MOTO4 Trademark
Serial Number: 79455126
Trademark Classes
Owner Contact Info
Trademark Details
Filing Date
May 25, 2026
Registration Date
Not Registered
Goods & Services
Education; training; entertainment services; sporting and cultural activities; organization and conducting of sporting events; organization of sporting events and activities relating to motorcycling; organization of sporting competitions relating to motorcycling; organization of motorcycle trials and championships; organization of motorcycle races; provision and rental of racing circuits; driving instruction of motorcycles; driving school services relating to motorcycling championships; sports training with instructor; instruction in circuit training relating to motorcycling championships; teaching with monitors and prepared personnel relating to motorcycling; providing information relating to motorcycling online or from a computer database; online information services relating to motorcycling, especially information about timing, results and the positions of riders on the circuit; sports information services via newspapers, magazines, photographs and images via a computer network relating to motorcycling championships; ticket reservation services for sporting events, musical concerts and other entertainment events relating to motorcycling championships; online entertainment services in the nature of fantasy sports leagues relating to motorcycling championships; electronic games services, including computer games provided online or by means of a global computer network in the field of motor sports, relating specifically to motorcycling championships; rental of training simulators; organization of electronic sports competitions; production of radio and television programs; television entertainment programs; publication of books; publication of texts other than advertising texts; online publication of books and journals in electronic form; motorcycle training; production of sports events for television; online game services; online entertainment services in the form of fantasy sports leagues; electronic games services, including computer games provided online or by means of a global computer network in the field of motor sports; providing interactive multi-player computer games via the Internet and electronic communications networks; sports camp services.