Serial Number
99077699
Owner
Guangzhou Jimu Future Culture Technology Co., LtdAttorney
Ben NatterFiling Date
Mar 11, 2025
ZYB Trademark
Serial Number: 99077699
Trademark Classes
Class 9 - Computers & Electronics
Scientific, nautical, surveying, photographic, cinematographic, optical apparatus and instruments
Class 38 - Telecommunications
Telecommunications
Class 41 - Education & Entertainment
Education; providing of training; entertainment; sporting and cultural activities
Class 42 - Computer & Scientific
Scientific and technological services; industrial analysis and research services
Class 16 - Paper Goods
Paper and cardboard; printed matter; bookbinding material; photographs; stationery
Class 35 - Advertising & Business
Advertising; business management; business administration; office functions
Owner Contact Info
Unit 509-511, Zone E, Science and Technology Innovation Base, No. 80, LanYue Road,
Guangzhou 510700 , CN
Entity Type: 16
Legal Representation
Correspondence Address
Ben Natter Haug Partners, LLP
745 Fifth Avenue
New York, NY 10151
United States
Trademark Details
Filing Date
March 11, 2025
Registration Date
Not Registered
Goods & Services
Communications by computer terminals; Computer-aided transmission of messages and images; Transmission of digital files; Providing telecommunications connections to a global computer network; Providing user access to global computer networks; Transmission of information through video communication systems; Cellular telephone communication; Providing online virtual reality-based forums for work collaboration; Rental of computer communication apparatus and instruments; Providing online forums; Transfer of data via the Internet; Providing chatrooms in virtual environments; Transmission of electronic mail; Video-on-demand transmission services; Providing internet chatrooms; Providing access to databases; Teleconferencing and video conferencing services; Broadcasting of programmes via the internet; Electronic bulletin board services; Streaming of audio, video and audio-visual material on the Internet
Virtual reality game services provided on-line from a computer network; Education services, namely, providing tutoring in the field of kindergarten through 12th grade (K-12) education;; Providing online music, not downloadable; Providing information about online education; Providing educational examination for certification in the field of education; Providing employment training in the field of recruitment, human resources and business management;; Arranging and conducting of educational seminars in the field of kindergarten through 12th grade (K-12) education;; Computer education training services; Vocational guidance; Organization of exhibitions for cultural or educational purposes; Providing online non-downloadable electronic publications in the nature of news articles in the field of education and technology;; Providing online non-downloadable comic books and graphic novels; Training services in the field of business know-how; Entertainment services, namely, providing a web site featuring photographic, video and prose presentations featuring human resources and recruitment;; Lending library services for lending multimedia materials; Publication of the editorial content of sites accessible via a global computer network; Rental of humanoid robots having communication and learning functions for entertaining people; Online educational examination services; Providing user rankings for entertainment or cultural purposes
Advertising and advertisement services; Rental of advertising time on communication media; Promoting the goods and services of others through infomercials played on customer point of purchase television monitors in retail stores; Promoting the goods and services of others over the Internet; Sales promotion for others; Provision of an online marketplace for buyers and sellers of goods and services; Sponsorship search consultancy services; Organization of fairs and exhibitions for commercial and advertising purposes; Marketing through product placement for others in virtual environments; Arranging and conducting of commercial exhibition events in the field of online education;; Business management consulting with relation to strategy, marketing, production, personnel and retail sale matters; Advertisement for others on the Internet; Purchasing and procurement services, namely, procuring of contracts for others for the purchase of goods and labor contracting services; Commercial information services, via the internet; Promotion, advertising and marketing of on-line websites; Providing and rental of advertising space on the internet; Data processing services; Provision of space on websites for advertising goods and services; Sales prospecting for others; Consulting services in the field of internet marketing; Providing employment information
Design and development of virtual reality software; Computer aided design of molds; Providing online geographic maps, not downloadable; Developing computer software; Computer software consultancy; Providing temporary use of online non-downloadable computer software for collecting, analyzing and organizing data in the field of deep learning; Platform as a service (PAAS) featuring computer software platforms for online tutoring; Research and development of new products for others; Research in the field of artificial intelligence technology; Rental of user-programmable humanoid robots, not configured; Scientific research consulting in the field of artificial intelligence;; Computer software design; Consultancy in the design and development of computer hardware; Software as a service (SAAS) services featuring software for use in online tutoring in the field of kindergarten through 12th grade (K-12) education;; Providing virtual computer systems through cloud computing; Providing temporary use of on-line non-downloadable software and applications for use in online tutoring in the field of kindergarten through 12th grade (K-12) education;; Design and development of computer game software; Scientific and technological services, namely, computer-aided scientific research in the field of artificial intelligence; Technical support services, namely, troubleshooting of computer software problems; Providing online non-downloadable computer software platforms for use in the field of artificial intelligence;; Design and development of electronic data security systems; Providing temporary use of on-line non-downloadable software and applications for use in video game development in the field of kindergarten through 12th grade (K-12) education.
Paper; Printed matter, namely, paper signs, books, manuals, curricula, newsletters, informational cards and brochures in the field of education; Printed educational books featuring kindergarten through 12th grade (K-12) subjects;; Printed publications, namely, brochures, booklets, and teaching materials in the field of kindergarten through 12th grade (K-12) education;; Pictures in the nature of printed photographs; Stationery; Pen cases; Pens; Drawing instruments; Printed teaching materials in the field of kindergarten through 12th grade (K-12) education;; Printed notebooks; Printed talking children's books; Printed wall maps; Shelf paper; Writing pens incorporating tips for operating touchscreen devices
Downloadable computer software for controlling and managing access server applications; Humanoid robots with artificial intelligence for use in online tutoring;; Downloadable computer game software; Teaching robots; Humanoid robots having communication and learning functions for assisting and entertaining people; Downloadable electronic publications in the nature of books, news, articles and course materials in the field of education; Wearable video display monitors; Head-mounted video displays; Audio speakers; Tablet computers; Downloadable computer software using artificial intelligence (AI) for use in online tutoring in the field of education; Recorded computer software using artificial intelligence (AI) for use in online tutoring in the field of education;; Downloadable computer game software for use on mobile and cellular phones; Multimedia projectors; Downloadable computer software using artificial intelligence (AI) for use in the field of education, namely data analytics software that measures student performance and progress thereof;; Downloadable emoticons for mobile phones; Downloadable computer game programmes; Stylus pens for touchscreens; Hand-held electronic dictionaries; Smartwatches