Serial Number
50089554
Owner
Tencent Holdings LimitedAttorney
Xheneta AdemiFiling Date
Sep 3, 2026
LUDOS Trademark
Serial Number: 50089554
Trademark Classes
Class 9 - Computers & Electronics
Scientific, nautical, surveying, photographic, cinematographic, optical apparatus and instruments
Class 41 - Education & Entertainment
Education; providing of training; entertainment; sporting and cultural activities
Class 42 - Computer & Scientific
Scientific and technological services; industrial analysis and research services
Owner Contact Info
P.O. Box 2681 GT, Century Yd.
George Town , KY
Entity Type: 03
Legal Representation
Correspondence Address
Xheneta Ademi Quarles & Brady LLP
2020 K Street, NW, Suite 400
Washington, DC 20006-1806
United States
Trademark Details
Filing Date
September 3, 2026
Registration Date
Not Registered
Goods & Services
Software as a service (SaaS) featuring AI-enabled software platforms for the playtesting of video games; software as a service (SaaS) featuring all-in-one software platforms for analysing and managing the testing and playtesting process for video games; software as a service (SaaS) featuring unified software systems using artificial intelligence to analyse and manage the entire testing process for video games; platform as a service (PaaS) featuring AI-enabled software platforms for the playtesting of video games; platform as a service (PaaS)featuring software platforms for analysing and managing the testing and playtesting process for video games; software as a service (SaaS) featuring software for the testing, playtesting, quality assurance, evaluation and analysis of video games; providing temporary use of online non-downloadable artificial intelligence software for automating, analysing and managing video game playtesting and testing processes; providing temporary use of online non-downloadable software for collecting, processing, analysing, visualising and reporting data generated during video game testing and playtesting; providing temporary use of online non-downloadable software for analysing player behaviour, player interactions, gameplay data, gameplay telemetry and user feedback for video game testing and development purposes; providing temporary use of online non-downloadable software for identifying, detecting, recording, tracking and analysing bugs, errors, crashes, defects, anomalies and performance issues in video games; providing temporary use of online non-downloadable software for generating, managing, executing and analysing test cases and test scenarios for video games; providing temporary use of online non-downloadable software for simulating player behaviour and gameplay for the purpose of testing video games; providing temporary use of online non-downloadable software for managing video game testing workflows, test plans, test sessions, test results and testing data; providing temporary use of online non-downloadable software for analysing the performance, functionality, usability and compatibility of video games; testing of video game software; quality control and quality assurance testing of video game software; technical testing and evaluation of video game software; performance testing of video game software; usability testing of video game software; compatibility testing of video game software; automated testing of video game software; analysis of technical data generated from the testing and playtesting of video games; computer software design and development in relation to software for video game testing, playtesting, analysis and quality assurance; design and development of AI-enabled software platforms for analysing and managing the testing and playtesting process for video games; artificial intelligence technology consultancy in relation to the testing, playtesting, evaluation and quality assurance of video games.
Computer game software; video game software; interactive game software; downloadable computer game software; downloadable video game software; downloadable electronic game software; downloadable interactive entertainment software; downloadable AI-enabled software platforms for the playtesting of video games; downloadable all-in-one software platforms for analysing and managing the testing and playtesting process for video games; downloadable unified software systems using artificial intelligence to analyse and manage the entire testing process for video games; downloadable computer software for the testing, playtesting, quality assurance, evaluation and analysis of video games; downloadable artificial intelligence software for automating, analysing and managing video game playtesting and testing processes; downloadable software for collecting, processing, analysing, visualising and reporting data generated during the testing and playtesting of video games; downloadable software for analysing player behaviour, player interactions, gameplay data, gameplay telemetry and user feedback for video game testing and development purposes; downloadable software for identifying, detecting, recording, tracking and analysing bugs, errors, crashes, defects, anomalies and performance issues in video games; downloadable software for generating, managing, executing and analysing test cases and test scenarios for video games; downloadable software for simulating player behaviour and gameplay for the purpose of testing video games; downloadable software for managing video game testing workflows, test plans, test sessions, test results and testing data; downloadable software for analysing the performance, functionality, usability and compatibility of video games; downloadable software for generating reports, analytics and recommendations relating to video game testing, playtesting and quality assurance; downloadable and recorded software platforms incorporating artificial intelligence for managing the entire video game testing and playtesting process.
Game services provided online from a computer network; providing online games; providing computer games and video games online; entertainment services relating to computer games and video games; providing information relating to computer games and video games; training services relating to AI-enabled video game playtesting platforms; training services relating to video game playtesting, testing and quality assurance; training in the use of unified software systems and artificial intelligence software for analysing and managing the testing and playtesting process for video games; training in the use of software and artificial intelligence systems for the testing, playtesting, evaluation and analysis of video games; providing online electronic publications, not downloadable, relating to video games and to video game playtesting, testing, evaluation and quality assurance; publication of instructional and educational materials relating to video game testing, playtesting and quality assurance.