VIL Trademark
Serial Number: 79320523 • Registration: 7349262
Trademark Classes
Class 9 - Computers & Electronics
Scientific, nautical, surveying, photographic, cinematographic, optical apparatus and instruments
Class 41 - Education & Entertainment
Education; providing of training; entertainment; sporting and cultural activities
Class 42 - Computer & Scientific
Scientific and technological services; industrial analysis and research services
Class 35 - Advertising & Business
Advertising; business management; business administration; office functions
Owner Contact Info
Legal Representation
Correspondence Address
Michael Soderman
Spechtstr. 9
Falkensee, 14612
GERMANY
Trademark Details
Filing Date
July 29, 2021
Registration Date
April 9, 2024
Published for Opposition
January 23, 2024
Goods & Services
Education and instruction, namely, providing classes, seminars and workshops in the field of general school learning at the K-12 and university level and adult education in the field of mathematics, biology, chemistry, physics, languages, art, ethics, history, politics, geography, inclusion, mindfulness, meditation, cyber security, career development; computer education training; training in the use and operation of computers; entertainment services, namely, entertainment knowledge transfer in the nature of providing video podcasts in the field of virtual reality, conducting workshops in the field of virtual reality content creation, and providing educational workshops through virtual reality in the field of mathematics, biology, chemistry, physics, languages, art, ethics, history, politics, geography, inclusion, mindfulness, meditation, cyber security, career development
Machine learning software, namely, downloadable computer programs using artificial intelligence for machine learning; virtual assistant software, namely, downloadable software for providing virtual assistance in distance learning, teaching and training in the field of general learning, spanning from middle school to undergraduate level; downloadable software for use in displaying and editing virtual reality films; downloadable computer software using artificial intelligence for use in providing virtual assistance in learning, teaching and training in the field general learning, spanning from middle school to undergraduate level; audiovisual headsets for playing video games; audiovisual teaching apparatus, namely, a virtual learning system based on virtual reality (VR) and augmented reality (AR), said system being primarily composed of an electrical control device, multiple mobile computer terminals, and virtual reality glasses and headsets for the audio presentation; wireless communication devices for voice, data or image transmission
Online advertising on a computer network; promoting the goods and services of others via computer networks
Software as a service (SaaS) services featuring software for distance learning, teaching and training in the field of general learning, spanning from middle school to undergraduate level, as well as adult education; web site hosting services; rental of computer software; software as a service (SaaS) services featuring software using artificial intelligence for machine learning and deep learning based on deep neural networks; platform as a service (PaaS) featuring computer software platforms for transmission of images, audio-visual content, video content and messages; programming of educational software for others