Serial #98528218 Trademark
Serial Number: 98528218 • Registration: 7678077
Trademark Classes
Class 9 - Computers & Electronics
Scientific, nautical, surveying, photographic, cinematographic, optical apparatus and instruments
Class 41 - Education & Entertainment
Education; providing of training; entertainment; sporting and cultural activities
Class 42 - Computer & Scientific
Scientific and technological services; industrial analysis and research services
Class 35 - Advertising & Business
Advertising; business management; business administration; office functions
Owner Contact Info
100 REDWOOD SHORES PARKWAY, 2ND FLOOR
REDWOOD CITY, CA 94065
Entity Type: 03
Legal Representation
Correspondence Address
Tal Grinblat Lewitt, Hackman, Shapiro, Marshall & Harlan
16633 Ventura Blvd., Suite 1100
Encino, CA 91436
United States
Trademark Details
Filing Date
April 30, 2024
Registration Date
February 4, 2025
Published for Opposition
December 17, 2024
Goods & Services
Entertainment services, namely, providing on-line computer games for others over global and local area computer networks; providing interactive on-line computer games via the World Wide Web; single player and multiplayer interactive computer and video games provided over the World Wide Web; providing an Internet website portal in the field of computer games; providing information about on-line computer games and video games via the World Wide Web; providing tracking of users of on-line interactive gaming services and matching on-line game players with other players of all skill levels; providing a website where players can locate information about games, the latest updates to games, tournaments and competitions; providing a website through which people locate information about tournaments, events, and competitions in the video and computer game field; multimedia publishing of computer and video game software; entertainment services, namely, providing on-line, non-downloadable virtual goods, namely, fashion items and accessories, mounts, pets, ships, and other consumable in-game items and functional in-game items, namely, potions, crafting materials, keys, upgrade items, and portable altars for use in virtual environments created for entertainment purposes
Computer game software downloadable from a global computer network; Downloadable computer game programs; Downloadable computer game software; Downloadable computer game software for personal computers and home video game consoles; Downloadable computer programs for video and computer games; Downloadable electronic game software for use on computers, game consoles and other electronic devices; Downloadable interactive multimedia computer game programs; Recorded computer game programs; Recorded computer game software
On-line retail store services featuring game software, video games, computer games, game programs, game plug-ins, computer software tools and related merchandise; On-line retail store services featuring virtual merchandise for use by players of on-line games, being members of an on-line community in connection with a designated website featuring fictional characters; Retail store services featuring virtual goods, namely, fashion items and accessories, mounts, pets, ships, and other consumable in-game items and functional in-game items, namely, potions, crafting materials, keys, upgrade items, and portable altars for use in on-line virtual worlds; On-line retail store services featuring virtual merchandise for use by members of an on-line community in connection with a designated website featuring fictional characters; distributorship services in the field of computer game software, video games, computer games, game programs and computer software tools
Providing a website featuring temporary use of non-downloadable software for management of personal computer and video game software; Platform as a service (PAAS) featuring computer software platforms for playing online computer games and video games; Computer services, namely, creating an online community for registered users to participate in discussions, get feedback from their peers, form virtual communities and engage in social networking; providing temporary use of on-line non-downloadable software and applications for matching, comparing and tracking of users and user game statistics