Serial Number
86674405
Owner
PLANET3, INC.Attorney
Alyssa M. WorshamFirst Use Date
Sep 2, 2015
Filing Date
Jun 25, 2015
PLANET3 Trademark
Serial Number: 86674405 • Registration: 5233156
Trademark Classes
Class 9 - Computers & Electronics
Scientific, nautical, surveying, photographic, cinematographic, optical apparatus and instruments
Class 41 - Education & Entertainment
Education; providing of training; entertainment; sporting and cultural activities
Class 42 - Computer & Scientific
Scientific and technological services; industrial analysis and research services
Owner Contact Info
3506 CONNECTICUT AVENUE, N.W. 2ND FLOOR
WASHINGTON, DC 20008
Entity Type: 03
3506 Connecticut Avenue, N.W., 2nd Floor
Washington, DC 20008
Entity Type: 03
Legal Representation
Correspondence Address
PLANET3, INC.
3506 CONNECTICUT AVENUE, N.W. 2ND FLOOR
WASHINGTON, DC 20008
United States
Trademark Details
Filing Date
June 25, 2015
Registration Date
June 27, 2017
First Use Anywhere
September 2, 2015
First Use in Commerce
November 25, 2016
Published for Opposition
June 14, 2016
Goods & Services
Computer software, namely, educational computer software featuring instruction in the fields of science, art, technology, engineering, and math; computer software, namely, computer game software in the fields of science, art, technology, engineering, and math; computer software that allows users to teach and learn by featuring instruction in the fields of science, art, technology, engineering, and math; computer software for web-based student information system, namely, software featuring tools for tracking and reporting grades, assessments, scores, attendance, performance, and achievements; computer software for recording, managing, monitoring, tracking, organizing, and reporting student information and data
Providing temporary use of non-downloadable software, namely, educational computer software featuring instruction in the fields of science, art, technology, engineering, and math; providing temporary use of non-downloadable computer software that allows users to teach and learn by featuring instruction in the fields of science, art, technology, engineering, and math; providing temporary use of non-downloadable software for web-based student information system, namely, software featuring tools for tracking and reporting grades, assessments, scores, attendance, performance, and achievements; providing temporary use of non-downloadable software for recording, managing, monitoring, tracking, organizing, and reporting student information and data
Educational services, namely, providing an online website featuring online computer games through which users may teach, learn and play educational games in the fields of science, art, technology, engineering, and math; providing temporary use of non-downloadable computer game software in the fields of science, art, technology, engineering, and math; educational services, namely, providing lessons, educational activities in the nature of workshops, classes featuring hands-on projects, and developing curricula for others, all utilizing digital technology in the fields of technology, engineering, art, science, and math