TRY ON THE FUTURE
DEAD

Serial Number

87131195

Owner

SAMSUNG ELECTRONICS AMERICA, INC.

Attorney

Diane J. Mason

Filing Date

Aug 8, 2016

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TRY ON THE FUTURE Trademark

Serial Number: 87131195

TRY ON THE FUTURE is a trademark filed by SAMSUNG ELECTRONICS AMERICA, INC. on August 8, 2016. The trademark is classified under Class 9 (Computers & Electronics). The application is currently no longer active.

Owner Contact Info

SAMSUNG ELECTRONICS AMERICA, INC. (59 trademarks)

RIDGEFIELD PARK, NJ 07660

Entity Type: 03

Trademark Details

Filing Date

August 8, 2016

Registration Date

Not Registered

Published for Opposition

July 4, 2017

Goods & Services

Smart phones; tablet computers; wearable computer devices; smartphones in the shape of a watch; Computer stylus for portable electronic devices; mobile device accessories, namely, protective flip covers for smartphones, rechargeable electric batteries and battery chargers adapted for smart phones and tablet computers; Television receivers; audio electronic components, namely, surround sound systems; digital set-top boxes; DVD players; camcorders; televisions; monitors, namely, television monitors, liquid crystal display (LCD) monitors and computer monitors; 3D eye glasses; computers; printers for computers; Headphones; Wireless headsets for mobile phones, smart phones, tablet computers and MP3 players; wired headsets for mobile phones, smart phones, tablet computers and MP3 players; wireless earphones for mobile phones, smart phones, tablet computers and MP3 players; wired earphones for mobile phones, smart phones, tablet computers and MP3 players; audio speakers; wireless audio speakers; portable audio speakers; Virtual reality headsets and head mounted displays adapted for use in watching videos and movies; Wearable peripherals for computers, tablet computers, mobile devices and mobile telephones, namely, configurable head-mounted displays; Video displays mounted in eyeglasses; Computer hardware and computer peripheral devices for use in the field of virtual reality; Virtual reality and augmented reality headsets, helmets, display screens, and sound systems comprised primarily of speakers, all adapted for use in playing video games, viewing motion pictures, and participating in virtual reality and augmented reality environments in which users can interact for recreational, leisure, or entertainment purposes; computer game software; virtual reality software, namely, operating system software for using virtual reality hardware; virtual reality software for playing computer games, for exercise programs, for workplace training, and for classroom instruction; virtual reality software for general education, general training, and teaching subjects in primary and secondary schools; virtual reality software that enables users to create, share and view virtual experiences; Virtual reality software for object tracking, and motion control; Virtual reality software for virtual reality visualization, manipulation, immersion and integration of audio, video, text, binary, still images, graphics and multimedia files; virtual reality software for use in enabling computers, video game consoles, tablet computers, mobile phones, and headsets to provide virtual reality experiences; virtual reality software for watching movies; virtual reality software, namely, computer software used for designing interactive computer games and virtual reality computer games; computer software, namely, application programming interfaces for virtual reality applications; computer software, namely, software in the fields of virtual reality, motion tracking, location, position, and orientation sensing; computer software for developing and interfacing with virtual reality software; computer software for virtual reality immersion; Virtual reality software in the nature of environment simulation; virtual reality game software; virtual reality software for training; Virtual reality software for telecommunication; Virtual reality software for entertainment; Virtual reality software for film production; Virtual reality software for video game; Virtual reality software for video; Virtual reality training simulation software in the field of entertainment; computer hardware and software for use in enabling computers, handheld computers, tablet computers, and smartphones to provide virtual world experiences; Virtual reality software for creating, sharing, and viewing online over the internet virtual reality content

Filing History

ABANDONMENT NOTICE MAILED - NO USE STATEMENT FILED
Apr 2, 2018 MAB6
ABANDONMENT - NO USE STATEMENT FILED
Apr 2, 2018 ABN6
NOA E-MAILED - SOU REQUIRED FROM APPLICANT
Aug 29, 2017 NOAM
OFFICIAL GAZETTE PUBLICATION CONFIRMATION E-MAILED
Jul 4, 2017 NPUB
PUBLISHED FOR OPPOSITION
Jul 4, 2017 PUBO
NOTIFICATION OF NOTICE OF PUBLICATION E-MAILED
Jun 14, 2017 NONP
APPROVED FOR PUB - PRINCIPAL REGISTER
May 22, 2017 CNSA
TEAS/EMAIL CORRESPONDENCE ENTERED
May 19, 2017 TEME
CORRESPONDENCE RECEIVED IN LAW OFFICE
May 18, 2017 CRFA
TEAS RESPONSE TO OFFICE ACTION RECEIVED
May 18, 2017 TROA
NOTIFICATION OF NON-FINAL ACTION E-MAILED
Nov 18, 2016 GNRN
NON-FINAL ACTION E-MAILED
Nov 18, 2016 GNRT
NON-FINAL ACTION WRITTEN
Nov 18, 2016 CNRT
NOTIFICATION OF NON-FINAL ACTION E-MAILED
Nov 18, 2016 GNRN
NON-FINAL ACTION E-MAILED
Nov 18, 2016 GNRT
NON-FINAL ACTION WRITTEN
Nov 18, 2016 CNRT
ASSIGNED TO EXAMINER
Nov 17, 2016 DOCK
NEW APPLICATION OFFICE SUPPLIED DATA ENTERED
Aug 11, 2016 NWOS
NEW APPLICATION ENTERED
Aug 11, 2016 NWAP