Serial Number
76634073
Owner
SKLLJAM TECHNOLOGIES CORPORATIONAttorney
Sheldon S. LazarovitzFirst Use Date
Jun 30, 2004
Filing Date
Mar 22, 2005
SKILLJAM Trademark
Serial Number: 76634073 • Registration: 3134753
Trademark Classes
Class 9 - Computers & Electronics
Scientific, nautical, surveying, photographic, cinematographic, optical apparatus and instruments
Class 38 - Telecommunications
Telecommunications
Class 41 - Education & Entertainment
Education; providing of training; entertainment; sporting and cultural activities
Class 42 - Computer & Scientific
Scientific and technological services; industrial analysis and research services
Owner Contact Info
6300 Wilshire Blvd., Suite 1700
Los Angeles, CA 90048
Entity Type: 03
Legal Representation
Trademark Details
Filing Date
March 22, 2005
Registration Date
August 29, 2006
First Use Anywhere
June 30, 2004
First Use in Commerce
June 30, 2004
Published for Opposition
February 28, 2006
Cancellation Date
April 5, 2013
Goods & Services
Entertainment service, namely providing online skill games that are designed for play on networked and stand alone interactive media, namely computers, wireless devices, interactive television and entertainment terminals; News group services, namely providing news concerning online and downloadable skill games; Online publications, namely brochures, newsletters and magazines, in the field of skill gaming
Downloadable computer and skill gaming software for playing interactive computer games accessible via networked and stand alone interactive media, namely computers, devices for wireless radio transmission, interactive television and entertainment computer terminals
instant messaging and e-mail services; providing online discussion forums, chat rooms, news groups, and bulletin boards for transmission of messages among computer users concerning topics of skill games
Design, development, installation, customization, maintenance and technical support of computer game software, web sites and other skill gaming software technology, namely tournament gaming platforms and subscription gaming platforms; Technical support services, namely troubleshooting computer game, website and skill gaming technology; Providing temporary use of non-downloadable computer and skill gaming software for playing interactive computer games accessible via networked and stand alone interactive media, namely computers, devices for wireless radio transmission, interactive television and entertainment computer terminals