SCIENCEAF Trademark
Serial Number: 97577227
Trademark Classes
Class 9 - Computers & Electronics
Scientific, nautical, surveying, photographic, cinematographic, optical apparatus and instruments
Class 41 - Education & Entertainment
Education; providing of training; entertainment; sporting and cultural activities
Class 42 - Computer & Scientific
Scientific and technological services; industrial analysis and research services
Class 16 - Paper Goods
Paper and cardboard; printed matter; bookbinding material; photographs; stationery
Class 25 - Clothing
Clothing, footwear, headgear
Owner Contact Info
Trademark Details
Filing Date
September 2, 2022
Registration Date
Not Registered
Published for Opposition
March 28, 2023
Goods & Services
Entertainment services provided via the Internet, namely, providing non downloadable on-line computer games and immersive medicinal games; provision of information relating to computer games, virtual reality games, and video games; providing a website featuring entertainment information and non-downloadable audio-visual content in the nature of musical recordings, films, animation, videos, and other multimedia materials in the nature of photographic, audio, video, virtual reality presentations featuring video games, all of the foregoing in the field of immersive medicine, virtual reality, and video games
Downloadable electronic and computer game programs and software for personal computers, medical and therapeutic devices, video game consoles, wireless devices, virtual reality devices, and handheld devices for playing games and immersive medicinal games; downloadable virtual reality game software for medical and entertainment purposes; downloadable virtual reality and multimedia software in the field of computer games and immersive medicine; downloadable interactive multimedia computer game software and programs; downloadable audio recordings featuring music and sound recordings featuring music; Downloadable immersive medicine software for use in managing mental and physical health via computer games and virtual reality games; Downloadable virtual reality and interactive game software; Knit face masks being balaclavas for protection against fire
Printed materials, namely, instruction manuals, posters, pamphlets, brochures, strategy guide books, activity books, story books, notebooks, comic books, books, booklets, leaflets, informational flyers, informational sheets and newsletters, adhesive backed stickers, and kits comprised of the foregoing materials in the field of computer games, immersive medicine, and virtual reality
Clothing, namely, shirts, hats, headwear, jackets, face masks being headwear, wristbands, and sweatshirts
Video game, multimedia, virtual reality, and interactive medicinal media software design, development, and publishing in the nature of software development; Developing customized software for others; Computer hardware and software design; research and development of computer software; design, development, and implementation of software for medical therapy, medical devices, games; providing information about medical research via a website; video game and medicinal media research and design in the fields of immersive medicine, virtual reality, development of computer games and virtual reality software; software as a service services featuring software for use in managing mental and physical health via video games, virtual reality and immersive medicine; providing information relating to design and development of virtual reality software