QUANTUM VILLAGE Trademark
Serial Number: 98461419
Trademark Classes
Class 41 - Education & Entertainment
Education; providing of training; entertainment; sporting and cultural activities
Class 42 - Computer & Scientific
Scientific and technological services; industrial analysis and research services
Class 16 - Paper Goods
Paper and cardboard; printed matter; bookbinding material; photographs; stationery
Owner Contact Info
Legal Representation
Correspondence Address
Selina Garcia LZ LEGAL SERVICES, LLC
2828 N. Central Ave. PMB #1510
Phoenix, AZ 85004
United States
Trademark Details
Filing Date
March 21, 2024
Registration Date
Not Registered
First Use in Commerce
August 11, 2022
Published for Opposition
April 8, 2025
Goods & Services
Stickers; Printed books in the field of hacking technology, Quantum technology and quantum computing; Printed magazines in the field of hacking technology, Quantum technology and quantum computing; Printed publications, namely, brochures, booklets, and teaching materials in the field of hacking technology, Quantum technology and quantum computing
Design and development of computer hardware and software; Design and development of software and hardware for hacking technology, Quantum technology and quantum computing; Providing temporary use of on-line non-downloadable open-source software for hacking technology, Quantum technology and quantum computing; Research and development and consultation related thereto in the field of hacking technology, Quantum technology and quantum computing; Scientific research in the field of quantum computing
(Based on Use) Education services, namely, providing non-downloadable webinars in the field of hacking technology, Quantum technology and quantum computing; Education services, namely, providing panel discussions in the field of hacking technology, Quantum technology and quantum computing; Education services, namely, providing classes, seminars, workshops, conferences, events and conference villages in the field of hacking technology, Quantum technology and quantum computing; Educational services, namely, conducting programs in the field of hacking technology, Quantum technology and quantum computing (Based on Intent to Use) Multimedia publishing of books, magazines, journals, software, games, music, and electronic publications