SOINN Trademark
Serial Number: 86166077 • Registration: 4797724
Trademark Classes
Owner Contact Info
3-2, HANAKOGANEIMINAMICHO 3-CHOME
KODAIRA-SHI, TOKYO 187-0003 , JP
Entity Type: 16
3-2, Hanakoganeiminamicho 3-chome
Kodaira-shi, Tokyo 187-0003 , JP
Entity Type: 16
Legal Representation
Correspondence Address
Paul D. Bianco, PhD Fleit Intellectual Property Law
21355 East Dixie Highway
Suite 115
Miami, FL 33180-1244
United States
Trademark Details
Filing Date
January 15, 2014
Registration Date
August 25, 2015
Published for Opposition
January 13, 2015
Goods & Services
Computer programs for self-learning artificial intelligence; computer programs for self-learning artificial intelligence using data through communication networks or using measured data; [ computer programs for cellular phones for self-learning artificial intelligence using data through communication networks or using measured data; ] computer programs for smartphones for self-learning artificial intelligence using data through communication networks or using measured data; computer programs for tablet computers for self-learning artificial intelligence using data through communication networks or using measured data; computer programs for wearable computers for self-learning artificial intelligence using data through communication networks or using measured data; computer programs for self-learning artificial intelligence using multimedia data such as an image, a sound, or text by obtaining data through communication networks or obtaining measured data; [ computer programs for cellular phones for self-learning artificial intelligence using multimedia data such as an image, a sound, or text by obtaining data through communication networks or using measured data; ] computer programs for tablet computers for self-learning artificial intelligence using multimedia data such as an image, a sound, or text by obtaining data through communication networks or using measured data; computer programs for wearable computers for self-learning artificial intelligence using multimedia data such as an image, a sound, or text by obtaining data through communication networks or using measured data; computer programs for self-learning artificial intelligence using action data of people such as positional information, a purchasing history, or the communication history by obtaining data through communication networks or obtaining measured data; [ computer programs for cellular phones for self-learning artificial intelligence using action data of people such as positional information, a purchasing history, or the communication history by obtaining data through communication networks or using measured data; ] computer programs for smartphones for self-learning artificial intelligence using action data of people by obtaining data through communication networks or using measured data; computer programs for smartphones for self-learning artificial intelligence using multimedia data such as an image, a sound, or text and action data of people such as positional information, a purchasing history, or the communication history by obtaining data through communication networks or using measured data; computer programs for tablet computers for self-learning artificial intelligence using action data of people such as positional information, a purchasing history, or the communication history by obtaining data through communication networks or using measured data; computer programs for wearable computers for self-learning artificial intelligence using action data of people such as positional information, a purchasing history, or the communication history by obtaining data through communication networks or using measured data; computer programs for self-learning artificial intelligence using market data such as the stock prices, exchange, or sales by obtaining data through communication networks or obtaining measured data; [ computer programs for cellular phones for self-learning artificial intelligence using market data such as the stock prices, exchange, or sales by obtaining data through communication networks or using measured data; ] computer programs for smartphones for self-learning artificial intelligence using market data such as the stock prices, exchange, or sales by obtaining data through communication networks or using measured data; computer programs for tablet computers for self-learning artificial intelligence using market data such as the stock prices, exchange, or sales by obtaining data through communication networks or using measured data; computer programs for wearable computers for self-learning artificial intelligence using market data such as the stock prices, exchange, or sales by obtaining data through communication networks or using measured data; computer programs for self-learning artificial intelligence using natural data such as the weather or the earthquake-wave by obtaining data through communication networks or obtaining measured data; [ computer programs for cellular phones for self-learning artificial intelligence using natural data such as the weather or the earthquake-wave by obtaining data through communication networks or obtaining measured data; ] computer programs for smartphones for self-learning artificial intelligence using natural data such as the weather or the earthquake-wave by obtaining data through communication networks or obtaining measured data; computer programs for tablet computers for self-learning artificial intelligence using natural data such as the weather or the earthquake-wave by obtaining data through communication networks or obtaining measured data; computer programs for wearable computers for self-learning artificial intelligence using natural data such as the weather or the earthquake-wave by obtaining data through communication networks or obtaining measured data; computer programs for self-learning artificial intelligence using control data such as from a car, robot, or wearable-device by obtaining such data through communication networks or obtaining measured data; [ computer programs for cellular phones for self-learning artificial intelligence using control data such as from a car, robot, or wearable-device by obtaining such data through communication networks or obtaining measured data; ] computer programs for smartphones for self-learning artificial intelligence using control data such as from a car, robot, or wearable-device by obtaining such data through communication networks or obtaining measured data; computer programs for tablet computers for self-learning artificial intelligence using control data such as from a car, robot, or wearable-device by obtaining such data through communication networks or obtaining measured data; computer programs for wearable computers for self-learning artificial intelligence using control data such as from a car, robot, or wearable-device by obtaining such data through communication networks or obtaining measured data; computer programs for cars for self-learning artificial intelligence using control data from a car by obtaining such data through communication networks or obtaining measured data; [ computer programs for cellular phones for self-learning artificial intelligence using control data from a car by obtaining such data through communication networks or obtaining measured data; ] computer programs for smartphones for self-learning artificial intelligence using control data from a car by obtaining such data through communication networks or obtaining measured data; computer programs for tablet computers for self-learning artificial intelligence using control data of from a car by obtaining such data through communication networks or obtaining measured data; computer programs for wearable computers for self-learning