VITAVERSE Trademark
Serial Number: 97723245
Trademark Classes
Class 9 - Computers & Electronics
Scientific, nautical, surveying, photographic, cinematographic, optical apparatus and instruments
Class 41 - Education & Entertainment
Education; providing of training; entertainment; sporting and cultural activities
Class 42 - Computer & Scientific
Scientific and technological services; industrial analysis and research services
Owner Contact Info
Legal Representation
Correspondence Address
Patrick J. Jennings PILLSBURY WINTHROP SHAW PITTMAN, LLP
1200 SEVENTEENTH STREET, NW
WASHINGTON, DC 20036
United States
Trademark Details
Filing Date
December 19, 2022
Registration Date
Not Registered
Published for Opposition
November 7, 2023
Goods & Services
Entertainment services, namely, providing virtual environments in which users can interact for recreational, leisure, or entertainment purposes
Downloadable software in the nature of a mobile application for use with cameras on computers, laptop computer and mobile phone that enables users to stream and share live content of themselves, and interact with others to have meet ups, have conversation, dance, take photographs, meet artists and purchase artists' merchandise all in a virtual world
Software as a service (SAAS) services and platform as a service (PAAS) featuring software and software platforms that enables users to view live musical performances, share and stream live content of themselves, and interact with others to have meet ups, have conversation, dance, take photographs, meet artists and purchase artists' merchandise all in a virtual world; providing virtual computer systems and virtual computer environments through cloud computing; design and development of computer game software and virtual reality software; computer services, namely, creating an on-line virtual environment that allows users to stream and view live music, converse, interact with one another, take photos, dance, buy artist merchandise, and meet artists; computer programming services, namely, content creation for virtual worlds and three dimensional platforms; computer programming services for creating augmented reality videos and games