Serial Number
97890821
Owner
JOYRIDE GAMES, INC.Attorney
Dean Sheldon SerwinFirst Use Date
Sep 9, 2022
Filing Date
Apr 16, 2023
SUPER CHAMPS Trademark
Serial Number: 97890821 • Registration: 7821751
Trademark Classes
Class 9 - Computers & Electronics
Scientific, nautical, surveying, photographic, cinematographic, optical apparatus and instruments
Class 41 - Education & Entertainment
Education; providing of training; entertainment; sporting and cultural activities
Class 42 - Computer & Scientific
Scientific and technological services; industrial analysis and research services
Class 45 - Legal & Security Services
Legal services; security services for the protection of property and individuals
Owner Contact Info
Legal Representation
Correspondence Address
Dean Sheldon Serwin
1107 FAIR OAKS AVE. #848
SOUTH PASADENA, CA 91030
United States
Trademark Details
Filing Date
April 16, 2023
Registration Date
June 10, 2025
First Use Anywhere
September 9, 2022
First Use in Commerce
September 9, 2022
Published for Opposition
April 22, 2025
Goods & Services
Digital video, audio, and multimedia publishing services; Entertainment services, namely, providing an on-line computer game; Publishing of electronic publications; electronic publishing services, namely, publication of text and graphic works of others on the internet and electronic communication networks featuring information regarding computer games, enhancements for computer games, on-line games, and game applications; Providing online computer games; Providing information on-line relating to computer enhancements for games; entertainment services, namely, providing online video games; providing information relating to computer games and game enhancements via global computer networks and electronic communication networks for use in connection with computers, mobile computers, media players, cellular phones, wireless devices and portable and handheld digital electronic devices; providing an online entertainment information service featuring information regarding computer games, enhancements for computer games, online games, and game applications via global computer networks and electronic communication networks for use in connection with computers, mobile computers, media players, cellular phones, wireless devices and portable and handheld digital electronic devices; Entertainment services, namely, providing a website featuring non-downloadable images of characters and scenes from an electronic game and trading card games via a global computer network and wireless networks; Entertainment services, namely, providing online non-downloadable interactive computer games, online non-downloadable computer games, online non-downloadable video games and online non-downloadable electronic computer games via global computer networks and electronic communication networks for use in connection with the internet, computers, media players, handheld electronic devices, electronic entertainment devices, telecommunications devices, mobile phones, cellular phones, electronic communication devices, wireless devices, portable and handheld electronic devices or personal digital assistant devices; providing websites featuring entertainment and educational information in the field of online games, interactive game content, computer game content, video game content or electronic game content; providing online information relating to computer games and game enhancements via global computer networks and electronic communication networks for use in connection with the internet, computers, media players, handheld electronic devices, electronic entertainment devices, telecommunications devices, mobile phones, cellular phones, electronic communication devices, wireless devices, portable and handheld electronic devices or personal digital assistant devices; providing entertainment information regarding computer games, enhancements for computer games, online games, and game applications via global computer networks and electronic communication networks for use in connection with the internet, computers, media players, handheld electronic devices, electronic entertainment devices, telecommunications devices, mobile phones, cellular phones, electronic communication devices, wireless devices, portable and handheld electronic devices or personal digital assistant devices; Entertainment services, namely, providing on-line, non-downloadable virtual goods, namely, video game characters, clothing, sports equipment and sports accessories authenticated by non-fungible tokens (NFTs) for use in virtual environments created for entertainment purposes; Entertainment services, namely, providing online, non-downloadable virtual goods, namely, a collectible series of video game characters, clothing, sports equipment and sports accessories authenticated by non-fungible tokens (NFTs); Entertainment services, namely, providing online, non-downloadable virtual goods, namely, a collectible series of images of video game characters, clothing, sports equipment and sports accessories authenticated by non-fungible tokens (NFTs) for use in virtual environments created for entertainment purposes; Entertainment services, namely, providing online, non-downloadable virtual goods, namely, video game characters, clothing, sports equipment and sports accessories authenticated by non-fungible tokens (NFTs) used with blockchain technology; Entertainment services, namely, providing online, non-downloadable virtual goods, namely, video game characters, clothing, sports equipment and sports accessories authenticated by non-fungible tokens (NFTs) used with a distributed ledger
