UNA Trademark
Serial Number: 99191408
Trademark Classes
Owner Contact Info
Legal Representation
Correspondence Address
Nevin Carmichael NCC-IP (NEVIN CARMICHAEL CONSULTING)
1065 Nickalaus Drive
Matthews, NC 28104
United States
Trademark Details
Filing Date
May 19, 2025
Registration Date
Not Registered
Goods & Services
Computer programs, recorded and downloadable, for promoting products and obtaining customer feedback in games and entertainment, education and training, health and wellness products and services; computer screen saver software, recorded and downloadable; downloadable and recorded computer game software; artificial intelligence hardware for remotely controlling digital virtual agents being avatars for use in virtual environments, holograms, virtual and augmented reality headsets and goggles with artificial intelligence, and humanoid robots for use in games and entertainment, education and training, health and wellness products and services; downloadable emoticons, graphics for mobile phones and image files of virtual clothing and accessories for use in virtual environments in games and entertainment, education and training, health and wellness products and services, and customer support services; downloadable educational course materials, image files, audio files, and text files for games and entertainment, education and training, health and wellness products and services, and customer support services; laboratory, teaching and security surveillance robots; covers for personal digital assistants, smartphones, and tablet computers; virtual reality headsets
Providing temporary use of on-line non-downloadable computer software for providing data analytics and machine learning applications in the field of fields of games and entertainment, education and training, health and wellness products and services; providing temporary use of on-line non-downloadable computer software for using artificial intelligence (AI) as digital virtual agents being avatars in virtual environment designed to interact with users in the fields of games and entertainment, education and training, health and wellness products and services