artificial intelligence using control data from a car by obtaining such data through communication networks or obtaining measured data; computer programs for robots for self-learning artificial intelligence using control data from a robot by obtaining such data through communication networks or obtaining measured data; [ computer programs for cellular phones for self-learning artificial intelligence using control data from a robot by obtaining such data through communication networks or obtaining measured data; ] computer programs for smartphones for self-learning artificial intelligence using control data from a robot by obtaining such data through communication networks or obtaining measured data; computer programs for tablet computers for self-learning artificial intelligence using control data from a robot by obtaining such data through communication networks or obtaining measured data; computer programs for wearable computers for self-learning artificial intelligence using control data from a robot by obtaining such data through communication networks or obtaining measured data; computer programs for wearable computers for self-learning artificial intelligence using control data from a computer of wearable-device by obtaining such data through communication networks or obtaining measured data; [ computer programs for cellular phones for self-learning artificial intelligence using control data from a computer of wearable-device by obtaining such data through communication networks or obtaining measured data; ] computer programs for smartphones for self-learning artificial intelligence using control data from a computer of wearable-device by obtaining such data through communication networks or obtaining measured data; computer programs for tablet computers for self-learning artificial intelligence using control data from a computer of wearable-device by obtaining such data through communication networks or obtaining measured data [ ; computers having self-learning artificial intelligence using data through communication networks or using measured data; cellular phones having self-learning artificial intelligence using data through communication networks or using measured data; smartphones having self-learning artificial intelligence using data through communication networks or using measured data; tablet computers having self-learning artificial intelligence using data through communication networks or using measured data; wearable computers having self-learning artificial intelligence using data through communication networks or using measured data; electronic circuits, magnetic disks, CD-ROMs, DVD-ROMs, and semiconductor memory chips all featuring recorded computer programs which have self-learning artificial intelligence using data through communication networks or using measured data; consumer video game programs having self-learning artificial intelligence using data through communication networks or using measured data; consumer video game programs having self-learning artificial intelligence using multimedia data such as an image, a sound, or text by obtaining data through communication networks or using measured data; consumer video game programs having self-learning artificial intelligence using action data of people such as positional information, a purchasing history, or the communication history by obtaining data through communication networks or using measured data; consumer video game programs having self-learning artificial intelligence using market data such as stock prices, exchange, or sales by obtaining data through communication networks or using measured data; consumer video game programs having self-learning artificial intelligence using natural data such as the weather or the earthquake-wave by obtaining data through communication networks or using measured data; consumer video game programs having self-learning artificial intelligence using control data such as from a car, robot, or computer of wearable-device by obtaining such data through communication networks or using measured data; consumer video game programs; electronic circuits, magnetic disks, CD-ROMs, DVD-ROMs, and ROM-cartridges, all featuring recorded consumer video game programs; computer game programs for hand-held games with liquid crystal displays having self-learning artificial intelligence using data through communication networks or using measured data; computer game programs for hand-held games with liquid crystal displays having self-learning artificial intelligence using multimedia data such as an image, a sound, or text by obtaining data through communication networks or using measured data; computer game programs for hand-held games with liquid crystal displays having self-learning artificial intelligence using action data of people such as positional information, a purchasing history, or the communication history by obtaining data through communication networks or using measured data; computer game programs for hand-held games with liquid crystal displays having self-learning artificial intelligence using market data such as the stock prices, exchange, or sales by obtaining data through communication networks or using measured data; computer game programs for hand-held games with liquid crystal displays having self-learning artificial intelligence using natural data such as the weather or the earthquake-wave by obtaining data through communication networks or using measured data; computer game programs for hand-held games with liquid crystal displays having self-learning artificial intelligence using control data such as from a car, robot, or computer of wearable-device by obtaining such data through communication networks or using measured data; computer game programs for hand-held games with liquid crystal displays; electronic circuits, magnetic disks, optical disks, ROM-cartridges, CD-ROMs, DVD-ROMs and DVD-RAMs, all recorded with consumer video game programs for hand-held games with liquid crystal displays; electronic publications, namely, downloadable manuals, magazines and books featuring information in the field of computer programs ]
providing temporary use of non-downloadable computer programs for self-learning artificial intelligence using data such as an image, sound, or text through communication networks; design, programming, and maintenance of computer programs which use self-learning artificial intelligence using data through communication networks or using measured data; design, programming, and maintenance of computer programs which use self-learning artificial intelligence using multimedia data such as an image, a sound, or text by obtaining data through communication networks or obtaining measured data; design, programming, and maintenance of computer programs which use self-learning artificial intelligence using action data of people such as positional information, a purchasing history, or the communication history by obtaining data through communication networks or obtaining measured data; design, programming, and maintenance of computer programs which use self-learning artificial intelligence by obtaining market data such as the stock prices, exchange, or sales by obtaining data through communication networks or obtaining measured data; design, programming, and maintenance of computer programs which use self-learning artificial intelligence by using natural data such as the weather or the earthquake-wave by obtaining data through communication networks or obtaining measured data; design, programming, and maintenance of computer programs which use self-learning artificial intelligence by control data such as from a car, robot, or wearable-device by obtaining such data through communication networks or obtaining measured data