SKYDOME Trademark
Serial Number: 90790239
Trademark Classes
Class 36 - Insurance & Financial
Insurance; financial affairs; monetary affairs; real estate affairs
Class 41 - Education & Entertainment
Education; providing of training; entertainment; sporting and cultural activities
Class 35 - Advertising & Business
Advertising; business management; business administration; office functions
Owner Contact Info
Legal Representation
Correspondence Address
Jeffrey Joyce Viridian Law, P.C.
91 Auburn St. Suite J
Portland, ME 04103
United States
Trademark Details
Filing Date
June 23, 2021
Registration Date
Not Registered
Published for Opposition
April 19, 2022
Goods & Services
Organizing, arranging, and conducting events, namely, social entertainment events featuring gaming and fan activities for professional and amateur sports and esports; Online sports and esports ticketing agency services for sports and esports events; entertainment services, namely, arranging of sports and esports events, contests, games, and quizzes; entertainment services, namely, providing temporary use of non-downloadable, interactive games; entertainment services, namely, providing a website for on-line gambling, namely, making and accepting wagers and displaying the results of wagers; providing real-time commentary and criticism in the field of entertainment before, during, and after live sports and esports events delivered in venue and by television, the internet, and radio; entertainment in the nature of fantasy sports and esports leagues, accessible via downloadable computer and mobile software applications; Online journals, namely, weblogs, and blogs featuring user-defined content in the fields of Sports, esports, gambling
Financial services, namely, providing a virtual currency for use by members of an on-line community via a global computer network
Arranging and conducting incentive reward programs to promote fan activities and the sale of goods and services related to professional and amateur sports and esports; Promoting the goods and services of others by means of the issuance of loyalty rewards points; Business administration of consumer loyalty programs; promoting the goods and services of others in the fields of professional and amateur sports and esports; collection of quality metric data for business purposes in the field of professional and amateur sports and esports; providing online registration services for professional and amateur sports and esports tournaments and fantasy sports; promoting the sale of goods and services of others in the fields of professional and amateur sports and esports by means of contests; advertising research services for business purposes, namely, advertising data collection and analysis in the field of professional and amateur sports and esports; Advertising, promotion, and marketing services for others related to providing online fan and spectator-centered events, contests, and social networking for the amateur and professional sports and esports industries; Advertising and marketing services provided by means of indirect methods of marketing communications, namely, social media, chat, search engine marketing, email marketing, inquiry marketing, influencer marketing, internet marketing, mobile marketing, referral marketing, blogging and other forms of passive, sharable or viral communications channels; online retail store services featuring general consumer merchandise, electronics and software, travel and admission to sports and esports events; Advertising, promotion and marketing services, including promotion of goods and services of third parties through sponsoring arrangements and license agreements relating to sports and esports events; reward services, namely, administration of incentive award programs for customers which provide merchandise, gear, memorabilia, other prizes and experiences for activities including purchasing on the website, clicks, views, shares, referrals, contributions, conducting public opinion polls, posting online classified advertisements and other activities on the website; Provision of an online marketplace for buyers and sellers of downloadable digital art images, photographic images, video clips, music files, collectibles in the nature of trading cards and tradeable tickets and tradeable coupons authenticated by non-fungible tokens (NFTs); Operating online marketplaces featuring sports, music and entertainment-related memorabilia of others