides access to entertainment in the nature of interactive gaming, graphical depiction of games, and intra/inter game operation; Computer hardware and software for social networking; Computer hardware and communications software for providing access to the Internet; Computer hardware, namely, removable media in the nature of blank USB flash drives, graphics cards, digital video recorders and players for personal computers, and cable television and satellite set top boxes for use environment with interactive multimedia applications in an entertainment and multi-media environment; Computer hardware and software for use in golf simulator systems; Electronic sports training simulators; Electronic sports training simulators, namely, golf training simulators
Digital video players for video game consoles