VIZUVIZU SHAPES Trademark
Serial Number: 87061075
Trademark Classes
Class 9 - Computers & Electronics
Scientific, nautical, surveying, photographic, cinematographic, optical apparatus and instruments
Class 41 - Education & Entertainment
Education; providing of training; entertainment; sporting and cultural activities
Class 42 - Computer & Scientific
Scientific and technological services; industrial analysis and research services
Owner Contact Info
Legal Representation
Trademark Details
Filing Date
June 6, 2016
Registration Date
Not Registered
Published for Opposition
March 7, 2017
Goods & Services
Providing an online computer website that provides educational information in the fields of science, mathematics, art, music, language arts, world history and culture, health and technology for the purpose of academic study and learning; Interactive educational services, namely, instruction by providing live, website and online classes, workshop, and interactive lessons in the fields of science, mathematics, art, music, language arts, world history and culture, health and technology and distribution of course materials in connection therewith; Production and distribution of animated educational movies and videos via the Internet; Global computer network services, namely, providing online educational information in the fields of science, mathematics, art, music, language arts, world history and culture, health and technology for the purpose of academic study and learning; Providing on-line non-downloadable educational computer games over a global computer network in the fields of science, mathematics, art, music, language arts, world history and culture, health and technology for the purpose of academic study, learning and entertainment
Computer application software for mobile phones, portable media players, and handheld computers, namely, software for use in receiving, processing, transmitting, editing, displaying and storing data the field of academic study and learning, and for enabling users to play educational games and for use in the storage of educational data; Computer game software and computer game programs downloadable via the internet and wireless devices
Providing temporary use of on-line non-downloadable educational software over a global computer network in the fields of science, mathematics, art, music, language arts, world history and culture, health and technology for the purpose of academic study, learning and entertainment