Serial Number
86307512
Owner
MarvelousAQL Inc.Attorney
Jeremy D. BisdorfFirst Use Date
Oct 14, 2014
Filing Date
Jun 12, 2014
MARVELOUS! Trademark
Serial Number: 86307512 • Registration: 5570831
Trademark Classes
Class 9 - Computers & Electronics
Scientific, nautical, surveying, photographic, cinematographic, optical apparatus and instruments
Class 41 - Education & Entertainment
Education; providing of training; entertainment; sporting and cultural activities
Class 16 - Paper Goods
Paper and cardboard; printed matter; bookbinding material; photographs; stationery
Owner Contact Info
5F Shinagawa Seaside East Tower, 4-12-8
Tokyo 140-0002 , JP
Entity Type: 03
Legal Representation
Correspondence Address
Jeremy D. Bisdorf Taft Stettinius & Hollister LLP
27777 Franklin Rd., Ste. 2500
SOUTHFIELD, MI 48034
United States
Trademark Details
Filing Date
June 12, 2014
Registration Date
September 25, 2018
First Use Anywhere
October 14, 2014
Published for Opposition
December 2, 2014
Goods & Services
Educational and instruction services, namely, classes, seminars and workshops in the field of arts, crafts, sports and trivia; Providing of non-downloadable electronic publications in the nature of books, magazines, newsletters and periodicals in the field of entertainment; Publication of books; Providing electronic game services used via the internet and providing information about electronic games; Production and distribution of movies
Electronic circuits and multimedia software recorded on CD-ROMs featuring computer game and media display programs for hand-held games with liquid crystal displays; Electronic circuits and multimedia software recorded on CD-ROMs featuring automatic performance programs for electronic musical instruments; Downloadable image files containing animation or drawings; Recorded video discs and video tapes featuring animation and cartoons; Downloadable music files; Electronic publications, namely, books, magazines and newsletters featuring commentary and news on entertainment downloadable from the internet or recorded on computer media; Downloadable computer programs for playing video games via the Internet
stationery and study materials, namely, study guides; printed matter, namely, periodicals, magazines and books in the fields of entertainment, namely, video game journalism, animated film information magazine, cartoon magazine and comics; paintings and calligraphic works