Serial Number
90671998
Owner
HAPTECH HOLDING, INC.Attorney
Geza C. Ziegler, Jr.Filing Date
Apr 26, 2021
BIOHAPTICS Trademark
Serial Number: 90671998
Trademark Classes
Class 9 - Computers & Electronics
Scientific, nautical, surveying, photographic, cinematographic, optical apparatus and instruments
Class 19 - Building Materials
Building materials (non-metallic); non-metallic rigid pipes for building
Class 25 - Clothing
Clothing, footwear, headgear
Class 28 - Toys & Sporting Goods
Games and playthings; gymnastic and sporting articles; decorations for Christmas trees
Owner Contact Info
Legal Representation
Correspondence Address
Geza C. Ziegler Jr. ZIEGLER IP LAW GROUP LLC.
3135 Easton Tpke
SHIU IHUB W256
Fairfield, CT 06825
United States
Trademark Details
Filing Date
April 26, 2021
Registration Date
Not Registered
Published for Opposition
July 26, 2022
Goods & Services
Modular floorboards containing transducers for use in providing haptic sensory output for video games, audiovisual recordings, audio recordings, and other entertainment experiences
Wearable devices, namely, gaming headsets containing transducers for use in providing haptic sensory outputs specifically adapted for playing video games
Electrical transducers used for providing haptic sensory output; electric actuators used for providing haptic sensory output; Downloadable computer software, namely, downloadable software development tools for use in the creation of entertainment media, audio recordings, audiovisual recordings, and video games; Downloadable computer software for use in enabling wearable devices to provide haptic sensory output; Wearable devices, namely, mobile phone and computer headsets containing transducers for use in providing haptic sensory outputs, specifically adapted to watching audiovisual recordings, listening to music audio recordings or experiencing other entertainment, namely, watching television
Footwear; Insoles for footwear; Clothing, namely, shirts, vests, jackets, pants and hats; wearable devices, namely, shoes, insoles and vests containing transducers for use in providing haptic sensory outputs, specifically adapted to watching audiovisual recordings, listening to music audio recordings or experiencing other entertainment, namely, watching television; wearable devices, namely, shoes, insoles and vests containing transducers for use in providing haptic sensory outputs specifically adapted for playing video games