Serial Number
50029511
Owner
Tencent Holdings LimitedAttorney
Xheneta AdemiFiling Date
Aug 3, 2026
TENCENT GAMES MOTUS Trademark
Serial Number: 50029511
Trademark Classes
Class 9 - Computers & Electronics
Scientific, nautical, surveying, photographic, cinematographic, optical apparatus and instruments
Class 41 - Education & Entertainment
Education; providing of training; entertainment; sporting and cultural activities
Class 42 - Computer & Scientific
Scientific and technological services; industrial analysis and research services
Owner Contact Info
P.O. Box 2681 GT, Century Yd.
George Town , KY
Entity Type: 03
Legal Representation
Correspondence Address
Xheneta Ademi Quarles & Brady LLP
2020 K Street, NW, Suite 400
Washington, DC 20006-1806
United States
Trademark Details
Filing Date
August 3, 2026
Registration Date
Not Registered
Goods & Services
Downloadable artificial intelligence software; downloadable generative artificial intelligence software; downloadable software for creating, generating, animating and controlling digital characters; downloadable software for creating digital humans, virtual characters and avatars; downloadable software for computer animation; downloadable software for three-dimensional (3D) character modelling and animation; downloadable software for character rigging; downloadable software for character skinning; downloadable software for motion generation; downloadable software for motion synthesis; downloadable software for motion capture processing; downloadable software for animation editing and refinement; downloadable software for procedural animation; downloadable software for text-to-motion generation; downloadable software for image-to-motion generation; downloadable software for video-to-motion generation; downloadable software for facial animation; downloadable software for facial expression generation; downloadable software for body pose generation; downloadable software for lip synchronisation; downloadable software for skeletal animation; downloadable software for real-time character animation; downloadable software for generating interactive character movements; downloadable machine learning software; downloadable foundation model software; downloadable software development tools for artificial intelligence; downloadable computer graphics software; downloadable virtual reality software; downloadable augmented reality software; downloadable software for creating content for virtual environments and computer games
Entertainment services; production of computer-generated animation; animation production services; production of animated films and animated video content; production of digital media content; production of visual effects; production of computer graphics for entertainment purposes; providing online non-downloadable digital animation; providing online virtual characters for entertainment purposes; entertainment services featuring digital humans and virtual characters; production of interactive entertainment content; production of content for computer games; production of content for virtual environments; multimedia entertainment production services; providing online entertainment featuring computer-generated characters; creation of digital visual effects for entertainment purposes; consultancy and information relating to animation and digital entertainment production
Design and development of artificial intelligence software; design and development of generative artificial intelligence software; design and development of foundation models for artificial intelligence; design and development of generative animation models; development of multimodal artificial intelligence systems; design and development of software for creating, generating, animating and controlling digital characters; development of software for digital human creation; development of software for computer-generated characters; development of software for virtual characters, avatars and digital humans; development of software for character animation; development of software for procedural animation; development of software for animation generation using artificial intelligence; development of software for text-to-animation generation; development of software for text-to-motion generation; development of software for image-to-motion generation; development of software for video-to-motion generation; development of software for motion generation; development of software for motion synthesis; development of software for motion planning, prediction and optimisation; development of software for multi-character animation; development of software for generating interactive character movements; development of software for character rigging; development of software for character skinning; development of software for motion capture processing; development of software for animation refinement and optimisation; development of software for facial animation; development of software for facial expression generation; development of software for body pose generation; development of software for lip synchronisation; development of software for skeletal animation; development of software for real-time character animation; development of software for animation editing; development of software for creating and managing animation production pipelines; development of software for automated animation workflows; development of software for computer graphics and visual effects; software as a service (SaaS) featuring software for creating, generating, animating and controlling digital characters; software as a service (SaaS) featuring artificial intelligence software for character animation and motion generation; platform as a service (PaaS) featuring software for creating, generating, animating and managing digital characters; providing temporary use of non-downloadable artificial intelligence software for character animation, motion generation and animation production; cloud computing services featuring artificial intelligence software; hosting software platforms featuring artificial intelligence software for digital character creation and animation; research in the field of artificial intelligence; research relating to computer animation; consultancy relating to artificial intelligence software, computer animation and digital character technologies