DARKLIGHT Trademark
Serial Number: 86851685
Trademark Classes
Class 9 - Computers & Electronics
Scientific, nautical, surveying, photographic, cinematographic, optical apparatus and instruments
Class 41 - Education & Entertainment
Education; providing of training; entertainment; sporting and cultural activities
Class 16 - Paper Goods
Paper and cardboard; printed matter; bookbinding material; photographs; stationery
Class 28 - Toys & Sporting Goods
Games and playthings; gymnastic and sporting articles; decorations for Christmas trees
Owner Contact Info
St John's Innovation Park, Cowley Road
Cambridge, CB4 0DS , GB
Entity Type: 99
Legal Representation
Trademark Details
Filing Date
December 16, 2015
Registration Date
Not Registered
Published for Opposition
May 31, 2016
Goods & Services
Entertainment services, namely, providing an on-line computer game; leisure services, namely, entertainment in the nature of providing multi-user computer games via local computer networks; online computer and video games that may be accessed by users via mobile phones and the Internet; electronic games services, namely, providing an on-line computer game and providing multi-user computer games via local computer networks, global computer networks and the Internet; providing online non-downloadable comic books and graphic novels; Entertainment services in the nature of ongoing television programs in the fields of fantasy and fiction entertainment; Entertainment services, namely, providing ongoing television programs in the fields of fantasy and fiction entertainment via a global computer network
Computer application software for mobile phones, portable media players, and tablet computers, namely, software for playing video games and for entertainment, namely, role playing games, and for displaying comic books and graphic novels
Games and toys, namely, action figures and accessories therefor, toy figures, collectable toy figures, playsets for collectable toy figures
Printed publications, namely, magazines, books, journals, leaflets, brochures, player's guides, and printed instructional and teaching materials, all in the fields of video games and role-playing games; posters, postcards, stationery, stickers, decals, comic books, and graphic novels