VALION Trademark
Serial Number: 50149189
Trademark Classes
Class 9 - Computers & Electronics
Scientific, nautical, surveying, photographic, cinematographic, optical apparatus and instruments
Class 41 - Education & Entertainment
Education; providing of training; entertainment; sporting and cultural activities
Class 42 - Computer & Scientific
Scientific and technological services; industrial analysis and research services
Class 45 - Legal & Security Services
Legal services; security services for the protection of property and individuals
Class 35 - Advertising & Business
Advertising; business management; business administration; office functions
Owner Contact Info
Legal Representation
Attorney of Record
TAMARA LYNN HARPERCorrespondence Address
TAMARA LYNN HARPER TAMARA L. HARPER, A PROFESSIONAL CORPORATION
141 Duesenberg Drive
Suite 7B
Westlake Village, CA 91362
United States
Trademark Details
Filing Date
October 7, 2026
Registration Date
Not Registered
Goods & Services
Downloadable computer application software for mobile phones, namely, software for creating, organizing, administering, participating in, recording, reviewing, and tracking fitness competitions, challenges, games, tournaments, and exercise activities; Downloadable computer application software for mobile phones, namely, software for recording, tracking, monitoring, storing, displaying, analyzing, comparing, and sharing individual and group fitness and exercise performance data, workout results, scores, rankings, statistics, achievements, and competitive results; Downloadable computer application software for mobile phones, namely, software for creating user profiles, social networking, participating in online fitness communities, viewing leaderboards, locating and interacting with fitness communities and other users, and sharing fitness activities and competitive results; Downloadable computer application software for mobile phones, namely, software for recording, submitting, reviewing, and verifying video evidence and results of fitness competitions and exercise activities; Downloadable computer application software for mobile phones, namely, software for collecting, recording, monitoring, storing, displaying, analyzing, comparing, and sharing fitness and exercise performance data entered manually or obtained from compatible external devices and sensors, including data concerning weight, repetitions, time, distance, speed, heart rate, power output, and other fitness and athletic performance metrics; Downloadable computer application software for mobile phones, namely, software for administering and tracking virtual rewards, points, credits, incentives, achievements, and loyalty and rewards programs in connection with fitness competitions and exercise activities
Computer services, namely, creating an on-line community for registered users to participate in discussions, get feedback from their peers, form virtual communities, and engage in social networking services in the field of fitness, fitness competitions, challenges, games, tournaments, and exercise activities; Software as a service (SAAS) services featuring software for creating, organizing, administering, participating in, managing, recording, reviewing, and tracking fitness competitions, challenges, games, tournaments, and exercise activities; Providing temporary use of non-downloadable cloud-based software for collecting, storing, tracking, analyzing, displaying, comparing, and sharing fitness and exercise performance data, workout results, scores, rankings, statistics, achievements, and competitive results, creating and managing user profiles and fitness communities, social networking, leaderboards, social interaction, recording, submitting, reviewing, and verifying fitness competition results, managing virtual rewards, points, credits, incentives, achievements, and loyalty and rewards programs
Operating on-line marketplaces featuring digital gift cards, electronic gift certificates, rewards, and promotional offers of third-party merchants; Operating on-line marketplaces for sellers and buyers of goods and/or services; Provision of an on-line marketplace for buyers and sellers of goods and services; Promoting the goods and services of others; Advertising services, namely, promoting the brands, goods and services of others; Business administration of consumer loyalty programs; Retail store services featuring digital gift cards, electronic gift certificates, rewards, and promotional offers of third-party merchants; Providing commercial information and advice for consumers in the choice of products and services
Online social networking services; Internet-based social networking services; Online social networking services in the field of fitness, exercise, sports, athletic competition, and recreational activities; Online social networking services provided via applications
Recreational services in the nature of fitness, exercise, athletic, and recreational competitions, challenges, games, tournaments, and events; Providing information about exercise and fitness via a website