Serial Number
79418963
Owner
ANOTHEREALITY S.R.L.Attorney
Theodore R. RemaklusFiling Date
Dec 17, 2024
REFLECTIS Trademark
Serial Number: 79418963
Trademark Classes
Class 9 - Computers & Electronics
Scientific, nautical, surveying, photographic, cinematographic, optical apparatus and instruments
Class 38 - Telecommunications
Telecommunications
Class 41 - Education & Entertainment
Education; providing of training; entertainment; sporting and cultural activities
Class 42 - Computer & Scientific
Scientific and technological services; industrial analysis and research services
Owner Contact Info
Legal Representation
Correspondence Address
Theodore R. Remaklus Thompson Hine LLP
312 Walnut Street, Suite 2000
Cincinnati, OH 45202-4024
United States
Trademark Details
Filing Date
December 17, 2024
Registration Date
Not Registered
Goods & Services
Design and development of computer hardware and software; software as a service (SaaS) featuring software for creation of interactive 3D experiences and simulations, real-time immersive collaboration, experience content management, multiplatform experience provisioning, user management, analytics; platform as a service (PaaS) featuring computer software platforms for creation of interactive 3D experiences and simulations, real-time immersive collaboration, experience content management, multiplatform experience provisioning, user management, analytics; design and development of virtual reality software; design and development of computer game software; hosting software platforms for virtual reality-based work collaboration; development of computer platforms; hosting of communication software platforms on the internet; design and development of computer software for vehicle simulation; design of online social networking software.
Downloadable computer software for creation of interactive 3D experiences and simulations, real-time immersive collaboration, experience content management, multiplatform experience provisioning, user management, analytics; downloadable software applications for creation of simulation and 3D interactive experiences for scenario planning, training, showcasing and learning; downloadable computer software applications for creation of simulation and 3D interactive experiences for scenario planning, training, showcasing and learning; downloadable computer software platforms for creation of simulation and 3D interactive experiences for scenario planning, training, showcasing and learning; downloadable virtual reality software for scenario planning, procedural training, digital twin showcasing and immersive learning; downloadable virtual reality software for simulation for scenario planning, procedural training, digital twin showcasing and immersive learning; downloadable virtual reality game software; downloadable education software for providing immersive learning experiences in a virtual reality environment; downloadable education software for providing and operating virtual classrooms; downloadable education software for providing immersive education experiences; downloadable simulation software for scenario planning, procedural training, digital twin showcasing and immersive learning; downloadable entertainment software for creating virtual reality events; downloadable augmented reality software for scenario planning, procedural training, digital twin showcasing and immersive learning; downloadable computer software for entertainment for creating virtual reality events; downloadable computer gaming software; computer software platforms, downloadable, for scenario planning, procedural training, digital twin showcasing and immersive learning; downloadable collaboration management software platforms; downloadable simulation computer software for training personnel in vehicle operation; downloadable instruction manuals in electronic format in the fields of general knowledge, economics, industry, entertainment, technology, health, science, arts, humanities, professional education, business administration; electronic publishing services, namely, multimedia publishing of books, magazines, journals, software, games, music, and electronic publications.
Telecommunication services, namely, providing access to real-time immersive collaborations in a virtual environment via a remote station; providing online forums; providing online virtual reality-based forums for work collaboration; telecommunication services, namely, multiplayer avatar collaboration, spatial audio, video communication, text, chat provided via internet platforms and portals; providing access to platforms and portals on the internet; providing on-line chat rooms for social networking; providing user access to a global computer network and online sites containing information on a wide range of topics; providing access to electronic communications networks and electronic databases; on-line transmission of electronic publications; providing online virtual reality-based forums for work collaboration.
Teaching in the fields of general knowledge, economics, industry, entertainment, technology, health, science, arts, humanities, professional education, business administration; training in the fields of general knowledge, economics, industry, entertainment, technology, health, science, arts, humanities, professional education, business administration; entertainment services, namely, hosting social entertainment events, organizing electronic game competitions; organizing sporting and cultural events; providing online video game services; video entertainment services, namely, providing online non-downloadable videos in the field of math, video production services; virtual reality game services provided on-line from a computer network; providing online electronic publications, not downloadable, in the nature of books, magazines, brochures in the field of economy, industry, entertainment, technology, health, science, arts, humanities, professional education; providing online electronic publications, not downloadable, in the nature of books, magazines, brochures in the fields of 3D spatial presentations, general knowledge, economics, industry, entertainment, technology, health, science, arts, humanities, professional education, business administration.