CIRCUITMESS Trademark
Serial Number: 79296547 • Registration: 6769973
Trademark Classes
Class 9 - Computers & Electronics
Scientific, nautical, surveying, photographic, cinematographic, optical apparatus and instruments
Class 41 - Education & Entertainment
Education; providing of training; entertainment; sporting and cultural activities
Class 42 - Computer & Scientific
Scientific and technological services; industrial analysis and research services
Class 28 - Toys & Sporting Goods
Games and playthings; gymnastic and sporting articles; decorations for Christmas trees
Owner Contact Info
Legal Representation
Trademark Details
Filing Date
June 19, 2020
Registration Date
June 28, 2022
Published for Opposition
April 12, 2022
Goods & Services
Entertainment services, namely, providing online non-downloadable video games; providing of training in the field of video games, electronics, science, technology, engineering and math
Apparatus and instruments for conducting, distributing, transforming, accumulating, adjusting or controlling electricity, namely, electric transformers, electric power distribution boxes, resistors for distributing or controlling electric current; apparatus for recording, transmission or reproduction of sound or images; blank digital storage media for recording; downloadable computer software for teaching computer programming, data processing, code compilation, computers; data processing apparatus and computers; scientific apparatus and instruments, namely, voltage measurement devices; surveying apparatus and instruments; photographic apparatus and instruments, namely, cameras, photographic viewfinders; cinematographic apparatus and instruments; optical apparatus and instruments, namely, optical inspection apparatus, optical character recognition apparatus; weighing apparatus and instruments; measuring apparatus and instruments, namely, distance measuring apparatus; signaling apparatus and instruments, namely, signal processors; teaching apparatus and instruments, namely, teaching robots, blocks used as teaching aids for instructing on the use electronics and programming, manipulative blocks used as teaching aids for the visualization of math concepts, manipulative blocks used as teaching aids for learning electronics and programming
Games and playthings, namely, electronic educational learning toys; video game apparatus, namely, video game consoles, video game interactive remote control units
Design and development of computer hardware and software; industrial analysis and research services, namely, analysis of computer systems as used for industrial automation processes, research in the field of video games, research in the field of teaching software and computer hardware, and research in the field of computer vision software and hardware; scientific and technological services, namely, research and design in the field of computer hardware, educational computer software, computer software, computer vision software and hardware, computer software and hardware used in science, technology, engineering, and math education, learning and teaching aid software and computer hardware