Downloadable photographs authenticated by non-fungible tokens (NFTs); downloadable art image files authenticated by non-fungible tokens (NFTs); downloadable computer software for minting non-fungible tokens (NFTs); downloadable image and multimedia files containing artwork authenticated by non-fungible tokens (NFTs); downloadable digital art images; digital collectibles in the nature of downloadable photographs authenticated by non-fungible tokens (NFTs); downloadable computer software for viewing and providing access to digital assets, digital tokens, crypto-tokens, utility tokens, non-fungible tokens (NFTs), digital collectibles, crypto-collectibles, cryptocurrencies, digital currencies and virtual currencies; downloadable computer software for distributing, trading, storing, sending, receiving, accepting, and transmitting digital assets, digital tokens, crypto-tokens, utility tokens, non-fungible tokens (NFTs), digital collectibles, crypto-collectibles, cryptocurrencies, digital currencies and virtual currencies; downloadable computer software, namely, computer game software; downloadable computer game software that may be downloaded via global computer networks and electronic communication networks for use in connection with computers, mobile computers, media players, cellular phones, wireless devices and portable and handheld digital electronic devices; downloadable video game software for mobile devices, personal computers, consoles, tablets; downloadable electronic game programs; downloadable video game programs; downloadable computer software platforms for social networking; downloadable interactive game software; downloadable computer game software for use on any computerized platform, including the internet, computers, media players, handheld electronic devices, electronic entertainment devices, telecommunications devices, mobile phones, cellular phones, electronic communication devices, wireless devices, portable and handheld electronic devices or personal digital assistant devices
Online social networking services; online social networking services provided through a community website for buying, selling, trading, and discussing and exchanging information about digital assets, digital tokens, crypto-tokens, utility tokens, non-fungible tokens (NFTs), digital collectibles, crypto-collectibles, cryptocurrencies, digital currencies and virtual currencies; online social networking services provided via downloadable mobile applications
Authentication of data in the field of non-fungible tokens (NFTs) via blockchain; platform as a service (PAAS) services featuring software platforms for providing access to information about non-fungible tokens (NFTs); providing temporary use of online non-downloadable software for use in receiving and accessing information about non-fungible tokens; providing information in the field of digital art; providing online, non-downloadable software for minting, creating, and issuing digital assets, digital tokens, crypto-tokens, utility tokens, non-fungible tokens (NFTs), digital collectibles, crypto-collectibles, cryptocurrencies, digital currencies and virtual currencies; providing online, non-downloadable software for viewing and providing access to digital assets, digital tokens, crypto-tokens, utility tokens, non-fungible tokens (NFTs), digital collectibles, crypto-collectibles, cryptocurrencies, digital currencies and virtual currencies; providing online, non-downloadable software for distributing, trading, storing, sending, receiving, accepting, and transmitting digital assets, digital tokens, crypto-tokens, utility tokens, non-fungible tokens (NFTs), digital collectibles, crypto-collectibles, cryptocurrencies, digital currencies and virtual currencies; providing online, non-downloadable software for decentralized finance; providing online, non-downloadable software for creating and executing smart contracts; computer services, namely, creating an on-line virtual community for registered users to participate in and hold competitions, showcase their skills, improve their talent, participate in incentive award programs, get feedback from their peers, form virtual communities, trade, buy and sell virtual goods, conduct virtual tours, facilitate interaction among users, rank users, engage in social networking, and participate in on-line discussion boards; providing temporary use of online, non-downloadable software to enable viewing, previewing, sharing, manipulating, and creating blogs regarding computer games via global computer networks and electronic communication networks for use in connection with computers, mobile computers, media players, cellular phones, wireless devices and portable and handheld digital electronic devices; providing authentication services using single sign-on technology for personal identification information; Data and information security services in the nature of computer security services, namely, restricting unauthorized network access by users without credentials