AZOOCA Trademark
Serial Number: 86551450
Trademark Classes
Class 9 - Computers & Electronics
Scientific, nautical, surveying, photographic, cinematographic, optical apparatus and instruments
Class 41 - Education & Entertainment
Education; providing of training; entertainment; sporting and cultural activities
Class 28 - Toys & Sporting Goods
Games and playthings; gymnastic and sporting articles; decorations for Christmas trees
Owner Contact Info
Legal Representation
Trademark Details
Filing Date
March 3, 2015
Registration Date
Not Registered
Goods & Services
Providing a website featuring resources, namely, non-downloadable software for playing video games; Providing temporary use of on-line non-downloadable cloud computing software for playing video games
Carrying cases, holders, protective cases and stands featuring power supply connectors, adaptors, speakers and battery charging devices, specially adapted for use with handheld digital electronic devices, namely, cell phones and touchscreen tablet computers; Harnesses specially adapted for holding electronic devices, namely, cell phones and touchscreen tablet computers; Specialty holsters adapted for carrying personal electronic devices, namely, cell phones and touchscreen tablet computers; Stands for handheld digital electronic devices, namely, cell phones and touchscreen tablet computers; User interfaces, namely, cell phones, touchscreen tablet computers, keyboards and electronical control panels for electrotechnical and electronic devices; Computer game programs; Computer game software; Computer game software downloadable from a global computer network; Computer game software for personal computers and home video game consoles; Computer game software for use on mobile and cellular phones; Electronic game software for handheld electronic devices; Electronic game software for wireless devices; Game software; Games that accept virtual or monetary wagers sold as a feature of game software; Interactive game programs; Interactive game software; Interactive video game programs; Video and computer game programs; Video game software; Virtual reality game software
Action figures; fashion dolls; Interactive toys, namely, electronic interactive game boards, figurines, dolls and action figures for use with a video game or video game interactive remote control units