EXTINCTION WARRIOR Trademark
Serial Number: 50071242
Trademark Classes
Owner Contact Info
Legal Representation
Correspondence Address
Susan Bowman Wile
140 GUILFORD SCHOOLHOUSE RD
New Paltz, NY 12561
United States
Trademark Details
Filing Date
August 25, 2026
Registration Date
Not Registered
Goods & Services
Entertainment services in the nature of ongoing television programs in the field of children's entertainment; Entertainment services, namely, providing online electronic games; Entertainment services, namely, providing online video games; Entertainment services, namely, providing on-line computer games; Entertainment services in the nature of development, creation, production and post-production services of multimedia entertainment content; Provision of information relating to children's entertainment; Providing information in the field of entertainment; Providing on-line entertainment information, namely, information about television programming; Providing information, news and commentary in the field of entertainment; Educational and entertainment services, namely, providing on-line interactive children's stories; Organizing exhibitions for educational purposes; Entertainment services, namely, providing temporary use of non-downloadable computer learning games; Providing information relating to educational and entertainment activities and events for children; Providing entertainment information in the field of video games via a website; Organization of social entertainment events for children and students; Providing information relating to the organizing of educational, cultural, sporting, or entertainment exhibitions; Entertainment services, namely, providing webcasts in the field of children's entertainment, environmental education, conservation, endangered animals, and biodiversity; Providing information in the fields of education and entertainment for children via a website; Entertainment services in the nature of a television series in the field of fantasy; Entertainment in the nature of providing virtual reality game experiences using virtual reality headsets; Entertainment services, namely, providing podcasts in the field of children's entertainment, conservation, environmental science, endangered animals, and biodiversity; Providing a website featuring information in the fields of education and entertainment for children; Entertainment services in the nature of a film series in the field of science fiction; Entertainment services, namely, providing an ongoing radio program in the field of children's entertainment, conservation, environmental science, endangered animals, and biodiversity; Entertainment services, namely, providing video podcasts in the field of children's entertainment, conservation, environmental science, endangered animals, and biodiversity; Information relating to entertainment and education provided on-line from a computer database or the internet; Providing online computer games featuring virtual worlds in which users can interact for entertainment purposes; Entertainment services in the nature of a television series in the field of science fiction; Providing online computer games featuring virtual environments in which users can interact for entertainment purposes; Providing advice and information in the field of educational and entertainment activities and events for children; Entertainment services, namely, providing images and text featuring animal stories and pictures on-line and in mobile wireless form; Entertainment services, namely, providing a web site featuring photographic and prose presentations featuring endangered animals, wildlife, conservation, biodiversity, and environmental science; Entertainment in the nature of ongoing television programs in the field of science fiction, fantasy, conservation, and environmental education; Entertainment services, namely, providing ongoing webisodes featuring children's entertainment, science fiction, fantasy, conservation, endangered animals, and biodiversity via a global computer network; Entertainment services in the nature of a television series in the field of adventure, nature, and wildlife; Entertainment services, namely, providing radio programs in the field of children's entertainment, conservation, environmental science, endangered animals, and biodiversity via a global computer network; Providing entertainment information in the fields of conservation, environmental science, endangered animals, biodiversity, science fiction, fantasy, adventure, and children's entertainment via a website; Entertainment in the nature of an ongoing television miniseries in the field of science fiction, fantasy, adventure, conservation, and endangered animals; Entertainment services, namely, providing a web site featuring photographic, video and prose presentations featuring "endangered animals, wildlife, conservation, biodiversity, and environmental science; Entertainment services, namely, providing a web site featuring photographic, audio, video and prose presentations featuring endangered animals, wildlife, conservation, biodiversity, and environmental science; Entertainment services, namely, an ongoing series featuring children's science fiction and fantasy adventure stories featuring endangered animals, wildlife, and conservation provided through cable television, satellite television, streaming services, and the internet; Entertainment services, namely, continuing video programs featuring children's science fiction and fantasy adventure stories featuring endangered animals, wildlife, and conservation distributed via various platforms across multiple forms of transmission media; Educational and entertainment services, namely, a continuing program about "conservation, endangered animals, wildlife, biodiversity, and environmental science accessible by radio, television, satellite, audio, video and computer networks; Providing entertainment news and information specifically in the field of conservation, endangered animals, wildlife, biodiversity, environmental science, and children's entertainment via a website; Education and entertainment services, namely, ongoing television public service announcements and ongoing television programs in the field of conservation, endangered animals, wildlife, biodiversity, and environmental science; Providing online computer games featuring virtual worlds in which users can explore and interact for entertainment purposes; Entertainment in the nature of providing