Serial Number
86140786
Owner
NVidia CorporationAttorney
Mark A. JansenFirst Use Date
Oct 28, 2013
Filing Date
Dec 11, 2013
SHADOWPLAY Trademark
Serial Number: 86140786 • Registration: 5423609
Trademark Classes
Class 9 - Computers & Electronics
Scientific, nautical, surveying, photographic, cinematographic, optical apparatus and instruments
Class 38 - Telecommunications
Telecommunications
Class 41 - Education & Entertainment
Education; providing of training; entertainment; sporting and cultural activities
Owner Contact Info
Legal Representation
Correspondence Address
Mark A. Jansen FENWICK & WEST LLP
801 CALIFORNIA STREET
Silicon Valley Center
MOUNTAIN VIEW, CA 94041
United States
Trademark Details
Filing Date
December 11, 2013
Registration Date
March 13, 2018
First Use Anywhere
October 28, 2013
First Use in Commerce
October 28, 2013
Published for Opposition
November 18, 2014
Goods & Services
Entertainment services, namely, providing an on-line portal featuring on-line non-downloadable video games and on-line electronic computer games; multimedia entertainment services in the nature of recording services in the fields of video games and computer games; multimedia entertainment software production services for the gaming industry; production and distribution of digital video and film related to computer and video games; photographic and video services, namely, photographic and video capture in the field of video and computer gaming; video editing; entertainment services, namely, providing an on-line internet website portal featuring digital gaming content; the foregoing excluding services for use in the field of basketball training
Computer hardware; graphics processing units (GPUs) in the nature of computer hardware for processing graphics; integrated circuits; semiconductors and semiconductor chip sets; computers; tablet computers; notebook and laptop computers; computer software for organizing, accessing, archiving, retrieving, viewing, sharing, storing, manipulating, transmitting and editing digital gaming media for use with computer and video games, and for use in the storage of electronic gaming data; electronic game software; computer graphics software; computer software for the display of digital media, namely, for use in the display of computer and video games, and for use in the storage of electronic gaming data; computer software for the display of digital gaming media; computer software for management and storage of digital video media in the fields of video games and computer games and for the enhancement of graphical video display; digital video recorders; computer software for organizing, storing and viewing digital gaming videos and digital photographs related to gaming; computer software for the transmission of audio, graphics, text and data over communications networks; computer software for computer screen capture, and for video recording of computer game program activity and computer screen activity for use in connection with computer and video games, namely, for organizing, accessing, archiving, retrieving, viewing, sharing, storing, manipulating, transmitting and editing digital gaming media; downloadable computer game software downloadable via a global computer network and wireless mobile devices; computer game programs downloadable via the Internet; downloadable video recordings in the field of electronic gaming; computer programs recorded on digital data media for organizing, accessing, archiving, retrieving, viewing, sharing, storing, manipulating, transmitting and editing digital gaming media designed for use with computer gaming hardware and gaming software; the foregoing excluding goods for use in the field of basketball training
Streaming of digital video and computer game media content for others via a global computer network; streaming of audio, video and audio visual gaming material on the Internet to mobile digital computing devices in the field of video and computer gaming; communication services, namely, transmission of voice, audio, visual images and data by telecommunications networks, wireless communication networks, the Internet, information services networks and data networks in the field of video and computer gaming; computer services, namely, providing on-line facilities for real-time interaction, communication and content sharing with other computer users concerning topics of video and computer gaming; broadcasting of video and audio programming over the Internet in the field of video and computer gaming; the foregoing excluding services for use in the field of basketball training