TAPNATION Trademark
Serial Number: 79359619 • Registration: 7764203
Trademark Classes
Class 9 - Computers & Electronics
Scientific, nautical, surveying, photographic, cinematographic, optical apparatus and instruments
Class 38 - Telecommunications
Telecommunications
Class 41 - Education & Entertainment
Education; providing of training; entertainment; sporting and cultural activities
Class 42 - Computer & Scientific
Scientific and technological services; industrial analysis and research services
Class 35 - Advertising & Business
Advertising; business management; business administration; office functions
Owner Contact Info
Legal Representation
Correspondence Address
Erin Morgan Klug The Dobrusin Law Firm, P.C.
29 West Lawrence Street
Suite 210
Pontiac, MI 48342
United States
Trademark Details
Filing Date
August 30, 2022
Registration Date
April 22, 2025
Published for Opposition
March 4, 2025
Goods & Services
Electronic commerce services, namely online retail store services featuring software for optimization of monetization for computer game publishing; none of the above-mentioned services are related to travel or transport
Downloadable computer software for entertainment, namely, downloadable computer game software; Downloadable software for entertainment, namely, downloadable computer game software for multimedia smartphones; Downloadable software for entertainment, namely, downloadable computer game software for network communication apparatus; Downloadable software for entertainment, namely, downloadable computer game software for portable multimedia players; Downloadable software for entertainment, namely, downloadable computer game software for wireless mobile devices; Downloadable electronic game software for wireless devices; downloadable software for software development; Downloadable computer programs and computer software for streaming, and recording entertainment; Downloadable software for entertainment, namely, downloadable computer game software for personal computers, home consoles and arcade consoles; none of the above-mentioned products are related to travel or transport
Entertainment services provided online from a computer network, namely providing online computer games accessible by computer and mobile phone networks; Organization of video game competitions; Organization and conducting of live interactive tournaments featuring entertainment computer game software; organization and conducting of live events, namely online gatherings and conferences in the field of e-sports and interactive organized competitions in the field of e-sports; Entertainment services, namely, providing online entertainment computer games, advice and strategies for multimedia entertainment software production services and news concerning multimedia entertainment software production services; Organization, conducting and presentation of competitions, contests and tournaments in the field of e-sports; publication of multimedia entertainment software; none of the above-mentioned services are related to travel or transport
IT consulting services for computer software design, development and hosting; Software as a Service (SaaS) services featuring entertainment software for streaming, and recording entertainment for computers; Software as a Service (SaaS), namely, hosting entertainment software for streaming and recording entertainment for the benefit of third parties; computer programming; updating of software; Rental of software for streaming and recording entertainment; software maintenance; graphic arts design services; computer technology consulting services; none of the above-mentioned services are related to travel or transport
Transmission of games, and user-generated content in the nature of videos, audio, and images, via the Internet; Communication by computer terminals; transmission of information by mini and micro servers for communication with respect to entertainment and video games; Electronic messaging transmission between servers; providing access to online discussion forums on the Internet in the field of entertainment and video games; Dissemination and transmission of information via electronic communications networks in the field of entertainment and video games; transmission of information contained in data banks; Rental of access time to a global computer network server center; transmission and provision of access to audiovisual and multimedia content via the Internet; none of the above-mentioned services are related to travel or transport