PLAYHUB Trademark
Serial Number: 99007820
Trademark Classes
Class 9 - Computers & Electronics
Scientific, nautical, surveying, photographic, cinematographic, optical apparatus and instruments
Class 36 - Insurance & Financial
Insurance; financial affairs; monetary affairs; real estate affairs
Class 38 - Telecommunications
Telecommunications
Class 41 - Education & Entertainment
Education; providing of training; entertainment; sporting and cultural activities
Class 42 - Computer & Scientific
Scientific and technological services; industrial analysis and research services
Class 45 - Legal & Security Services
Legal services; security services for the protection of property and individuals
Class 35 - Advertising & Business
Advertising; business management; business administration; office functions
Owner Contact Info
Legal Representation
Correspondence Address
STEPHAN MICHAEL BROWN NEWPOINT LAW GROUP
2408 Professional Drive
Roseville, CA 95661
United States
Trademark Details
Filing Date
January 17, 2025
Registration Date
Not Registered
First Use in Commerce
September 26, 2024
Goods & Services
(Based on 44(d) Priority Application)(Based on Use) Online social networking services in the field of e-sport coaching and digital gaming; Dispute resolution services
(Based on 44(d) Priority Application) Downloadable video game software; Downloadable computer application software for for teaching, coaching, and boosting services in virtual environments in virtual environments; Downloadable computer game software; Downloadable computer software platforms for managing digital transactions and virtual assets; Downloadable computer software for managing transactions involving digital game accounts, in-game items, virtual skins, and game currency; Smartphone game software, downloadable; Downloadable mobile applications for for managing transactions involving digital game accounts, in-game items, virtual skins, and game currency; Downloadable game software for use on mobile and cellular phones
(Based on 44(d) Priority Application) Financial administration of virtual currencies used in games
(Based on 44(d) Priority Application) Computer software design; Computer software development; Software design and development; Design of computer networks and software for others for the for e-sport coaching services and facilitating transactions related to digital game accounts, in-game items, virtual skins, and game currency in virtual environments; Design and development of software and hardware for processing and distribution of multimedia contents; Designing and developing computer game software and video game software for use with computers, video game program systems and computer networks; Design and development of software in the field of mobile applications; Design and development of computer software for e-sport coaching services and facilitating transactions related to digital game accounts, in-game items, virtual skins, and game currency in virtual environments; (Based on 44(d) Priority Application)(Based on Use) Providing online non-downloadable software for e-sport coaching services and facilitating transactions related to digital game accounts, in-game items, virtual skins, and game currency in virtual environments in virtual environments
(Based on 44(d) Priority Application) Providing an on-line forum for discussions related to digital gaming; (Based on 44(d) Priority Application)(Based on Use) Providing on-line chat rooms for transmission of messages among computer users concerning digital games
(Based on 44(d) Priority Application) Advertising, promotion, and marketing services in the nature of promoting e-sports and digital game related products and services for gamers; Advertising, marketing and promotion services in the field of online gaming, esports coaching, and boosting services; (Based on 44(d) Priority Application)(Based on Use) Provision of an on-line marketplace for buyers and sellers of digital gaming assets
(Based on 44(d) Priority Application) Education services, namely, providing tutorial sessions in the fields of digital gaming; (Based on 44(d) Priority Application)(Based on Use) Peer to peer coaching services in the field of online gaming and game strategy; Professional coaching services in the field of in-game progression and boosting; Coaching in the field of digital game-related strategies and player enhancement