FESTISIA Trademark
Serial Number: 98027353
Trademark Classes
Class 9 - Computers & Electronics
Scientific, nautical, surveying, photographic, cinematographic, optical apparatus and instruments
Class 41 - Education & Entertainment
Education; providing of training; entertainment; sporting and cultural activities
Class 16 - Paper Goods
Paper and cardboard; printed matter; bookbinding material; photographs; stationery
Class 25 - Clothing
Clothing, footwear, headgear
Class 28 - Toys & Sporting Goods
Games and playthings; gymnastic and sporting articles; decorations for Christmas trees
Class 35 - Advertising & Business
Advertising; business management; business administration; office functions
Owner Contact Info
Legal Representation
Correspondence Address
LAURA GANOZA FOLEY & LARDNER LLP
2 SOUTH BISCAYNE BOULEVARD, SUITE 1900
MIAMI, FL 33131
UNITED STATES
Trademark Details
Filing Date
June 5, 2023
Registration Date
Not Registered
Published for Opposition
October 15, 2024
Goods & Services
Developing, organizing, and conducting ticketed social entertainment events featuring walkthrough tours, retail, and food and beverage items; Provision of information relating to live performances, road shows, live stage events, theatrical performances, live music concerts and audience participation in such events; Entertainment services, namely, providing temporary use of non-downloadable interactive games; Art exhibitions using virtual reality; Entertainment services, namely, providing on-line, non-downloadable virtual live social entertainment events provided in virtual environments created for entertainment purposes; entertainment information
Downloadable computer game software via a global computer network and wireless devices; Downloadable electronic game software for wireless devices; Downloadable virtual reality game software; Downloadable mobile applications for providing access to virtual, augmented, or mixed reality environments; downloadable mobile applications for creating, collecting, trading, exchanging, purchasing, renting, sharing, viewing, displaying, operating, using, storing, interacting with, and managing digital animated and non-animated designs and characters, avatars, digital overlays and skins for access and use in online environments, virtual online environments, and extended reality virtual environments
Plush toys
Printed posters
Clothing, namely, shirts, sweatshirts, pants, shorts, jackets, hats, caps, gloves, scarfs and socks
Provision of an on-line marketplace for buyers and sellers of goods authenticated by non-fungible tokens; Providing an online marketplace for buyers and sellers of virtual goods authenticated by non-fungible tokens; arranging and conducting special events for commercial, promotional or advertising purposes related to virtual goods, namely, digital collectibles and non-fungible tokens