virtual adventure, exploration, and educational games game experiences using virtual reality headsets; Entertainment services, namely, an ongoing multimedia program featuring science fiction, fantasy, adventure, conservation, endangered animals, wildlife, and biodiversity distributed via various platforms across multiple forms of transmission media; Entertainment in the nature of providing augmented wildlife conservation, endangered species exploration, and environmental adventure game experiences using augmented reality headsets; Entertainment services, namely, continuing video programs featuring conservation, endangered animals, wildlife, biodiversity, science fiction, fantasy, and adventure accessible via television, satellite, cable, streaming services, the internet, and mobile networks; Providing entertainment information in the field of conservation, endangered animals, wildlife, biodiversity, science fiction, fantasy, and adventure via television, satellite, cable, streaming services, the internet, and mobile networks; Educational and entertainment services, namely, a continuing program about conservation, endangered animals, wildlife, biodiversity, and environmental science accessible via elevision, satellite, cable, streaming services, the internet, and mobile networks; Educational and entertainment services for children, namely, providing interactive play areas, instructional classes in the field of conservation, environmental science, endangered animals, biodiversity, entomology, zoology, and animal communication and social gatherings for children; Entertainment and educational services, namely, the presentation of seminars, lectures, workshops and panel discussions, and ongoing television and radio talk shows all in the field of public interest concerning conservation, endangered animals, wildlife, biodiversity, environmental science, and children's education; Entertainment and educational services, namely, the presentation of seminars, workshops and panel discussions, and ongoing television and radio shows all in the field of conservation, endangered animals, wildlife, biodiversity, environmental science, and children's education; Entertainment and education services in the nature of a series of short shows featuring conservation adventures, endangered animal stories, wildlife education, and environmental science distributed to mobile handsets, which may include video, text, photos, illustrations or hypertext; Entertainment services, namely, the provision of continuing programs, shows, and segments featuring adventure, conservation, wildlife, educational, and science fiction delivered by television, satellite, cable, streaming services, internet, and mobile networks; Providing online, non-downloadable, short-form videos in the field of conservation, endangered animals, wildlife, biodiversity, environmental science, and children's entertainment via social media mobile applications
Plush toys; Talking toys; Mechanical toys; Bendable toys; Mechanical action toys; Rubber character toys; Plastic character toys; Soft sculpture toys; Electronic learning toys; Smart robot toys; Action figure toys; Electronic action toys; Transforming robotic toys; Fantasy character toys; Electric action toys; Smart plush toys; Stuffed and plush toys; Soft sculpture plush toys; Children's multiple activity toys; Battery operated action toys; Remote-controlled submarines being toys; Articles of clothing for toys; Novelty plush toys for parties; Inflatable toys showing decorative pictures; Portable musical toys incorporating telecommunication functions; Positionable three dimensional toys for use in games; Positionable two dimensional toys for use in games; Party favors in the nature of small toys; Printed positionable toys for use in children's board games; Educational toys in the nature of an illustrated wall map; Children's multiple activity toys sold as a unit with printed books; Decorative toy mobiles and plush toys for children made of felt; Role playing toys in the nature of play sets for children to imitate real life occupations; Educational toys for teaching and testing knowledge relating to conservation, endangered animals, extinction, wildlife, biodiversity, environmental science, zoology, marine biology, entomology, and animal communication; Electronic novelty toys, namely, toys that electronically record, play back, and distort or manipulate voices and sounds; Toy masks; Toy stamps; Toy pistols; Toy gliders; Toy banks; Toy helicopters; Toy boats; Toy robots; Toy drones; Toy mobiles; Toy airplanes; Toy guns; Toy aircraft; Toy models; Toy animals; Toy balloons; Toy figures; Toy microscopes; Toy vehicles; Toy watches; Model toy vehicles; Toy insect nets; Toy candy dispensers; Collectible toy figures; Controllers for toy cars, planes, submarines, drones; Radio controlled toy vehicles; Remote-controlled toy planes; Remote-controlled toy vehicles; Modeled plastic toy figurines; Scale model kits; Non-electronic toy vehicles; Transforming robotic toy vehicles; Novelty toy face masks; Radio-controlled toy vehicles; Remote controls for toy cars, planes, boats, submarines, drones; Toy film cartridges and viewers; Toys, namely, bean bag animals; Attachable, wearable, magnetic toy figurines; Talking electronic press-down toy; Toy animals and accessories therefor; Toy vehicles with transforming parts; Toy scooters and accessories therefor; Toy vehicles and accessories therefor; Toy action figures and accessories therefor; Toys, namely, puppets and accessories therefor; Hand-powered non-mechanical flying toy; Flat acrylic toy figures with stands; Radio controlled toy airplanes, boats, cars, submarines; Remote control toys, namely, airplanes, boats, cars, submarines; Positionable printed toy figures for use in puzzles; Positionable printed toy figures for use in games; Children's dress up accessories, namely, toy helmets for play; Toy, namely, battery-powered computer game with LCD screen which features animation and sound effects; Toys, namely, kites and accessories for kites, namely, kite handles, kite lines, kite reels, kite string and kite tails; Kits for making toy stuffed animals comprised of pre-cut fabric pieces, stuffing material, needle, thread, and illustrated instructions; Crochet kits for making toy stuffed animals comprised primarily of crochet hooks and also including yarn, stuffing material, needle, thread, safety eyes, and illustrated instructions featuring endangered animals