PLAYERZERO Trademark
Serial Number: 99081697
Trademark Classes
Class 9 - Computers & Electronics
Scientific, nautical, surveying, photographic, cinematographic, optical apparatus and instruments
Class 38 - Telecommunications
Telecommunications
Class 41 - Education & Entertainment
Education; providing of training; entertainment; sporting and cultural activities
Class 42 - Computer & Scientific
Scientific and technological services; industrial analysis and research services
Owner Contact Info
Legal Representation
Correspondence Address
Rita E. Kline Renner, Otto, Boisselle & Sklar, LLP
Floor 19
1621 Euclid Ave.
Cleveland, OH 44115
United States
Trademark Details
Filing Date
March 13, 2025
Registration Date
Not Registered
Goods & Services
technological experimenting, namely, computer software testing services in immersive graphics, multiplayer game architecture, and social presence; design and development of computer hardware and software platforms for 3D avatar creating, gaming environments, and multiplayer social experiences; provision of online non-downloadable computer software for creating and modifying digital animated characters and avatars; providing a website featuring temporary use of non-downloadable software that enables users to create virtual images consisting of avatars, images representing individuals and graphical depictions of people; providing temporary use of non-downloadable computer software for creating virtual images consisting of avatars, images representing individuals, and graphical depictions of people that can be posted, shared and transmitted via multi-media messaging (MMS), text messaging (SMS), email, online chatrooms, global computer networks, and other telecommunications networks; software as a service (SaaS); software as a service (SaaS) services featuring software for computer games; software as a service (SaaS) services featuring software for watching audio and video material featuring virtual reality, augmented reality, and mixed reality content; providing software as a service (Saas) featuring software for realtime avatar rendering, motion capture, and cross-platform avatar interoperability; platform as a service (PaaS) services featuring software platforms for computer games; platform as a service (PaaS) services, namely, hosting software platforms for use by others for use in computer gaming; platform as a service (PaaS) services featuring software platforms for watching audio and video material featuring virtual reality, augmented reality, and mixed reality content
Telecommunication services, namely, providing online forums and electronic bulletin boards for users to share, trade, and distribute digital avatar assets; transmission of digital files; providing access to databases featuring downloadable and non-downloadable digital avatar assets and related metadata
entertainment in the nature of providing online non-downloadable image files of digital animated and non-animated designs of avatars on personal computers, mobile phones, tablets and other electronic devices; mobile media and entertainment services in the nature of animated and non-animated content preparation, namely, creation and production of multimedia entertainment content in the form of avatars; providing graphics in the nature of online non-downloadable image files of digital animated and non-animated designs of avatars and images representing individuals; provision of online non-downloadable image files of animated and non-animated digital characters and avatars; provision of online non-downloadable image files of animated digital characters and avatars
downloadable and recorded computer software and software applications for use in video games, virtual worlds, and social platforms; downloadable and recorded computer software for creating, animating, customizing and rendering 3D avatars; downloadable and recorded computer software for enabling ingame communication, voice, video and data sharing; computer peripheral devices, namely, augmented and virtual reality headsets and goggles used in gaming and avatar-based social interaction; downloadable media in the nature of digital image files of avatars for use in online games and virtual environments; downloadable and recorded computer software for real-time avatar motion capture and expression tracking