TANJEA Trademark
Serial Number: 97413393
Trademark Classes
Class 9 - Computers & Electronics
Scientific, nautical, surveying, photographic, cinematographic, optical apparatus and instruments
Class 41 - Education & Entertainment
Education; providing of training; entertainment; sporting and cultural activities
Class 42 - Computer & Scientific
Scientific and technological services; industrial analysis and research services
Owner Contact Info
Legal Representation
Correspondence Address
Charles G. Zug NELSON MULLINS RILEY & SCARBOROUGH LLP
301 SOUTH COLLEGE STREET
SUITE 2300, IP DEPARTMENT
CHARLOTTE, NC 28202
UNITED STATES
Trademark Details
Filing Date
May 16, 2022
Registration Date
Not Registered
Goods & Services
Amplifiers; headphones; audio-receivers and video-receivers; bags adapted for laptops; cell phone straps; computer peripheral devices; interactive touch screen terminals; interfaces for computers; telephones incorporating intercommunication systems; downloadable computer game software; recorded computer game software; recorded computer operating programs; recorded computer software platforms for application development, web hosting, and database management; downloadable video game software; downloadable software for live-streaming of video games; downloadable software for management and storage of digital media, namely, video games, music, videos, movies; downloadable software for electronic mail, instant messaging, online chat rooms and social networking; downloadable software for playing blockchain-based video games
Modifying video games for others, namely, providing enhancements within online video games, including enhanced levels of game play
Entertainment services, namely, production and distribution of a game show; entertainment services, namely, providing online video games; entertainment services, namely, providing an on-line computer game; organization of electronic game competitions; presentation of live show performances; educational and entertainment services, namely, organizing educational and entertainment conferences in the field of software development and video gaming; educational and entertainment services, namely, organizing conferences in the field of video gaming; education and training services in the field of software development; providing online music, not downloadable; provision of information relating to publishing of electronic publications; virtual reality game services provided on-line from a computer network; multimedia publishing of video games; entertainment services, namely providing online electronic games; education services, namely, providing classes and instruction in the field of blockchain technology; training services in the field of blockchain technology