BEAST Trademark
Serial Number: 79283111
Trademark Classes
Class 9 - Computers & Electronics
Scientific, nautical, surveying, photographic, cinematographic, optical apparatus and instruments
Class 41 - Education & Entertainment
Education; providing of training; entertainment; sporting and cultural activities
Class 28 - Toys & Sporting Goods
Games and playthings; gymnastic and sporting articles; decorations for Christmas trees
Owner Contact Info
Trademark Details
Filing Date
January 24, 2020
Registration Date
Not Registered
Goods & Services
Video game entertainment services; on-line gaming services; provision of on-line computer games; provision of games by means of a computer based system; providing a computer game that may be accessed network-wide by network users; provision of non-downloadable games on the Internet; providing on-line information in the field of computer gaming entertainment; games services provided via computer networks and global communication networks; organization of electronic game competitions; electronic game services provided by means of the internet
Games software; virtual reality game software; downloadable computer game programs; recorded computer game software; video games [computer games] in the form of computer programs recorded on data carriers; video games on disc [computer software]; computer software platforms; computer programs for video and computer games; computer games programmes downloaded via the internet [software]
Games; electronic games; card games; board games; role playing games; electronic board games; war games using model soldiers; games relating to fictional characters; card games; trading cards [card game]; cases for playing cards; cases for play accessories; markers [counters] for playing games; miniatures for use in games; miniatures for use in war games; action toys; toy figurines; game boards for trading card games; playing card games containing game board, playing cards, dices, printed game rules; models for use with role playing games; hand-held games with liquid crystal displays; games adapted for use with television receivers; electronic games other than those adapted for use with television receivers only; handheld computer games